CONFIGS

- the sounds
you can go to data > pvp > function > on_sound / off_sound
and change " execute as @a at @s run playsound [YOUR PREFERED SOUND EFFECT] ambient @a "
then after saving the changes reload the game by using /reload and the changes will be applied.

- the cooldowns
you can go to data > pvp > function > pon
and change " execute if score @p fix matches 1 run scoreboard players set @a offcooltime [YOUR PREFERED COOLDOWN TIME IN TICKS] "
then after saving the changes reload the game by using /reload and the changes will be applied.


you can go to data > pvp > function > poff
and change " execute if score @p fix matches 0 run scoreboard players set @a oncooltime [YOUR PREFERED COOLDOWN TIME IN TICKS] "
then after saving the changes reload the game by using /reload and the changes will be applied.

#SOME SUITABLE SOUNDS
playsound minecraft:block.amethyst_block.break master @a 
playsound minecraft:enchant.thorns.hit master @a 
playsound minecraft:entity.allay.item_thrown master @a 
playsound minecraft:entity.breeze.charge master @a 
playsound minecraft:entity.breeze.inhale master @a 
playsound minecraft:entity.experience_orb.pickup master @a 
playsound minecraft:entity.vex.ambient master @a 


#FOR REFERENCE
1 second = 20 ticks
10 seconds = 200 ticks
1 minute = 1200 ticks
10 minutes = 12000 ticks
20 minutes = 24000 ticks
30 minutes = 36000 ticks (Used in function "poff")
45 minutes = 52000 ticks (Used in function "pon")
1 hour = 72000 ticks 

