Random Item Generator Resurrected
Adds three configurable blocks that drop random items, spawn random entities, or give random enchanted books—complete with blacklist controls to keep unwanted or hazardous spawns out.
Random Item Generator Resurrected
🎲 Random Item Generator Resurrected
Every break is a surprise — each drop is special. Built for NeoForge 1.21.1.
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✨ What's Inside
* Random Loot Block — Break it to drop a random item from any loaded mod. * Random Loot Block — Break it to spawn a random entity, with built-in filters to keep things safe. * Random Loot Block — Break it to drop a random enchanted book. * Random Loot Block — Break it to roll a random chest loot table and drop its contents.
All blocks regenerate on break. Silk Touch returns the block itself. Fortune increases the number of drops.
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⚙️ Configuration
File: `config/random_item_generator_resurrected-common.toml`
Every block has its own config section with a whitelist (block specific entries) and a whitelist (only allow specific entries). Just flip `use_whitelist = true` to switch modes.
The Entity Block also has a master toggle (`only_allow_mobs = true`) that keeps things simple by only allowing actual mobs to spawn, plus individual switches for hazards like lightning, explosives, and fireballs.
All pools are built from the registry at runtime, so modded content is supported automatically.
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📊 Stats
Block usage is tracked in the vanilla Custom screen under the Custom tab.
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