# Changelog 1.0.12
## Mod changes
* Removed Create Enchantable Machinery (was causing weird behaviour on the server)
* Updated Moonlight Lib
* Updated Sounds

# Changelog 1.0.11
## Mod changes
* Removed Quad (not sure how it got added)
* Removed Self-Care Hive
* Updated 3D Skin Layers
* Updated Chat Heads
* Updated Configurable
* Updated Create Estrogen
* Updated Create Food
* Updated Create Jetpack
* Updated EnderChests
* Updated EnderTanks
* Updated Entity Texture Features
* Updated Forge Config API Port
* Updated Formations (Structure Library)
* Updated Friends & Foes
* Updated Fzzy Config
* Updated Moonlight Lib
* Updated Presence Footsteps
* Updated Puzzles Lib
* Updated ServerCore
* Updated ShetiPhianCore
* Updated Shoulder Surfing Reloaded
* Updated Simple Voice Chat
* Updated Snow Under Trees

## Recipe changes
* Fixed a broken recipe for Create Food Gelatin Slices

## Config changes
* FallingTree
  * Disabled Leaves Breaking
* ServerCore
  * Disabled cache-ticking-chunks (caused chunks that are loaded via chunk loaders to not do random ticks)
  * Enabled lobotimize-villagers (not sure why it wasn't enabled)
  * Enabled fast-biome-lookups

# Changelog 1.0.10
## Mod changes
* Removed Ender Dragon Fight Remastered (it played the music and showed messages globally across all dimensions which gets annoying for other players)
* Removed Very Many Players (added it by accident and forgot to remove it)
* Updated 3D Skin Layers
* Updated Create Curios Jetpack
* Updated Create Estrogen (quite a big update with lots of new things like THIGH HIGHS)
* Updated End's Delight
* Updated Farmer's Delight
* Updated ImmediatelyFast
* Updated Loot Patcher
* Updated Moonlight Lib
* Updated Not Enough Animations

# Changelog 1.0.9
* Updated Fabric Loader to 0.16.9

## Mod changes
* Removed Brainier Bees (didn't seem to help anything to make bees smarter)
* Removed Economical Villager Trading (didn't seem to work anymore, if at all)
* Removed Eldritch Mobs (sounded like a fun idea, but are mostly just annoying for little to no benefit)
* Removed Realistic Bees (too many bees)
* Removed Show me what you got (is bugged and hasn't been updated in a long time)
* Removed ToolTipFix (apparently redundant because Debugify does the same)
* Removed True Ending: Ender Dragon Overhaul (for now replaced by Ender Dragon Fight Remastered)
* Updated 3D Skin Layers
* Updated Create Curios Jetpack
* Updated Dramatic Doors
* Updated EMI
* Updated Entity Culling
* Updated Entity Texture Features
* Updated Faster Random
* Updated ImmediatelyFast
* Updated ModernFix
* Updated Moonlight Lib
* Updated Shoulder Surfing Reloaded
* Updated Xaero's Minimap
* Added Areas
* Added Create Enchantable Machinery
* Added Ender Dragon Fight Remastered
* Added Knight Quest
* Added Mobtimizations
* Added Observable

## Recipe changes
* Changed recipes for Bank Storage of tier 3 and higher to require different smithing templates instead, to try and balance them a bit more
* Had to manually remove the recipe for Create: Food Bread Slices because for some reason it was still there and had an empty output, causing bread to be voided when you cut it

## Config changes
* Areas
  * Changed Enter Suffix to ""
  * Changed Leave Suffix to ""
  * Changed HUD Message Height Offset to 30 (to accommodate the space Jade takes up)
* Enderman Overhaul
  * Disabled End Enderman (because they were really damn annoying)
* Falling Trees
  * Changed Detection Mode to Whole Tree (apparently that's what caused branches to not be cut)

# Changelog 1.0.8
## Mod changes
* Removed Egg of Capitalism (replaced by Infinite Dragon Eggs)
* Updated Cubes Without Borders
* Updated Enchantment Descriptions
* Added Display Case
* Added Infinite Dragon Eggs

## Recipe Changes
* Changed the recipe for the Things Hardening Catalyst because it felt too easy for what it does. Now requires you to go through more content of the pack to acquire the materials (Dragon Egg, Nether Star, Totem of Undying)

