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Literally just a secret .txt file of every single update's changelog

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Version Release v2.0.2 MC-1.20.1

  Additions
•   Added devour, has a chance to heal the player (1hp/level) when attacking an entity (increased chance with luck)
•   Added adrenaline, increases speed the lower hp the user has
•   Added freeze resistance, grants immunity to freezing and damage in the is_freezing damage type tag
•   Readded creative shock, now damages the player when placing blocks
•   Readded enigma, works like before which causes entities to not see the user of the effect but now vanishes upon attacking

  Changes
•   Changed bleeding id to internal_bleeding
•   Improved steel feet, now grants immunity to any damage under the "is_fall" damage type tag
•   Gravity resistance now removes fast falling
•   Changed berserk, creative shock, and enigma descriptions [JEED]

  Bug Fixes
•   Fixed confusion showing absorption hearts
•   Fixed missing sound for dodging an attack without having luck applied
•   Fixed a crash when dodging an attack

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Version Release v2.0.1 MC-1.20.1

  Additions
•   Brought back fast falling, works similar to the original effect in older versions
•   Added purity, disallows the user to have any other effects than purity (temporary texture)

  Changes
•   Burning thorns now increases burning length by 1 second every level (5 as a base level)
•   Traversal now works with respawn anchors
•   No more Tipsy Lib ;), we are TipsyLib again

  Bug Fixes
•   Fixed chronos not ticking itself
•   Fast falling no longer drags the player down when flying or gliding
•   Fixed missing textures on special capes

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Version Release v2.0.0 MC-1.20.1

  Additions
•   Ported the mod to MultiLoader
•   [Forge] Increased movement speed in lava with lava walking

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Version Release v1.1.3 (Fabric/Quilt: 1.20.1)

  Additions
•   Added hemolacria, deals armor & enchantment piercing damage to the effected entity over time
•   Added hemolacria damage type

  Changes
•   The Wither is now immune to backlash
•   Venom now bypasses armor

  Fixes
•   Fixed translation for inaccurate still using astray in the translation key

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Version Release v1.1.2 (Fabric/Quilt: 1.20.1)

  Additions
•   Added venom, deals lethal damage to the effected entity over time
•   Added confusion, disables the ability to view some HUD elements
•   Added frailty, increases the amount of fall damage taken and prevents the entity from having steel feet
•   Some effects such as bleeding or shatterspleen now change the heart texture
•   Added uk_ua translations (@unroman)

  Changes
•   Changed a bunch of effect icons to look nicer (THANKS TO @CupBackup!)
•   Changed astray to inaccurate
•   Changed shatterspleen effect color (so cool, crazy, wow, no way!!!)

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Version Release v1.1.1 (Fabric/Quilt: 1.20.1)
Literally Baby Sized... idk man

  Additions
•   Added impure, removes the ability to clear effects from milk

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Version Release v1.1.0 (Fabric/Quilt: 1.20.1)
Small Update

  Additions
•   Added shatterspleen, increases the amount of damage taken
•   Added diversion, has a chance to dodge an attack (higher chance to dodge with luck)
•   Added precision, increases the damage of any shot/thrown projectile
•   Added astray, decreases the damage of any shot/thrown projectile
•   Added backlash, when attacked the attacker will receive a percentage of the damage back

  Changes
•   Updated the texture of bleeding, berserk, and traversal
•   Changed most effect colors
•   Changed death message for retaliation (old one is given to backlash)

  Bug Fixes
•   Pyromaniac is no longer an insta health pack ;w; (regenerates health points instead of damage in fire)
•   Added translation for dying to retaliation from another player

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Version Release v1.0.0 (Fabric/Quilt: 1.20.1)
Release Update

  Additions
•   Ported basically everything from Forge/NeoForge :P
•   Added traversal, teleports the player to their bed spawnpoint
•   Added retaliation, damages entities that attack the user of the effect
•   Added retaliation damage type

