1.0
- Fixed issue that prevented item displays from rotating as part of a vehicle.
- Added a demo car spawn function.

0.3
- Fixed errors caused by performance update in 0.2, at the cost of slightly more resource usage.
- Added rotational interpolation to controllable vehicles to give them more heft and feel distinct from riding a horse.

0.2
- Controllable vehicles now are oriented in the +X direction.
- Removed a slight offset present in on-rails vehicles.
- Added a performance feature that makes it so only the base entity in a block_display model is teleported
