# Changelog 2.0.0-a.10
If you had a lantern equipped in your belt slot you might need to make a new one after this update, since the mods adding that functionality changed.
More options to manage sounds: You can now change the volume of all sounds by mod, from the Music & Sounds menu.
Removed Mutant Monsters since the mod hasn't been updated in a while and there are no means to stop mutants from spawning in certain chunks which breaks a lot of mob farms.
Changed some recipes for Refined Storage so players have to go through some initial Create stuff in order to unlock RS.
Balanced the weapons of the Musket Mod a bit.
## Resource packs
* Added
  * Gentler Weather Sounds (optional)
## Mods
* Added
  * Mod Sound Volume Options
  * Structure Credits
* Removed
  * Mutant Monsters
  * Toni's Immersive Lanterns (replaced by the updated Accessorify which now adds a lantern slot too)
* Updated
  * Accessorify
  * Bookshelf
  * Camerapture
  * Cataclysm
  * Client Sort
  * Concurrent Chunk Management Engine
  * Create Enchantment Industry
  * Packet Fixer
  * Simple Music Control (now has a keybind to play/pause the music)
  * Simple Voice Chat
  * SmartBrainLib
  * Storage Drawer
  * YUNG's API
## Recipes
* Refined Storage
  * Modified the Machine Casing recipe to require a Precision Mechanism instead of stone
  * Heavily modified the Controller recipe to require the Create Mechanical Crafters to be crafted
## Configs
* Cataclysm
  * Changed all boss' values to their default ones (apparently the default values got increased during a mod update)
* Friends & Foes
  * Disabled the Mauler (no more deleting your enchanted items by accidentally right clicking it)
* Musket Mod
  * Changed Musket Bullet spread standard deviation from 1.0 to 0.8
  * Changed Musket Damage from 16 to 13
  * Changed Blunderbuss Shot spread standard deviation from 2.5 to 3 (making it a bit less viable at greater distances)
  * Changed Blunderbuss Damage from 21 to 18
  * Changed Flintlock Pistol Damage from 12 to 9
* Structure Credits
  * Disabled showOnlyOneTime
  * Added Better Mineshafts to the blacklist (since they would always show up even when you're on the surface)

# Changelog 2.0.0-a.9
* **REMOVE ALL HAND AND SHOES ACCESSORIES BEFORE UPDATING TO THIS VERSION**
## Mods
* Added
  * Akashic Tome (lets you combine all guide books into one; new starter kit with a full version will be available)
  * Campfire Spawn and Tweaks (lets you right click campfires to set a temporary spawn, shift right click or breaking the campfire will remove the temporary spawn and sets it back to your bed if you have one. best to place one down before going into a boss fight)
  * Cataclysm Spellbooks
  * I'm Fast (replaces Too Fast, should hopefully help get rid of the "moved wrongly" errors)
  * Just Hammers
  * KubeJS
  * Neat (replaces Mob Plaques)
  * Plushie Buddies
  * Trade Cycling
  * TrashSlot
* Removed
  * Mob Plaques (replaced by Neat)
  * Player Revive (reviving players unfortunately just causes too many issues especially during boss fights)
  * Raise Sound Limit Simplified (causes bug with some Cataclysm weapons and doesn't do much for us anyway it seems)
  * Too Fast (replaced by I'm Fast)
* Updated
  * AsyncParticles
  * Camerapture
  * Kiwi
  * Cataclysm
  * Packet Fixer
  * Simple Music Control
  * Storage Drawers
  * Tide
## Recipes
* Cataclysm
  * Fully disabled the recipe for the Meat Shredder. It is apparently objectively the most broken weapon the mod since it's ability scales with melee damage and it has no downsides apart from the slow. I will re-enable it when the weapon gets balanced.
## Configs
* Accessories
  * Added an offset to the hand slot of -1 (one less hand slot)
  * Added an offset to the shoes slot of -1 (one less shoe slot)
* Better Advancements
  * Enabled Order Tabs Alphabetically
* Cataclysm
  * Disabled Bosses Common Settings > Custombossbar (for now, since they conflict with the Jade overlay, you should be able to turn them back on if you prefer the custom bars)
* Cataclysm: Spellbooks / Iron's Spells 'n Spellbooks
  * Disabled the Dimensional Rift spell (because it is way too easy to accidentally grief with it, destroys blocks in a big radius around it)
* Neat
  * This mod is purely client side, you can configure it in any way you like if you don't like the default settings
  * Disabled Show Attributes
  * Disabled Show HP Percentage
  * Disabled Display on Bosses
  * Disabled Show entities with full health
  * Changed Background padding from 2 to 1
  * Added the following mobs to the blacklist: Bat
* Plushie Buddies
  * Changed Trader level from 5 to 1
* StarterKit
  * Changed the default kit to consist of an Akashic Tome that contains all available guide books
* You're in grave danger
  * Changed XP Drop Percentage from 0 to 90 (meaning 90% of the XP you had when you died will be stored in your grave)

