RIAutomobility (Automobility Addon)
An addon adds more frame to Automobility
RIAutomobility (Automobility Addon)
RIAutomobility
A powerful addon for Automobility — More vehicles, more freedom, more fun.
Introduction
RIAutomobility is a Forge addon for Automobility, bringing a rich new vehicle experience to Minecraft 1.20.1.
Whether you want to drive unique automobiles in survival mode, or you are a map / modpack author looking to create custom vehicles for your players, this mod has you covered.
***
Features
Ready-to-Drive New Vehicles
The mod includes a variety of carefully designed built-in vehicle components, available directly in the creative inventory or craftable at the Auto Mechanic Table:
* Matching Wheels — Wooden, Copper, Steel, Golden, Bejeweled (5 variants) * Matching Wheels — Wooden, Copper, Steel, Golden, Bejeweled (5 variants) * Matching Wheels * Matching Wheels — Large truck with container storage * Matching Wheels — Classic sports car styling * Matching Wheels — Formula racing style * Matching Wheels — Custom wheels for DMC12 and Standard Formula
Multi-Seat Vehicle System
RIAutomobility adds true multi-seat support. Invite your friends for a ride, or switch seats while driving for a different travel experience.
Datapack Custom Vehicles
The most powerful feature of this mod: create your own vehicles using only JSON — no coding required!
* Define new frames and wheels via datapacks * Freely adjust vehicle stats: weight, dimensions, grip, seat layout, hitboxes, camera position * Attach custom models and textures through resource packs * Optional: add Auto Mechanic Table recipes for survival-mode crafting
Dual Rendering Engine Support
Whether you are a modeling beginner or veteran, RIAutomobility has the right tools for you:
* GeckoLib — Simple JSON entity models, great for getting started quickly * GeckoLib — Powerful animated models with complex animation support
Safe & Stable Resource Handling
* Missing resources won't crash the game. A placeholder model is shown with a friendly tooltip warning. * Custom models are automatically loaded after entering a world — no manual refresh needed.
***
Dependencies
| Mod |Minimum Version |Note | | ------------ |------------------ |------------------- | | <a href="https://files.minecraftforge.net/" target="_blank" rel="nofollow">Forge</a> |<code>47.1.x</code> |Mod loader | | <a href="https://www.curseforge.com/minecraft/mc-mods/automobility" target="_blank" rel="nofollow">Automobility</a> |<code>0.4.2+1.20.1-forge</code> |<strong>Required dependency</strong> | | <a href="https://www.curseforge.com/minecraft/mc-mods/geckolib" target="_blank" rel="nofollow">GeckoLib</a> |<code>4.x</code> |<strong>Required dependency</strong> |
***
Installation
1. Install Forge for Minecraft 1.20.1 2. Place the following jars into your `mods` folder: * `automobility-0.4.2+1.20.1-forge.jar` * `geckolib-forge-1.20.1-4.x.x.jar` * `riautomobility-1.0.x.jar` 3. Launch the game. New vehicle components can be found in the RIAutomobility creative tab.
***
Screenshots
<div><img src="https://github.com/SShakusora/RIAutomobility/blob/main/ScreenShots/1.png?raw=true" alt="RIAutomobility Vehicles" width="800"><br><em>Built-in vehicles: DMC12, Standard Formula, Quad Motorcar, and Lorry</em></div>
***
For Content Authors
Want to add exclusive vehicles for your modpack or server? RIAutomobility makes it simple:
1. Write JSON definitions for vehicle stats in a datapack 2. Put your models and texture files in a resource pack 3. Optional: add Auto Mechanic Table crafting recipes 4. Place the datapack in the world's `datapacks/` folder and the resource pack in `resourcepacks/`
For detailed JSON format documentation, field explanations, and a complete example, please refer to the README in the GitHub repository.
***
Open Source & License
This project is open-sourced under the MIT License.
* GitHub Repository: Click to visit * Found a bug? Feel free to report it on GitHub Issues
***
Developed and maintained by Shinonome Shakusora.
***