Ranged Attack Damage│遠程攻擊力
New attribute: Ranged attack damage. This affects the damage of arrows and tridents fired by mobs.│新增屬性:遠程攻擊傷害。此屬性會影響生物發射的箭矢的傷害。
Ranged Attack Damage│遠程攻擊力
Function│功能
- New attribute added: Ranged attack damage. The base damage of arrows fired from a bow or crossbow will be set as the archer's ranged attack damage.│新增新屬性:遠程攻擊傷害。由弓或弩發射的箭矢的基礎傷害量會被設定為發射者的遠程攻擊傷害。 - Ranged attack damage can be set using this command: ```/function ranged_attack_damage:set_value {value:<value>}```│遠程攻擊傷害可透過該指令設定:```/function ranged_attack_damage:set_value {value:<value>}``` - <value>: This value will be set to the target's ranged attack damage.│<value>: 目標的遠程攻擊傷害將會被設為此數值 - All mobs have a default ranged attack damage of 2.│所有生物的遠程攻擊傷害預設為2。 - Each level of Strength effect -1 遠程攻擊傷害; each level of Weakness effect -1 遠程攻擊傷害.│每級力量效果 -1 遠程攻擊傷害;每級虛弱效果 -1 遠程攻擊傷害。