# Changelog 2.0.0-a.8
* Updated to NeoForge 21.1.186
* Added a few more optional resource packs
## Mods
* Added
  * L_Enders Delight
  * PlayerRevival (replaces Hardcore Revival, looks a bit nicer and want to give this a try to see how it feels)
  * Raise Sound Limit Simplified
  * Vanilla Delight
* Removed
  * Compat Delight
  * Create Food
  * Hardcore Revival (replaced by PlayerRevive)
* Updated
  * Accessorify
  * Iron's Spells 'n Spellbooks (new mob, new spells, new minidungeon)
  * Kotlin for Forge
  * Modonomicon
  * Oh the Biomes we've gone
## Configs
* MmmMmmMmm
  * Changed Healing Mode from ALL_PLAYERS to NONE (was causing issues with healing numbers getting spammed above players)
* Overflowing Bars
  * Enabled Toughness > Left side (to avoid overlap with the Immersive Aircraft durabilfity bar)
* PlayerRevive
  * Enabled shouldGlow
  * Disabled hasShaderEffect
  * Changed volume for death and revive sound from 1.0 to 0.1 (is way too loud by default and can't be changed in game)
* Relics
  * Enabled advanced configuration
  * Changed Relic generation chance from 0.33 to 0.25
  * Infinity Ham
    * Changed Spawn weight from 500 to 100
    * Regeneration
      * Changed Cooldown upgradeModifier from -0.5 to -0.1
      * Changed minInitialValue from 15 to 20
      * Changed maxInitialValue from 30 to 40
      * Changed upgradeModifier from 1.0 to 0.5
  * Rage Glove
    * Changed Spawn weight for all dimensions from 500 to 200
    * Berserker Rage
      * Changed Duration upgradeOperation from MULTIPLY_BASE to ADD
      * Changed Duration maxInitialValue from 4.0 to 3.0
      * Changed Damage Dealt maxInitialValue from 0.075 to 0.05
      * Changed Damage Dealt upgradeModifier from 0.1 to 0.01
    * Phlebotomy
      * Changed maxLevel from 10 to 0
      * Changed requiredLevel from 5 to 10
      * Changed requiredPoints from 1 to 0
      * Changed Attack Speed minInitialValue from 0.005 to 0.05
      * Changed Attack Speed maxInitialValue from 0.01 to 0.1
      * Changed Movement Speed minInitialValue from 0.01 to 0.025
      * Changed Movement Speed maxInitialValue from 0.025 to 0.05

# Changelog 2.0.0-a.7
## Datapack
* Removed the advancements as they're not being used for now
## Mods
* Added
  * Create Aquatic Ambitions
  * Jade (replaces WTHIT, it just seems have overall better support for mods, though it does have issues with Cataclysm bosses)
  * Jade Addons
  * Hardcore Revival
  * Simple Snowy Fix
  * Snow Under Trees
* Removed
  * WTHIT (replaced by Jade)
* Updated
  * Fish of Thieves
  * Modonomicon
  * Moonlight Lib
  * Occultism
  * Simple Voice Chat (it now has options to use Default Speaker and Default Microphone)
  * Theurgy
## Configs
* Iron's Spells 'n Spellbooks
  * Changed Mana Bar anchor from XP to Hunger (so it doesn't cover the XP bar when the mana bar gets stuck being visible for whatever reason, you can change it to any anchor as this is a client side setting)
* Jade
  * Changed Boss bar overlap from Push down tooltip to Hide tooltip (still won't help with Cataclysm bosses but at least it should be less clutter for all other bosses, you can change this of course as it's a client side setting)
* Simple Snowy Fix
  * Enabled placeSnowOnLeavesUnderLeaves
* Stylish Effects
  * Disabled Inventory Renderer > Effects everywhere (avoids the effect icons overlapping with other GUIs like the Accessories one)

