# Changelog 1.0.6
## Mod changes
* Removed Nature's Delight (was causing an issue where you couldn't draw bows or crossbows without Infinity)
* Updated BadOptimizations
* Updated Chat Heads
* Updated CIT Resewn
* Updated Collective
* Updated Configurable
* Updated Create Cobblestone
* Updated Iceberg
* Updated ImmediatelyFast
* Updated M.R.U
* Updated Mono Lib
* Updated Moonlight Lib
* Updated Simple Magnets
* Updated Soul Fire'd
* Updated YetAnotherConfigLib
* Added AfkPlus
* Added Create Copycats+
* Added Equipment Compare
* Added Freecam (Modrinth Edition)

## Recipe changes
* Replaced recipes that strictly require minecraft:crafting_table with c:workbench (lets you use modded Crafting Tables in recipes)
* "Added" recipe to make Netherite Spikes (it technically was there before, just wouldn't show up in EMI for some reason, bug has already been reported to EMI devs a while ago)

## Config changes
* 3D Skin Layers
  * Changed Head Voxel Size to 1.14 (to hopefully help reduce glitches with certain hats)
  * Disabled Fast Render
* AfkPlus
  * Changed afkTimeoutString to "inactivity"
  * Disabled Bypass Insomnia
  * Set Timeout to 600 seconds (10 minutes of no activity)
  * Changed defaultReason to ""
* BetterEnd
  * Disabled End Slime (they seem to be broken and don't seem to serve any purpose and kept spamming the logs with errors)
* CarryOn
  * Added Ender Chests and Tanks to the blacklist
  * Added Create Copycats+ blocks to the blacklist
* Concurrent Chunk Management Engine
  * Disabled allowThreadedFeatures (caused crashes when exploring the end)
* Create Cobblestone
  * Enabled Deepslate Generators
* Create Food
  * Disabled Bread Slice
* Eldritch Mobs
  * Disabled modifier Ghastly (it can destroy blocks and break farms)
* EMI Loot
  * Changed Condition Style to Default (shows more information on how to acquire loot)
* FallingTree
  * Changed Break Mode to INSTANTANEOUS
  * Changed Max Size to 200
* Freecam (Modrinth Edition)
  * Changed Horizontal Speed to 0.6 (can be changed on client side, default just felt too fast)
  * Changed Vertical Speed to 0.6 (can be changed on client side, default just felt too fast)
  * Disabled Ignore Openable Blocks
  * Enabled Freeze Player
  * Changed Interaction Mode to Player
* Just Mob Heads
  * Enabled Only Drop Heads By Player Kill (so your automated farms don't get flooded with mob heads)
* Lootr
  * Disabled Classic Textures (they looked too out of place after all, new textures make chests blend in a bit better)

# Changelog 1.0.5
## Mod changes
* Removed Create Metalworks
* Removed Immersive Thunder (was causing issues where volume controls wouldn't apply properly)
* Updated Bewitchment
* Updated Configurable
* Updated Fzzy Config
* Updated Moonlight Lib
* Updated Tax Free Levels
* Added Distinguished Potions
* Added Extra Alchemy
* Added Global XP
* Added Nemos Better Mending
* Added Packet Fixer
* Added SimpleHats
* Added Vein Mining

## Recipe changes
* Fixed a recipe conflict with cutting potatoes. You can now cut potatoes in the following steps: Potatoes > 2x Sliced Potatoes > 1x Raw Fries > 2x Diced Potatoes > 1x Shredded Potatoes
* Added all items that had the c:cheese tag to the c:cheeses tag and vice versa