## Config Changes
* CarryOn
  * Added Display Case items to blacklist

# Changelog 1.0.7
## Mod changes
* Updated Cicada
* Updated Configurable
* Updated KubeJS
* Updated Moonlight Lib
* Updated Fzzy Config
* Updated M.R.U
* Updated Scriptor Magicae
* Updated Shoulder Surfing Reloaded
* Updated Simple Voice Chat
* Updated Sounds
* Added Bank Storage (Dank Null/Dev Null successor for those familiar with that mod)
* Added Create Oxidized
* Added Create Power Loader (adds chunk loaders that are specifically compatible with Create contraptions to move through unloaded chunks)
* Added Realistic Bees
* Added Self-Care Hive (in an attempt to stop the mass bee extinction)

## Config changes
* CarryOn
  * Added Bank Storage items to the blacklist
  * Added Create Estrogen items to the blacklist
* Create Jetpack
  * Changed hover descend speed to -0.005
* Realistic Bees
  * Changed Bee Size Modifier to 1.0 (bees are their normal vanilla size)
  * Changed Extra Spawns per bee to 1
  * Changed Bee Hive Bee Space to 5
* SimpleMagnets
  * Changed Advanced Demagnetization Coil max range to 10

# Changelog 1.0.6
## Mod changes
* Removed Nature's Delight (was causing an issue where you couldn't draw bows or crossbows without Infinity)
* Updated BadOptimizations
* Updated Chat Heads
* Updated CIT Resewn
* Updated Collective
* Updated Configurable
* Updated Create Cobblestone
* Updated Iceberg
* Updated ImmediatelyFast
* Updated M.R.U
* Updated Mono Lib
* Updated Moonlight Lib
* Updated Simple Magnets
* Updated Soul Fire'd
* Updated YetAnotherConfigLib
* Added AfkPlus
* Added Create Copycats+
* Added Equipment Compare
* Added Freecam (Modrinth Edition)

## Recipe changes
* Replaced recipes that strictly require minecraft:crafting_table with c:workbench (lets you use modded Crafting Tables in recipes)
* "Added" recipe to make Netherite Spikes (it technically was there before, just wouldn't show up in EMI for some reason, bug has already been reported to EMI devs a while ago)

## Config changes
* 3D Skin Layers
  * Changed Head Voxel Size to 1.14 (to hopefully help reduce glitches with certain hats)
  * Disabled Fast Render
* AfkPlus
  * Changed afkTimeoutString to "inactivity"
  * Disabled Bypass Insomnia
  * Set Timeout to 600 seconds (10 minutes of no activity)
  * Changed defaultReason to ""
* BetterEnd
  * Disabled End Slime (they seem to be broken and don't seem to serve any purpose and kept spamming the logs with errors)
* CarryOn
  * Added Ender Chests and Tanks to the blacklist
  * Added Create Copycats+ blocks to the blacklist
* Concurrent Chunk Management Engine
  * Disabled allowThreadedFeatures (caused crashes when exploring the end)
* Create Cobblestone
  * Enabled Deepslate Generators
* Create Food
  * Disabled Bread Slice
* Eldritch Mobs
  * Disabled modifier Ghastly (it can destroy blocks and break farms)
* EMI Loot
  * Changed Condition Style to Default (shows more information on how to acquire loot)
* FallingTree
  * Changed Break Mode to INSTANTANEOUS
  * Changed Max Size to 200
* Freecam (Modrinth Edition)
  * Changed Horizontal Speed to 0.6 (can be changed on client side, default just felt too fast)
  * Changed Vertical Speed to 0.6 (can be changed on client side, default just felt too fast)
  * Disabled Ignore Openable Blocks
  * Enabled Freeze Player
  * Changed Interaction Mode to Player
* Just Mob Heads
  * Enabled Only Drop Heads By Player Kill (so your automated farms don't get flooded with mob heads)
* Lootr
  * Disabled Classic Textures (they looked too out of place after all, new textures make chests blend in a bit better)

# Changelog 1.0.5
## Mod changes
* Removed Create Metalworks
* Removed Immersive Thunder (was causing issues where volume controls wouldn't apply properly)
* Updated Bewitchment
* Updated Configurable
* Updated Fzzy Config
* Updated Moonlight Lib
* Updated Tax Free Levels
* Added Distinguished Potions
* Added Extra Alchemy
* Added Global XP
* Added Nemos Better Mending
* Added Packet Fixer
* Added SimpleHats
* Added Vein Mining