# Changelog 2.0.0-a.6
* Updated to NeoForge 21.1.185
## Mods
* Added
  * Accessorify
  * Better Than Mending
  * Find It (hover over an item and press Y by default to highlight all nearby containers that hold that item)
  * Hopo Better Ruined Portals
  * Man of Many Planes
* Removed
  * Mob Lassos (didn't realize it doesn't have a mob blacklist and apparently you can pick up Cataclysm bosses with it)
  * ScalableLux (temporarily removing this mod from the client as it causes lighting issues with Create contraptions. Support for it might get implemented at some point)
* Updated
  * AmbientSounds
  * Client Sort
  * CreativeCore
  * Moonlight Lib
## Configs
* Accessorify
  * Changed Slot Mode from Default Slot Mode to Unique Slot Mode
  * Disabled the following accessory slots: Clock, Compass, Recovery Compass, Ender Chest, Shulker, Arrow
* Showcase Item
  * Disabled Render item in chat (seems to be bugged right now)
* Traveler's Backpack
  * Added the following items as acceptable tools: Create Wrench
* Undead Nights
  * Tweaked hordes again, making vanilla Zombies the base mob and Horde Zombies only a small part of the hordes
* What are they up to
  * Disabled showItemsBeingTransferredBetweenPlayerAndContainer
  * Disabled playScreenOpenSounds
  * Disabled playMouseClickSounds

# Changelog 2.0.0-a.5
## Mods
  * Updated
    * Dynamic Crosshair (fixes the issue with block breaking animations when hovering over logs with an axe)

# Changelog 2.0.0-a.4
## Mods
* Added
  * Create Let the Adventure begin (adds several Create themed structures)
  * Polymorph (I noticed there are a handful of recipe conflicts, for now I hope those can be "fixed" using Polymorph)
  * Wabi-Sabi Structures
* Updated
  * AsyncParticles
  * Cataclysm
  * Client Sort
  * Dynamic Crosshair
  * Moonlight Lib
  * Not Enough Animations
  * Simple Voice Chat
  * Traveler's Backpack
  * The Undergarden
## Configs
* Loot Journal
  * Changed Anchor offset from 3 to 40 to accommodate for the Traveler's Backpack tank and tool overlay
* Undead Nights
  * Changed Minimum days between horde nights from 4 to 7
  * Changed Horde spawn chance from 100 to 10
  * Modified the mobs contained in hordes a bit.
* What are the up to
  * Client > Enabled dontSendItemInfo

# Changelog 2.0.0-a.3
* A default options.txt with preconfigured keybinds is now being shipped with the pack. Existing options.txt files will not be replaced.
## Mods
* Added
  * Camerapture (adds an in-game camera with which you can take pictures to then hang up on walls or put in an album. Also allows uploading of your own images to the server)
  * Controlling (re-added since we don't use KeyPreset anymore)
  * KeyBind Bundles (lets you create radial menus to which you can add every keybind that you don't want to use a separate key for)
  * Mob Lassos
  * Simple Discord Link (only works on the server, but makes it easier for me to update the mod on the server)
  * Tiny Skeletons (replaces Skeleton AI Fix, adding tiny menaces just like their zombie siblings)
  * Traveler's Backpack (replaces Packed Up, make sure to empty your current backpacks before updating to this version)
  * You're in grave danger (replaces Corpse since it feels more reliable)
* Removed
  * Corpse (while cool in concept it didn't feel as reliable as YIGD)
  * KeyPreset (apparently it doesn't support storing keybinds that use modifier keys and thus is somewhat useless for us)
  * Packed Up
  * Skeleton AI Fix (made skeletons waaaay too strong because they would fire like machine guns)
* Updated
  * 3D Skin Layers
  * BadOptimizations
  * Better Clouds
  * Better ModList
  * Cataclysm (includes a new boss!)
  * Concurrent Chunk Management Engine
  * Create Bitterballen
  * Created Connected
  * Entity Culling
  * Iron's Spells 'n Spellbooks
  * Little Joys
  * Moonlight Lib
  * Packet Fixer
  * Pufferfish's Skills
  * Shoulder Surfing Reloaded
## Configs
* The Aether
  * Enabled Use the default Accessories menu
* Creeper Overhaul
  * Disabled Replace Default Creeper
* KeyBind Bundles
  * Created a simple basic bundle that includes some keybinds that are useful to have but not as important to bind separate keys to
* Simple Music Control
  * Disabled On Screen Widget (it still shows the currently playing song in the pause menu)
* Subtle Effects
  * Disabled Blocks > Leaves Decay Effects (no more deafening break sounds when felling a tree)
* Tide
  * Disabled Give Journal (prevents double journals given by Starter Kit)
* Traveler's Backpack
  * Disabled Backpack Abilities
  * Disabled Furnace, Smoker, Blast Furnace, Feeding, Magnet Upgrades
  * Disabled Loot
  * Disabled Spawn Entities with Backpack
  * Disabled Villager Trade
* Xaero's Minimap
  * Set icons for players to Always
* You're in grave danger
  * Disabled Grave Robbing
  * Enabled Persistent graves
  * Disabled Use AM and PM

