Random Village Names

🌆 All villages receive a randomized name, shown in the GUI via the Areas mod.

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Random Village Names

<p style="text-align: center;"><center><a href="https://serilum.com/" target="_blank" rel="noopener noreferrer"><img src="https://cdn.serilum.com/description/header/header.png" alt="" width="838" height="400" /></a></p><p style="text-align: center;"><a href="https://curseforge.com/members/serilum/projects" target="_blank" rel="noopener noreferrer"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/curseforge.svg&w=400" width="200" /></a> <a href="https://modrinth.com/user/Serilum" target="_blank" rel="noopener noreferrer"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/modrinth.svg&w=400" width="200" /></a> <a href="https://patreon.com/serilum" target="_blank" rel="noopener noreferrer"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/patreon.svg&w=400" width="200" /></a> <a href="https://youtube.com/@serilum" target="_blank" rel="noopener noreferrer"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/youtube.svg&w=400" width="200" /></a></center></p><p><strong><span style="font-size: 24px;">Requires the library mod <a style="font-size:24px" href="https://modrinth.com/mod/collective" target="_blank" rel="nofollow">Collective</a> and the GUI mod <a style="font-size:24px" href="https://modrinth.com/mod/areas" target="_blank" rel="nofollow">Areas</a>.</span></strong><br><br><strong>   This mod is part of <span style="color:#008000"><a style="color:#008000" href="https://modrinth.com/modpack/the-vanilla-experience" target="_blank" rel="nofollow">The Vanilla Experience</a></span> modpack and <span style="color:#006b3f"><a style="color:#006b3f" href="https://modrinth.com/mod/serilums-rpg-bundle" target="_blank" rel="nofollow">Serilum's RPG Bundle</a></span> mod.</strong><br><span style="font-size:18px">Random Village Names is a mod which gives all villages in the world a random name chosen from a preset list. This name is given via a sign in the center of the village, see the description of Areas for more information on how this is done. It'll give your world a bit more immersion. It is possible to remove the sign and rename it, or remove the name altogether by placing an empty sign in its position.<br><br>The Areas mod has specific config options if you'd for example like to remove the "Entering" part of the displayed text.<br><br>You can also remove the automatically generated sign and place your own. Just make sure it's within a 15 block radius of the automated one.<br></span><br><span style="font-size:24px"><strong>Commands:</strong></span><br><span style="font-size:14px"><em>/areas</em> - Shows all area signs, which contains the village name, around the player.</span></p>
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<p><br><span style="font-size:24px"><strong>Example GIFs:</strong></span></p>
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<p><br>------------------<br><br><span style="font-size:24px"><strong>You may freely use this mod in any modpack, as long as the download remains hosted within the Modrinth ecosystem.</strong></span><br><br><span style="font-size:18px"><a style="font-size:18px;color:#008000" href="https://serilum.com/" rel="nofollow">Serilum.com</a> contains an overview and more information on all mods available.</span><br><br><span style="font-size:14px">Comments are disabled as I'm unable to keep track of all the separate pages on each mod.</span><span style="font-size:14px"><br>For issues, ideas, suggestions or anything else there is the <a style="font-size:14px;color:#008000" href="https://github.com/Serilum/.issue-tracker" rel="nofollow">Github repo</a>. Thanks!</span><span style="font-size: 6px;"><br /><br /></span></p>

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