## Recipe changes
* Fixed a recipe conflict with cutting potatoes. You can now cut potatoes in the following steps: Potatoes > 2x Sliced Potatoes > 1x Raw Fries > 2x Diced Potatoes > 1x Shredded Potatoes
* Added all items that had the c:cheese tag to the c:cheeses tag and vice versa

## Config changes
* BE Style Wither
  * Enabled Double Health (it was a bit too easy when you have decent gear)
* Brainier Bees
  * Changed Max wander radius to 15 (in hopes to keep bees closer to their homes)
* CarryOn
  * Added Global XP blocks to the blacklist
* Global XP
  * Changed Pickup range to 4
* Icarus
  * Enabled Can slow fall
  * Changed Maximum multiplier armor can slow you by to 0.1
  * Changed Exhaustion cost to 0.01
* Show me your skin
  * Disabled Overrides enabled in server mode
* SimpleHats
  * Changed all hats to be obtainable during all seasons (no seasonal discrimination here)
* Vein Mining
  * Changed Max Levels to 3
  * Disabled Applicable in enchantment table
  * Changed Activate vein mining (maxBlocksBase = 0) to HOLD_KEY_DOWN (remember to set a keybind to activate it or change the activation mode to something else)
  * Changed Maximum vein mined blocks per enchanting level to 15
  * Changed Vein mining exhaustion multiplier to 1.1
  * Changed Vein mining blocks to NO_BLOCK_ENTITIES

# Changelog 1.0.4
## Mod changes
* Removed AutoMessage
* Removed Bedspreads (redundant with all the other mods that add beds)
* Removed BridgingMod (caused too many issues)
* Removed Enhanced Block Entities (was causing lighting issues with all items)
* Removed Spawners+ (caused crashes in certain scenarios)
* Updated Bewitchment
* Updated Create Food
* Updated Configurable
* Updated EMI Ores
* Updated Friends & Foes
* Updated Fzzy Config
* Added BE Style Wither (experimental, will remove if people find it too annoying or difficult)
* Added Better End Cities Vanilla
* Added Healing Campfire
* Added Log Begone
* Added Soul Fire'd
* Added Speedometer

## Recipe changes
* Replaced recipes that strictly require minecraft:ender_pearl with c:ender_pearls (lets you use modded Ender Pearls in recipes)

## Config changes
* Async Locator
  * Changed number of threads to 2
* BE Style Wither
  * Disabled Explode by Die
  * Disabled Double Health
* Carry On
  * Added Comforts blocks to blacklist
* Healing Campire
  * Changed Healing Radius to 6
  * Changed Effect Duration to 5
* Log Begone
  * Removed default phrases and regex
  * Added a few phrases that would usually spam the logs without providing any real information
* Promenade
  * Change spawn weight for Sunken Skeletons to 5 (there were way too many in oceans potentially causing performance issues)
* Sparse Structures
  * Changed spread factor for villages to 1.5 (they were a bit too sparse)
  * Changed spread factor for oceaon monuments to 1.5
* Starter Kit
  * Added a Sleeping Bag to the default kit
* Stylish Effects
  * Disabled Respect Hide Particles for GUI renderer
* Wraith Waystones
  * Changed Initial Cost to 6 Hunger (was a bit too expensive)

# Changelog 1.0.3
## Recipe changes
* Fixed recipes that require chests (tag for chests changed apparently)
* Adjusted tag 'c:salt' to also include items with the tag 'c:salt_dusts' (makes Bewitchment salt usable in most recipes that require salt)

## Mod changes
* Removed Secure Crops (replaced by Trample No more)
* Updated Fabric Language Kotlin
* Updated You're in Grave Danger
* Added Campfire Spawn and Tweaks
* Added ChickensShed
* Added Comforts
* Added Heartstone
* Added InmisAddon
* Added Trample No more
* Added Trash Cans
* Added TrashSlot
* Added Where Is It