# Changelog 2.0.0-a.2
* Updated to NeoForge 21.1.180
* Included Icon Xaero's resourcepack by default and added it to Paxi to automatically load on the client
## Mods
* Added
  * Armor Poser
  * Corpse x Curios API Compat
  * Create Central Kitchen
  * Create Copycats+
  * Create Vibrant Vaults
  * Immersive UI
  * KeyPreset
  * Shuffle
  * Simple Music Control
* Removed
  * Controlling
  * Create Framed
* Updated
  * Advanced Loot Info
  * AsyncParticles
  * Bookshelf
  * Client Sort
  * Concurrent Chunk Management Engine
  * Create Connected
  * Create Dragons Plus
  * CreativeCore
  * Curios Compat Layer for Accessories
  * Fast Item Frames
  * Forgified Fabric API
  * Friends&Foes
  * Geckolib
  * Geophilic
  * Icon Xaero's
  * Iris Shaders
  * Iron's Spells and Spellbooks
  * Little Joys
  * Nature's Aura
  * Oh the Biomes we've gone
  * Shoulder Surfing Reloaded
  * SmartBrainLib
  * Subtle Effects
  * The Undergarden
  * YetAnotherConfigLib
## Configs
* Concurrent Chunk Management Engine
  * Experimental change of defaultGlobalExecutorParallelismExpression to reduce load on clients and potentially improve FPS in singleplayer
* Create Connected
  * Disabled Copycat features (replaced by Copycats+)
* Immersive UI
  * Disabled enableFloatingItemRotation
  * Disabled enableScreenShake
* KeyPreset
  * Added an empty_essentials preset which has most keybinds unbound
* Simple Music Control
  * Changed Minimum delay from 300 to 150
  * Changed On-screen widget duration from 6 to 3

