PWEM (Panda's Weapon Editor Mod)
An open-source weapon editor for Modern Warfare: Cubed!
PWEM (Panda's Weapon Editor Mod)
What is this mod?
Panda's Weapon Editor Mod is an open-source weapon editor for Modern Warfare: Cubed. It allows you to modify existing weapons from Modern Warfare Cubed (a free and open-source fork of Vic's Modern Warfare - check it out if you're not currently using it!).
- It will create a new folder in the `config/mwc` directory called `pwem` (Panda's Weapon Editor Mod) where all of your custom weapons will be stored. - Each weapon will have its own `.json` file, which you can edit to your liking.
Weapon Configuration
Here's a default configuration file for the AACHoneyBadger, and I will walk you through how to make your changes! - Please note that there will be a lot more detail provided on our Wiki page for this GitHub repository. If you have additional questions, contact us on Discord (linked above).
```json { "stats": { "damage": 5.4, "fireRate": 0.8, "recoil": 3.0, "gravity": 0.0118, "zoom": 0.9, "group": "RIFLES" }, "shooting": { "single": true, "burst": 0, "auto": true }, "sound": { "shoot": "aac_honeybadger", "silencedShoot": "aac_honeybadger", "reload": "honeybadger_reload", "unload": "honeybadger_unload", "endOfShootSound": "gun_click", "inspect": "m4a1_inspection", "draw": "m4_draw" } } ```
Stats
- `damage` - The amount of damage the weapon will do. - `fireRate` - The rate of fire for the weapon. - `recoil` - The amount of recoil the weapon will have. - `gravity` - The amount of gravity the bullet will have while in the air (the higher the number, the more gravity). - `zoom` - The amount of zoom the weapon will have when aiming down sights. - `group` - The group the weapon will be in. This is shown in the gun's tooltip.
Shooting
- `single` - Whether or not the weapon can shoot in single fire mode. - `burst` - The amount of bullets the weapon will shoot in burst fire mode (0 to disable). - `auto` - Whether or not the weapon can shoot in automatic fire mode.
Sound
- `shoot` - The sound the weapon will make when shooting. - `silencedShoot` - The sound the weapon will make when shooting with a silencer. - `reload` - The sound the weapon will make when reloading. - `unload` - The sound the weapon will make when unloading. - `endOfShootSound` - The sound the weapon will make when it's out of ammo. - `inspect` - The sound the weapon will make when inspecting. - `draw` - The sound the weapon will make when drawing.