Shared Inventory

Linked inventory with other players

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Shared Inventory

True inventory syncing

Players on the server can share the same inventory, hotbar, armour and offhand slot

Current features

- True synced inventories - Seamless joining/leaving up to date with inventory - Groups, each with their own shared inventories

How to use?

Simply install this mod on your fabric server, and join with the client of your choice *(no client side mods needed)*

Help

Update Warning!!!

If you had the previous version of the mod installed (`1.1.2`->`1.2.0`), the data will not transfer over. You may have to remove `sharedinv.nbt`.

Common Questions

| Question | Answer | |-|-| |Is there support for LAN/Essential?|Yes, but tenuously: expect bugs. Only the hosting player is required to have the mod| |My items disappeared after installing the mod|You have joined the default shared inventory, your inventory is not lost. Leave the group or clear the default:<br>`/sharedinv default clear`| |`/sharedinv` command does not exist|The `/sharedinv` command is restricted to operators only.| |How do I make inventory groups?|New inventory groups are created with `/sharedinv group add <name>`, players can be added to that group with `/sharedinv join <group> <player(s)>`.| |How does the `default` group work?|When you install the mod, a default group will be created. The default group is special in that when a player not already assigned to a group logs on, they will automatically join that group. You may change the default group with `/sharedinv default set <group>`, and whenever a new player logs on, they will join that group.|

If you have any questions please contact us on: Discord

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