PvP Flag

More immersive PvP toggle, allowing players to show they are peaceful, not other way around (Project Zomboid-esque style)

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PvP Flag

PvP Flag mod

Allows players to enter "PvP" mode.

Skull marks PvP flag enabled. People with PvP flag disabled (no skull) can not damage you as long as you don't have it enabled as well. In all other cases PvP works.

Default keybind: `K`

If you don't get how PvP works with this mod refer to table below:

| Can attack happen? | Can attack happen? | Can attack happen? | |-------------------|----------------|------------------------| | ENABLED | ENABLED | YES | | ENABLED | DISABLED | YES | | DISABLED | ENABLED | YES | | DISABLED | DISABLED | NO |

Like in Project Zomboid.

Alternative logic

Need more classic enable disable logic? You can change it by setting new GameRule to true like so: ``` /gamerule peacefulIndomitability true ```

People with PvP disabled will not take damage at all. Refer to the table below:

| Can attack happen? | Can attack happen? | Can attack happen? | |-------------------|----------------|------------------------| | ENABLED | ENABLED | YES | | ENABLED | DISABLED | NO | | DISABLED | ENABLED | NO | | DISABLED | DISABLED | NO |

Credits

Skull texture:

[![CC BY 4.0][cc-by-shield]][cc-by]

by SkaldingDelight

[cc-by]: http://creativecommons.org/licenses/by/4.0/ [cc-by-image]: https://i.creativecommons.org/l/by/4.0/88x31.png [cc-by-shield]: https://img.shields.io/badge/License-CC%20BY%204.0-lightgrey.svg

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