# Changelog 2.0.0-a.1
## Configs
* Accessories
  * Changed Selected Screen Type from Undecided to Original
  * Enabled Show Unused Slots
* ActuallyHarvest
  * Changed xpFromHarvestUseRange to true
  * Changed xpFromHarvestRangeAmount from "1-3" to "0-1"
* Advancement Plaques
  * Changed tasks to false
  * Changed challenge_effect_fadein from 1.25 to 1.0
  * Changed challenge_effect_fadeout from 1.5 to 1.0
  * Changed challenge_duration from 7.0 to 5.0
  * Changed goal_volume from 1.0 to 0.25
  * Changed challenge_volume from 1.0 to 0.5
* The Aether
  * Changed Gui > Disables the Aether's accessories button from appearing in GUIs from Off to On
* AmbientSounds
  * Changed general volume from 1.0 to 0.75
* Async Particles
  * Changed Rendering > Particle Rendering Mode from Fastest to Compatibility
* Better Advancements
  * Changed doAdvancementsBackgroundFade to false
  * Changed criteriaDetailRequiresShift to true
* Better Animations Collection
  * Disabled Models > Wobbly Creeper
* Better Clouds
  * Changed Fuzziness from 100% to 75%
  * Changed Height Range from 64 to 128
  * Changed Wind Speed from 100% to 50%
* Better ModList
  * Changed Main > List from Standard to Compacted
* Chef's Delight
  * Changed the spawn weight for all villages to 1
* Combat Roll
  * Enabled Show Arrow in Creative
  * Moved the Arrow to the right to accommodate Iron's Spellbooks' Scrolls
* Comfortable Campfires
  * Changed Maximum distance from campfire from 3 to 4
* Convenient Effects
  * Disabled No Night Vision Flashing (already handled by Subtle Effects)
* Corpse
  * Changed skeleton_time from 72000 (1 hour) to 12096000 (1 week)
  * Changed only_owner to true
  * Changed skeleton to true
  * Changed despawn time from 600 (30 seconds) to 100 (5 seconds)
* DimensionViewer
  * Disabled Dim in Chat Name
  * Added color AQUA for The Aether
* Dynamic Crosshair
  * Disabled Dynamically hide
* EMI
  * Enabled Cheat Mode (so you can easier give yourself items in Creative mode)
* Falling Leaves
  * Changed Serene Seasons compatibility > Spring from 0.0 to 0.2
  * Changed Serene Seasons compatibility > Summer from 0.2 to 0.4
* Friends and Foes
  * Changed beekeeperAreaStructureWeight from 2 to 1
* Horseman
  * Changed Server > Misc > Leaves collision mode when mounted from IGNORE_LOWEST_BLOCK to IGNORE_ALL
* ImmediatelyFast
  * Disabled hud_batching
* Immersive Aircraft
  * Disabled The End as a valid dimension
  * Disabled The Aether as a valid dimension
* Iron's Spells 'n Spellbooks
  * Changed UI > Mana Bar > Mana Bar Anchor from Hunger to XP
  * Changed Worldgen > Priest House Weight from 4 to 1
* Just Enough Mob Heads
  * Changed Overall Drop Chance from 0.1 to 0.02
  * Enabled Only Drop Heads By Player Kill
* Magnum Torch
  * Changed Diamond Torch Shape Type from ELLIPSOID to CUBOID
* MmmMmmMmmMmm (Target Dummy)
  * Enabled General > Dummy Decoy
  * Changed Mobs Damage Numbers > Healing Mode from NONE to ALL_PLAYERS
* Mob Plaques
  * Changed General > Max render distance from 96 to 32
  * Disabled General > Behind walls
  * Enabled General > Hide at full health
  * Enabled Health > Shift colors
  * Changed Health > Plaque value from RELATIVE to ABSOLUTE
  * Disabled rendering of Air, Armor and Toughness
* Musket Mod
  * Changed bullet travel distance from 256 to 128
* Mutant Monsters
  * Changed the spawn weight of all mobs from 0.05 to 0.02
* Passive Endermen
  * Disabled Prevent Endermen from teleporting
  * Disabled Prevent Endermen from attacking first
* Pretty Rain
  * Changed Maximum number of particles from 1500 to 750
* Serene Seasons
  * Disabled Generate snow and ice
* Shoulder Surfing Reloaded
  * Changed Default Perspective from SHOULDER_SURFING to FIRST_PERSON
* Sodium / Chloride
  * Disabled Vignette
  * Changed Leaf Culling Mode from Solid Aggressive to Solid
  * Disabled Custom Fog
  * Changed Borderless Fullscreen on F11 from Attach to Replace
  * Enabled Fast beds
  * Enabled Fast chests
* Spyglass Improvements
  * Enabled Show Crosshair
* Subtle Effects
  * Changed Entities > Humanoids > Frosty Breath > Seasons from Default to Winter Only
  * Enabled Entities > Dust Clouds > Prevent when Raining
  * Enabled Entities > Dust Clouds > Player Running Requires Speed
  * Changed Item Rarity > Particles Display Type from On to Not Common Items
  * Changed Flame Geyser Spawn Chance from 0 to 5
  * Changed Flame Geyser Sound Volume from 0.5 to 0.25
* Traveler's Titles
  * Disabled Biome titles
* Undead Nights
  * Changed Days between horde nights from 5 to 4
  * Enabled Horde Zombies burn in daylight
  * Disabled Spawn stray horde zombies
  * Modified the mobs in hordes
* Waystones
  * Changed Inventory Button > Inventory Button Mode from empty to NONE
  * Changed World Generation > Chunks Between Wild Waystones from 25 to 0 (disables generation in the wild)
  * Changed Teleports Warp Requirements to the following:
    * Requires Ender Pearls to travel within the same dimension, scaling with distance
    * Requires an Eye of Ender when travelling between dimensions
    * Disables the item costs when using a Scroll
* Xaero's Minimap
  * Changed Position from Top Left to Top Right
  * Enabled Lock Minimap North
  * Changed Display Names from No Names to Player List
  * Entity Radar
    * Disabled Item category