## Config changes
* BE Style Wither
  * Enabled Double Health (it was a bit too easy when you have decent gear)
* Brainier Bees
  * Changed Max wander radius to 15 (in hopes to keep bees closer to their homes)
* CarryOn
  * Added Global XP blocks to the blacklist
* Global XP
  * Changed Pickup range to 4
* Icarus
  * Enabled Can slow fall
  * Changed Maximum multiplier armor can slow you by to 0.1
  * Changed Exhaustion cost to 0.01
* Show me your skin
  * Disabled Overrides enabled in server mode
* SimpleHats
  * Changed all hats to be obtainable during all seasons (no seasonal discrimination here)
* Vein Mining
  * Changed Max Levels to 3
  * Disabled Applicable in enchantment table
  * Changed Activate vein mining (maxBlocksBase = 0) to HOLD_KEY_DOWN (remember to set a keybind to activate it or change the activation mode to something else)
  * Changed Maximum vein mined blocks per enchanting level to 15
  * Changed Vein mining exhaustion multiplier to 1.1
  * Changed Vein mining blocks to NO_BLOCK_ENTITIES

# Changelog 1.0.4
## Mod changes
* Removed AutoMessage
* Removed Bedspreads (redundant with all the other mods that add beds)
* Removed BridgingMod (caused too many issues)
* Removed Enhanced Block Entities (was causing lighting issues with all items)
* Removed Spawners+ (caused crashes in certain scenarios)
* Updated Bewitchment
* Updated Create Food
* Updated Configurable
* Updated EMI Ores
* Updated Friends & Foes
* Updated Fzzy Config
* Added BE Style Wither (experimental, will remove if people find it too annoying or difficult)
* Added Better End Cities Vanilla
* Added Healing Campfire
* Added Log Begone
* Added Soul Fire'd
* Added Speedometer

## Recipe changes
* Replaced recipes that strictly require minecraft:ender_pearl with c:ender_pearls (lets you use modded Ender Pearls in recipes)

## Config changes
* Async Locator
  * Changed number of threads to 2
* BE Style Wither
  * Disabled Explode by Die
  * Disabled Double Health
* Carry On
  * Added Comforts blocks to blacklist
* Healing Campire
  * Changed Healing Radius to 6
  * Changed Effect Duration to 5
* Log Begone
  * Removed default phrases and regex
  * Added a few phrases that would usually spam the logs without providing any real information
* Promenade
  * Change spawn weight for Sunken Skeletons to 5 (there were way too many in oceans potentially causing performance issues)
* Sparse Structures
  * Changed spread factor for villages to 1.5 (they were a bit too sparse)
  * Changed spread factor for oceaon monuments to 1.5
* Starter Kit
  * Added a Sleeping Bag to the default kit
* Stylish Effects
  * Disabled Respect Hide Particles for GUI renderer
* Wraith Waystones
  * Changed Initial Cost to 6 Hunger (was a bit too expensive)

# Changelog 1.0.3
## Recipe changes
* Fixed recipes that require chests (tag for chests changed apparently)
* Adjusted tag 'c:salt' to also include items with the tag 'c:salt_dusts' (makes Bewitchment salt usable in most recipes that require salt)

## Mod changes
* Removed Secure Crops (replaced by Trample No more)
* Updated Fabric Language Kotlin
* Updated You're in Grave Danger
* Added Campfire Spawn and Tweaks
* Added ChickensShed
* Added Comforts
* Added Heartstone
* Added InmisAddon
* Added Trample No more
* Added Trash Cans
* Added TrashSlot
* Added Where Is It

## Config changes
* Campfire Spawn and Tweaks
  * Disabled Campfires Start Unlit
* Comforts
  * Changed Time of day to use hammocks to DAY_OR_NIGHT
  * Changed Time of day to use sleeping bags to DAY_OR_NIGHT
* Spice of Fabric
  * Changed the Hunger Formula to `hungerValue * power(0.8, timesEaten)`
  * Changed History length to 2
  * Changed Max Health to 40 (meaning you can only get 10 extra hearts from eating different foods, but still more than that through other means)
* TieredZ
  * Disabled craftingModifier (crafted items no longer have modifiers)
  * Disabled merchantModifier (items from merchants no longer have modifiers)
* Trample No More
  * Enabled Barefoot
* Where Is It
  * Enabled Search using Items in Hand

