# BadOptimizations Configuration
# Toggle and configure optimizations here.
# *All* of these require restarts.

# Lightmap Caching
enable_lightmap_caching: true
# How much the in-game time must change in ticks (default tick rate = 1/20th of a second)
# for the lightmap to update.
# Higher values will result in less frequent updates
# to block lighting, but slightly better performance.
# Values below 2 will disable the optimization.
lightmap_time_change_needed_for_update: 80

# Sky Color Caching
enable_sky_color_caching: true
# How much the in-game time must change in ticks for the sky color to
# be recalculated when not between biome borders. Higher values will result in
# the sky updating less frequently, but slightly better performance.
# Values below 2 will all have the same effect.
skycolor_time_change_needed_for_update: 3

# Debug Renderer Optimization
enable_debug_renderer_disable_if_not_needed: true

#
# Micro Optimizations
#

# Particle Manager Optimization
enable_particle_manager_optimization: true
# Toast Manager Optimization
enable_toast_optimizations: true
# Sky Angle Caching
enable_sky_angle_caching_in_worldrenderer: true
# Entity Renderer Caching
enable_entity_renderer_caching: true
# Block Entity Renderer Caching
enable_block_entity_renderer_caching: true
# Entity Flag Caching
enable_entity_flag_caching: true
# FOV Calculations Optimization
enable_remove_redundant_fov_calculations: true
# Tutorial Optimization
enable_remove_tutorial_if_not_demo: true

#
# Other
#

# F3 Menu Text
show_f3_text: true

# Mod Incompatibilities Override
ignore_mod_incompatibilities: false

# Config Logging
log_config: true

# Config Version (Do not change this)
config_version: 4