execute if block ~ ~ ~ #untwo:collision/pass_through/other/carpet run return run function untwo:proj_sys/collision_check/pass_shape_list_03/other/carpet/
execute if block ~ ~ ~ #untwo:collision/pass_through/other/lantern run return run function untwo:proj_sys/collision_check/pass_shape_list_03/other/lantern/
execute if block ~ ~ ~ #untwo:collision/pass_through/other/head run return run function untwo:proj_sys/collision_check/pass_shape_list_03/other/head/
execute if block ~ ~ ~ #untwo:collision/pass_through/other/flower_pot run return run function untwo:proj_sys/collision_check/pass_shape_list_03/other/flower_pot/
execute if block ~ ~ ~ #untwo:collision/pass_through/other/enchanting_table run return run function untwo:proj_sys/collision_check/pass_shape_list_03/other/enchanting_table/
execute if block ~ ~ ~ #untwo:collision/pass_through/other/stonecutter run return run function untwo:proj_sys/collision_check/pass_shape_list_03/other/stonecutter/
execute if block ~ ~ ~ #untwo:collision/pass_through/other/wall_head run return run function untwo:proj_sys/collision_check/pass_shape_list_03/other/wall_head/
execute if block ~ ~ ~ #untwo:collision/pass_through/other/cake run return run function untwo:proj_sys/collision_check/pass_shape_list_03/other/cake/
execute if block ~ ~ ~ #untwo:collision/pass_through/other/candle_cake run return run function untwo:proj_sys/collision_check/pass_shape_list_03/other/candle_cake/
execute if block ~ ~ ~ #untwo:collision/pass_through/other/piglin_head run return run function untwo:proj_sys/collision_check/pass_shape_list_03/other/piglin_head/
execute if block ~ ~ ~ #untwo:collision/pass_through/other/piglin_wall_head run return run function untwo:proj_sys/collision_check/pass_shape_list_03/other/piglin_wall_head/
execute if block ~ ~ ~ #untwo:collision/pass_through/other/bamboo run return run function untwo:proj_sys/collision_check/pass_shape_list_03/other/bamboo/