# Changelog 1.0.1
## Mod changes
* Disabled More Mob Variants (temporarily, because it has missing textures for certain wolf variants)
* Disabled ReplayMod (players can enable it as they want, but it won't be enabled by default)
* Removed BetterTrims (too many bugs and crashes)
* Removed Dynamic FPS
* Removed Formations Overworld (too messy with other worldgen)
* Removed Geophilic
* Removed Luki's Grand Capitals
* Added AdoraBuild: Structures
* Added Amplified Nether
* Added Better Lush Caves
* Added Chalk
* Added Chalk Colorful Addon
* Added DEUF Refabricated
* Added Explorify
* Added Hearths
* Added Profundis
* Added Promenade
* Added TieredZ
* Added Traverse
* Added WITS
* Added World Preview
* Added YUNG's Better Ocean Monuments

## Config changes
* More Culling
  * Changed Leaves Culling Mode to DEPTH
* Tectonic
  * Changed Horizontal Mountain Scale to 0.15
  * Changed Terrain Scale to 1.05
* Wraith Waystones
  * Changed Initial cost for Teleportation to 10
  * Enabled Should generated Waystones be unbreakable


# Changelog 1.0.0
## Recipe changes
* Advanced Enchanting Infuser
  * Replaced the Book with a Dragon Egg
* Removed recipe for Create Dough in favor of Farmer's Delight dough
* Changed it so all recipes that required Create Dough to use items tagged as c:dough instead
* Changed it so all recipes that required Minecraft Chests to use items tagged as c:chests/wooden instead

