类 ShotProjectileCriterion
java.lang.Object
net.minecraft.advancement.criterion.AbstractCriterion<ShotProjectileCriterion.Conditions>
pers.saikel0rado1iu.silk.api.registry.gen.data.criterion.ShotProjectileCriterion
- 所有已实现的接口:
net.minecraft.advancement.criterion.Criterion<ShotProjectileCriterion.Conditions>
@SilkApi
public class ShotProjectileCriterion
extends net.minecraft.advancement.criterion.AbstractCriterion<ShotProjectileCriterion.Conditions>
射击弹药标准
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嵌套类概要
嵌套类从接口继承的嵌套类/接口 net.minecraft.advancement.criterion.Criterion
net.minecraft.advancement.criterion.Criterion.ConditionsContainer<T extends net.minecraft.advancement.criterion.CriterionConditions> -
构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected ShotProjectileCriterion.ConditionsconditionsFromJson(com.google.gson.JsonObject jsonObject, net.minecraft.predicate.entity.LootContextPredicate lootContextPredicate, net.minecraft.predicate.entity.AdvancementEntityPredicateDeserializer advancementEntityPredicateDeserializer) net.minecraft.util.IdentifiergetId()voidtrigger(net.minecraft.server.network.ServerPlayerEntity player, net.minecraft.item.ItemStack ranged, net.minecraft.entity.Entity projectile) voidtrigger(net.minecraft.server.network.ServerPlayerEntity player, net.minecraft.item.ItemStack ranged, net.minecraft.entity.Entity projectile, int count) 从类继承的方法 net.minecraft.advancement.criterion.AbstractCriterion
beginTrackingCondition, conditionsFromJson, endTracking, endTrackingCondition, trigger
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构造器详细资料
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ShotProjectileCriterion
public ShotProjectileCriterion()
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方法详细资料
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conditionsFromJson
protected ShotProjectileCriterion.Conditions conditionsFromJson(com.google.gson.JsonObject jsonObject, net.minecraft.predicate.entity.LootContextPredicate lootContextPredicate, net.minecraft.predicate.entity.AdvancementEntityPredicateDeserializer advancementEntityPredicateDeserializer) - 指定者:
conditionsFromJson在类中net.minecraft.advancement.criterion.AbstractCriterion<ShotProjectileCriterion.Conditions>
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getId
public net.minecraft.util.Identifier getId() -
trigger
@SilkApi public void trigger(net.minecraft.server.network.ServerPlayerEntity player, net.minecraft.item.ItemStack ranged, net.minecraft.entity.Entity projectile) -
trigger
@SilkApi public void trigger(net.minecraft.server.network.ServerPlayerEntity player, net.minecraft.item.ItemStack ranged, net.minecraft.entity.Entity projectile, int count)
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