Respawning Shulkers

🟪 Shulkers will respawn at their death location after a configurable delay, farm shells sustainably.

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Respawning Shulkers

<p style="text-align: center;"><center><a href="https://serilum.com/" target="_blank" rel="noopener noreferrer"><img src="https://cdn.serilum.com/description/header/header.png" alt="" width="838" height="400" /></a></p><p style="text-align: center;"><a href="https://curseforge.com/members/serilum/projects" target="_blank" rel="noopener noreferrer"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/curseforge.svg&w=400" width="200" /></a> <a href="https://modrinth.com/user/Serilum" target="_blank" rel="noopener noreferrer"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/modrinth.svg&w=400" width="200" /></a> <a href="https://patreon.com/serilum" target="_blank" rel="noopener noreferrer"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/patreon.svg&w=400" width="200" /></a> <a href="https://youtube.com/@serilum" target="_blank" rel="noopener noreferrer"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/youtube.svg&w=400" width="200" /></a></center></p><p><strong><span style="font-size: 24px;">Requires the library mod <a style="font-size:24px" href="https://modrinth.com/mod/collective" target="_blank" rel="nofollow">Collective</a>.</span></strong><br><br><strong>   This mod is part of <span style="color:#008000"><a style="color:#008000" href="https://modrinth.com/modpack/the-vanilla-experience" target="_blank" rel="nofollow">The Vanilla Experience</a></span> modpack and <span style="color:#bf8f6f"><a style="color:#bf8f6f" href="https://modrinth.com/mod/serilums-qol-bundle" target="_blank" rel="nofollow">Serilum's Quality of Life Bundle</a></span> mod.</strong><br><span style="font-size:18px">Respawning Shulkers is a mod which makes the process of farming shulker boxes sustainable. Shulkers can quickly become difficult to find in a world, because of the usefulness of shulker boxes. Normally you'd have to find new shulker spawns after your first farming trip, or create an intricate farm to duplicate shulkers with shulker bullets. With this mod, you'll be able to stay in the same place and farm shulker shells infinitely. Shulkers can still teleport, leaving it balanced.<br><br>By default a shulker will respawn in its death location after 60 seconds, although this can be changed in the config. When a server (or singleplayer world) shuts down, all pending shulker spawns will process immediately.<br><br>Shulkers that originate from a mob spawner by default won't respawn.<br></span><br><br><strong><span style="font-size:20px">Configurable:</span> <span style="color:#008000;font-size:14px"><a style="color:#008000" href="https://github.com/Serilum/.information/wiki/how-to-configure-mods" rel="nofollow">( how do I configure? )</a></span><br></strong><span style="font-size:12px"><strong>timeInTicksToRespawn</strong> (default = 1200, min 1, max 72000): The amount of time in ticks it takes for a shulker to respawn after it died. 20 ticks = 1 second. By default 60 seconds.<br><strong>shulkersFromSpawnersDoNotRespawn</strong> (default = true): If enabled, shulkers which spawn from (modded) spawners will not be respawned after a death.</span><br><br><br><span style="font-size:24px"><strong>Some GIFs:</strong></span><br><span style="font-size:18px">With the respawn timer set low for the example.</span><br><br><span style="font-size:14px">The two shulkers at the entrance respawning:</span></p>
<details><summary>Show Spoiler</summary>
<p><img src="https://cdn.serilum.com/projects/respawning-shulkers/a.webp" width="1000" height="510"></p>
</details>
<p><br><br><span style="font-size:14px">A shulker teleporting after being damaged. The shulker will respawn at its death location, not at the initial spawn. This makes farming them still somewhat difficult but balanced:</span></p>
<details><summary>Show Spoiler</summary>
<p><img src="https://cdn.serilum.com/projects/respawning-shulkers/b.webp" width="1000" height="512"></p>
</details>
<p><br>------------------<br><br><span style="font-size:24px"><strong>You may freely use this mod in any modpack, as long as the download remains hosted within the Modrinth ecosystem.</strong></span><br><br><span style="font-size:18px"><a style="font-size:18px;color:#008000" href="https://serilum.com/" rel="nofollow">Serilum.com</a> contains an overview and more information on all mods available.</span><br><br><span style="font-size:14px">Comments are disabled as I'm unable to keep track of all the separate pages on each mod.</span><span style="font-size:14px"><br>For issues, ideas, suggestions or anything else there is the <a style="font-size:14px;color:#008000" href="https://github.com/Serilum/.issue-tracker" rel="nofollow">Github repo</a>. Thanks!</span><span style="font-size: 6px;"><br /><br /></span></p>

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