==TextShadow:false==
==Scale:0.9==
==LineSpacing:2==

==Section:TopLeft==
{{fps = 60, "&a", fps < s:maxFps, "&e", "&c"}}{fps}&f/&a{s:maxFps}&f FPS
&cX&aY&bZ: &c{bx} &a{by} &b{bz} &f
&2Facing: &a{facing} &e({facing_towards_pn_sign}{facing_towards_xz})

&2{real_time:yyyy/MM/dd HH:mm:ss}
&6Entities: &e{entities_rendered} &6Particles: &e{particles}

==Section:TopRight==
Memory: &e{memory_used_percentage}%
CPU: &e{cpu}%
Packets: &e{tx} {rx}
Name:{display_name}
=if: tps=
{{tps=20,"TPS: &a{tps} &fPing: &e{ping}ms","TPS: &e{tps} &fPing: &e{ping}ms"}}
=else=

=endif=
{{ted<=reach,"&2","&c"}}Reach&f:{ted}/{reach}
{icon:arrow -s1.5}  {{itemcount:arrow=0,"&c","&2"}}{itemcount:arrow}  {icon:golden_apple -s1.5}  {{itemcount:golden_apple=0,"&c","&2"}}{itemcount:golden_apple}
{{target_entity, "&nTargets"}}
=if: target_entity=
{{target_entity, "&e{target_entity}"}} {{target_entity&target_entity!=target_entity_name,"{target_entity_name} "}}{{target_entity,"&f| &c{tex}, &a{tey}, &b{tez} | &{purple}{ted} Blocks&f [Entity]"}}
=endif=




==Section:BottomLeft,true==
{{sneaking=true,"Sneaking",sprinting=true,"Sprinting",swimming=true,"Swimming"}}
==Section:BottomRight,true==
{lcps} | {rcps} CPS
&e{velocity_xyz} m/s