## Config changes
* Air Hop
  * Disabled Treasure Enchantment
  * Changed Boots Damage Chane to 0
* Better Advancements
  * Disabled Advancements Background Fade
  * Enabled Order Tabs Alphabetically
  * Changed Criteria Detail to Spoiler
  * Enabled Criteria Detail Requires Shift
* Better Animations Collection
  * Disabled Wobbly Creeper
* Better Clouds
  * Changed Wind effect to 30%
* BetterF3
  * Disabled Animations
* Blur+
  * Changed fade in time to 50ms
  * Changed fade out time to 50ms
* Bridging Mod
  * Changed post-bridging delay to 3
* Carry On
  * Added several items to the blacklist
* Cave Dust
  * Changed Particle to White Ash
  * Changed Particle multiplier to 5
  * Changed Velocity randomness to 2
* Charmonium
  * Changed BiomeAmbience Volume scaling to 0.3
* Chat Patches
  * Disabled Message counter
  * Disabled Search button
* Chunk Loaders
  * Changed Maximum Chunks Per Player to 50
* Concurrent Chunky Management Engine
  * Changed defaultGlobalExecutorParallelismExpression to "cpus / 2" (meaning it should use half the available CPU cores for chunk generation)
* Creeper Overhaul
  * Disabled Replace default creeper
* Drip Sounds
  * Changed Drip Chance to 1 in 5
* Dynamic FPS
  * Changed Idle Condition to None
  * Disabled Battery Notifications
  * Changed Volume Multiplier for Master Volume to 100% for all states (ie volume will not change if the game is unfocused/minimized)
  * Changed Unfocused Frame Rate Target to 15
  * Enabled Unfocused Invoke Garbage Collector
* Easy Magic
  * Changed Enchantment Hint to All
* Eldritch Mobs
  * Changed Elite XP Multiplier to 12
  * Changed Ultra XP Multiplier to 18
  * Changed Eldritch XP Multiplier to 24
  * Enabled Show eldritch mobs' name tags from anywhere
* Elytra Trims
  * Disabled useElytraModel (caused issues with the item rendering in EMI)
* EMI
  * Enabled Cheat mode
  * Changed Effect location to Left
  * Changed Hotkey for Cheat single item in inventory to Shift + Left Click
  * Changed Hotkey for Cheat stack in inventory to Shift + Right click
  * Changed Hotkey for Cheat single item to cursor to Left Click
  * Changed Hotkey for Cheat stack to cursor to Right Click
* Enchantment Descriptions
  * Enabled Require Key Pressed
* Ender Zoology
  * Disabled Owls
* FallingTree
  * Enabled Break in creative
  * Changed Break mode to Fall Item
  * Changed Detection mode to Above Cut
  * Enabled Preserve tools
* Farming for Blockheads
  * Added a few custom names for the trader
* Inmis
  * Changed Baby row width to 9
  * Changed Frayed row count to 2
  * Changed Plated row count to 4
  * Changed Gilded row count to 6
  * Changed Bejeweled row count to 8
  * Changed Blazing row count to 8
  * Changed Withered row count to 8
  * Changed Endless row count to 10
  * Disabled disableShulkers
  * Disabled allowBackpacksInChestplate
* Inventory Sorting
  * Disabled Display button in inventory
  * Disabled Always display button for player
  * Changed Sort Inventory hotkey to Middle Mouse Button
* Jade
  * Changed Display Fluids to Source Only
* LambDynamicLights
  * Disabled Blaze
* Loot Patcher
  * Added Vanilla Nether Bridge loot table to YUNG's Better Nether Fortresses loot tables for Storage and Quarters loot tables
* Lootr
  * Enabled Classic textures
* Model Gap Fix
  * Changed item_quads_expansion to 0.001
* Music Control
  * Changed Max Delay to 180
* Particular
  * Disabled Falling leaves (there seems to be a glitch where the leaves blink when they despawn)
* Passive Endermen
  * Disabled Prevent Endermen from teleporting
  * Disabled Prevent Endermen from attacking first
* Passive Shield
  * Changed Passive shield percentage damage negated to 0.5
* Pick Up Notifier
  * Changed Entry Background to Tooltip
* Rainglow
  * Changed Mode to Rainbow
* ReplayMod
  * Disabled Automatic Recording
* Ribbits
  * Enabled Show Pride Flags All Year
* RightClickHarvest
  * Disabled Require hoe
* Seamless Loading Screen
  * Changed Chunk load waiting delay to 20
  * Changed Fade duration to 10
  * Enabled Background blur
  * Changed Background blur strength to 5
* Shoulder Surfing Reloaded
  * Changed default perspective on load to First Person
* Sounds
  * Disabled all Chat sounds
* Sparse Structures
  * Changed spreadFactor to 1.25
  * Removed the default spread for Mansions
  * Added Custom Spread Factors for Villages with a spread value of 2.5
* Spice of Fabric
  * Changed Last Eaten Information to Extended
  * Changed Food History Length to 5
  * Enabled Carrot Mode
  * Changed Health Formula to "baseHealth + max(2 * floor(log2(uniqueFoodsEaten)), 0)"
* Starter Kit
  * Added a simple starter kit for new players joining a world/server for the first time
* Stylish Effects
  * Changed GUI Renderer Side to Top Left
  * Disabled Inventory Renderer Effects Everywhere
  * Changed Inventory Renderer Type to Inventory Compact
  * Enabled Inventory Widget Compact Duration
* uku's Armor HUD
  * Changed Side to Left
  * Changed Style to Rounded Corners
* Wildlife
  * Changed Mob cap to 50
* Wraith Waystones
  * Changed Type of cost for teleportation to Hunger
  * Changed Initial cost for teleportation to 2
  * Changed Who can break Waystones to Owners
* Xaero's Minimap
  * Changed Position to Top right
  * Enabled Lock minimap north
  * Changed Potion effects push box to Off
  * Changed Display Names to Player List
  * Changed Dot Color for Hostile Entities to Red
  * Changed Display Icons to Player List
  * Disabled Entity Name When Icon Fails
  * Changed Entity Icon Scale to 0.75
  * Disabled Delete Reached Deathpoints
  * Disabled Item Icons
  * Disabled Cave mode (subject to change if too many people don't like it)
  * Enabled Player icons on Minimap to be always visible
  * Disabled icons for Other Item category
* Xaero's World Map
  * Disabled Cave mode (subject to change if too many people don't like it)