## Config changes
* Campfire Spawn and Tweaks
  * Disabled Campfires Start Unlit
* Comforts
  * Changed Time of day to use hammocks to DAY_OR_NIGHT
  * Changed Time of day to use sleeping bags to DAY_OR_NIGHT
* Spice of Fabric
  * Changed the Hunger Formula to `hungerValue * power(0.8, timesEaten)`
  * Changed History length to 2
  * Changed Max Health to 40 (meaning you can only get 10 extra hearts from eating different foods, but still more than that through other means)
* TieredZ
  * Disabled craftingModifier (crafted items no longer have modifiers)
  * Disabled merchantModifier (items from merchants no longer have modifiers)
* Trample No More
  * Enabled Barefoot
* Where Is It
  * Enabled Search using Items in Hand

# Changelog 1.0.1
## Mod changes
* Disabled More Mob Variants (temporarily, because it has missing textures for certain wolf variants)
* Disabled ReplayMod (players can enable it as they want, but it won't be enabled by default)
* Removed BetterTrims (too many bugs and crashes)
* Removed Dynamic FPS
* Removed Formations Overworld (too messy with other worldgen)
* Removed Geophilic
* Removed Luki's Grand Capitals
* Added AdoraBuild: Structures
* Added Amplified Nether
* Added Better Lush Caves
* Added Chalk
* Added Chalk Colorful Addon
* Added DEUF Refabricated
* Added Explorify
* Added Hearths
* Added Profundis
* Added Promenade
* Added TieredZ
* Added Traverse
* Added WITS
* Added World Preview
* Added YUNG's Better Ocean Monuments

## Config changes
* More Culling
  * Changed Leaves Culling Mode to DEPTH
* Tectonic
  * Changed Horizontal Mountain Scale to 0.15
  * Changed Terrain Scale to 1.05
* Wraith Waystones
  * Changed Initial cost for Teleportation to 10
  * Enabled Should generated Waystones be unbreakable


# Changelog 1.0.0
## Recipe changes
* Advanced Enchanting Infuser
  * Replaced the Book with a Dragon Egg
* Removed recipe for Create Dough in favor of Farmer's Delight dough
* Changed it so all recipes that required Create Dough to use items tagged as c:dough instead
* Changed it so all recipes that required Minecraft Chests to use items tagged as c:chests/wooden instead