  Changes
•   Attribute effects now scale by 1 point instead of 2 to allow more customizability
•   Lava walking now grants immunity to fire
•   Trail blazing now effects all entities
•   Burning thorns, pyromaniac, & perception now scale with effect level
•   Changed most effect textures (THANK YOU CUP)
•   Changed drowsy to chronos
•   Changed lesser_damage_boost to lesser_strength
•   Changed building_fatigue to creative_shock
•   Changed fire_skin to burning_thorns
•   Changed health_reduction to heartbreak

  Removals
•   Removed energetic, exhaustion, repulsion, enigma, and blood clot (blood clot is now bleeding)

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Version Release v1.1.0 (Forge/NeoForge: 1.20.1)
Small Update

  Changes
•   Changed most effect textures
•   Changed drowsy to chronos
•   Changed lesser_damage_boost to lesser_strength
•   Changed building_fatigue to creative_shock
•   Changed fire_skin to burning_thorns
•   Changed health_reduction to heartbreak

  Removals
•   Removed energetic, exhaustion, repulsion, and blood clot (blood clot is now bleeding)

  Notes
•   Unsure if Forge will be supported past this point however there will be a Fabric port coming very soon ;)

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Version Release v1.0.2.1 (Forge/NeoForge: 1.20.1)
Literally the smallest update ever

  Additions
•   Added text when trying to sleep in a bed with energetic
•   Added ru_ru translations (credit to @bricker_man)

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Version Release v1.0.2 (Forge/NeoForge: 1.20.1)
Small Update || 4/14/24

  Additions
•   Added repulsion, the effected entity cannot be hit with projectiles
•   Added gravity resistance, grants immunity to all gravity related effects
•   Added exhaustion, grants immunity to energetic and removes the ability to sprint
•   Added energetic, allows the ability to sprint no matter what and disables sleeping, higher levels grant immunity to fatigues

  Bug Fixes
•   Fixed an issue that prevented milk or /effect clear from clearing any effect
•   Fixed an issue with true invisibility not functioning properly server side

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Version Release v1.0.1 (Forge/NeoForge: 1.20.1)
Small Update || 4/11/24

  Additions
•   Added bleeding, has a chance to remove healing (unlike blood clot its not 100%)
•   Added flourishing, has a chance to add additional health points upon healing
•   Added a mod logo

  Changes
•   True invisibility is now blacklisted from drowsy
•   Health reduction is now unclearable from milk

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Version Release v1.0.0 (Forge/NeoForge: 1.20.1)
Release Update

  Additions
•   Added new effects:
    •   Perception - All living entities in a small radius (including the wearer of the effect) begin to glow
    •   Tough Skin - Removes knockback and grants explosion immunity
    •   Fast Falling - Decreases jump height
    •   Drowsy - Locks the current time of all other potion effects until drowsy ends
    •   Blood Clot - Disables the ability to heal
    •   Building Fatigue - Removes the ability to interact, destroy, or build
    •   True Invisibility - Similar to invisibility but armor and particles do not show
    •   Fire Skin - Entities that attack the wearer of the effect begin to burn
    •   Trail Blazing - A trail of flames follow behind the wearer of the effect (comes with a built in fire resistance)
    •   Water Walking - Grants the ability to walk on water... jesus
    •   Lava Walking - Grants the ability to walk on lava... just make sure to bring fire resistance ;)
    •   Pyromaniac - When the wearer of this effect stands in fire they regenerate health points (comes with a built in fire resistance)
    •   Steel Feet - Grants fall damage immunity
    •   Hyper Elasticity - When the wearer of this effect falls from a height they bounce back upwards and take decreased fall damage (does not stack with steel feet)
    •   Enigma - Mobs cannot see the wearer of this effect
    •   Lesser Strength - Increases attack damage by +1
    •   Lesser Weakness - Decreases attack damage by -1
    •   Vulnerability - Decreases 2 armor points per level
    •   Heart Broken - Decreases 2 health points per level

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