## Config changes
* Air Hop
  * Disabled Treasure Enchantment
  * Changed Boots Damage Chane to 0
* Better Advancements
  * Disabled Advancements Background Fade
  * Enabled Order Tabs Alphabetically
  * Changed Criteria Detail to Spoiler
  * Enabled Criteria Detail Requires Shift
* Better Animations Collection
  * Disabled Wobbly Creeper
* Better Clouds
  * Changed Wind effect to 30%
* BetterF3
  * Disabled Animations
* Blur+
  * Changed fade in time to 50ms
  * Changed fade out time to 50ms
* Bridging Mod
  * Changed post-bridging delay to 3
* Carry On
  * Added several items to the blacklist
* Cave Dust
  * Changed Particle to White Ash
  * Changed Particle multiplier to 5
  * Changed Velocity randomness to 2
* Charmonium
  * Changed BiomeAmbience Volume scaling to 0.3
* Chat Patches
  * Disabled Message counter
  * Disabled Search button
* Chunk Loaders
  * Changed Maximum Chunks Per Player to 50
* Concurrent Chunky Management Engine
  * Changed defaultGlobalExecutorParallelismExpression to "cpus / 2" (meaning it should use half the available CPU cores for chunk generation)
* Creeper Overhaul
  * Disabled Replace default creeper
* Drip Sounds
  * Changed Drip Chance to 1 in 5
* Dynamic FPS
  * Changed Idle Condition to None
  * Disabled Battery Notifications
  * Changed Volume Multiplier for Master Volume to 100% for all states (ie volume will not change if the game is unfocused/minimized)
  * Changed Unfocused Frame Rate Target to 15
  * Enabled Unfocused Invoke Garbage Collector
* Easy Magic
  * Changed Enchantment Hint to All
* Eldritch Mobs
  * Changed Elite XP Multiplier to 12
  * Changed Ultra XP Multiplier to 18
  * Changed Eldritch XP Multiplier to 24
  * Enabled Show eldritch mobs' name tags from anywhere
* Elytra Trims
  * Disabled useElytraModel (caused issues with the item rendering in EMI)
* EMI
  * Enabled Cheat mode
  * Changed Effect location to Left
  * Changed Hotkey for Cheat single item in inventory to Shift + Left Click
  * Changed Hotkey for Cheat stack in inventory to Shift + Right click
  * Changed Hotkey for Cheat single item to cursor to Left Click
  * Changed Hotkey for Cheat stack to cursor to Right Click
* Enchantment Descriptions
  * Enabled Require Key Pressed
* Ender Zoology
  * Disabled Owls
* FallingTree
  * Enabled Break in creative
  * Changed Break mode to Fall Item
  * Changed Detection mode to Above Cut
  * Enabled Preserve tools
* Farming for Blockheads
  * Added a few custom names for the trader
* Inmis
  * Changed Baby row width to 9
  * Changed Frayed row count to 2
  * Changed Plated row count to 4
  * Changed Gilded row count to 6
  * Changed Bejeweled row count to 8
  * Changed Blazing row count to 8
  * Changed Withered row count to 8
  * Changed Endless row count to 10
  * Disabled disableShulkers
  * Disabled allowBackpacksInChestplate
* Inventory Sorting
  * Disabled Display button in inventory
  * Disabled Always display button for player
  * Changed Sort Inventory hotkey to Middle Mouse Button
* Jade
  * Changed Display Fluids to Source Only
* LambDynamicLights
  * Disabled Blaze
* Loot Patcher
  * Added Vanilla Nether Bridge loot table to YUNG's Better Nether Fortresses loot tables for Storage and Quarters loot tables
* Lootr
  * Enabled Classic textures
* Model Gap Fix
  * Changed item_quads_expansion to 0.001
* Music Control
  * Changed Max Delay to 180
* Particular
  * Disabled Falling leaves (there seems to be a glitch where the leaves blink when they despawn)
* Passive Endermen
  * Disabled Prevent Endermen from teleporting
  * Disabled Prevent Endermen from attacking first
* Passive Shield
  * Changed Passive shield percentage damage negated to 0.5
* Pick Up Notifier
  * Changed Entry Background to Tooltip
* Rainglow
  * Changed Mode to Rainbow
* ReplayMod
  * Disabled Automatic Recording
* Ribbits
  * Enabled Show Pride Flags All Year
* RightClickHarvest
  * Disabled Require hoe
* Seamless Loading Screen
  * Changed Chunk load waiting delay to 20
  * Changed Fade duration to 10
  * Enabled Background blur
  * Changed Background blur strength to 5
* Shoulder Surfing Reloaded
  * Changed default perspective on load to First Person
* Sounds
  * Disabled all Chat sounds
* Sparse Structures
  * Changed spreadFactor to 1.25
  * Removed the default spread for Mansions
  * Added Custom Spread Factors for Villages with a spread value of 2.5
* Spice of Fabric
  * Changed Last Eaten Information to Extended
  * Changed Food History Length to 5
  * Enabled Carrot Mode
  * Changed Health Formula to "baseHealth + max(2 * floor(log2(uniqueFoodsEaten)), 0)"
* Starter Kit
  * Added a simple starter kit for new players joining a world/server for the first time
* Stylish Effects
  * Changed GUI Renderer Side to Top Left
  * Disabled Inventory Renderer Effects Everywhere
  * Changed Inventory Renderer Type to Inventory Compact
  * Enabled Inventory Widget Compact Duration
* uku's Armor HUD
  * Changed Side to Left
  * Changed Style to Rounded Corners
* Wildlife
  * Changed Mob cap to 50
* Wraith Waystones
  * Changed Type of cost for teleportation to Hunger
  * Changed Initial cost for teleportation to 2
  * Changed Who can break Waystones to Owners
* Xaero's Minimap
  * Changed Position to Top right
  * Enabled Lock minimap north
  * Changed Potion effects push box to Off
  * Changed Display Names to Player List
  * Changed Dot Color for Hostile Entities to Red
  * Changed Display Icons to Player List
  * Disabled Entity Name When Icon Fails
  * Changed Entity Icon Scale to 0.75
  * Disabled Delete Reached Deathpoints
  * Disabled Item Icons
  * Disabled Cave mode (subject to change if too many people don't like it)
  * Enabled Player icons on Minimap to be always visible
  * Disabled icons for Other Item category
* Xaero's World Map
  * Disabled Cave mode (subject to change if too many people don't like it)