type = menu

customization-meta {
  identifier = net.minecraft.client.gui.screen.IngameMenuScreen
  randomgroup = 1
  renderorder = foreground
  randommode = false
  randomonlyfirsttime = false
}

customization {
  keepaspectratio = false
  action = backgroundoptions
}

customization {
  identifier = %id=button_compatibility_id:mc_pausescreen_feedback_button%
  loopbackgroundanimations = true
  restartbackgroundanimations = true
  action = setbuttontexture
  backgroundhovered = spacetech/textures/gui/button_hover.png
  backgroundnormal = spacetech/textures/gui/button_normal.png
}

customization {
  identifier = %id=button_compatibility_id:mc_pausescreen_advancements_button%
  loopbackgroundanimations = true
  restartbackgroundanimations = true
  action = setbuttontexture
  backgroundhovered = spacetech/textures/gui/button_hover.png
  backgroundnormal = spacetech/textures/gui/button_normal.png
}

customization {
  identifier = %id=button_compatibility_id:mc_pausescreen_lan_button%
  loopbackgroundanimations = true
  restartbackgroundanimations = true
  action = setbuttontexture
  backgroundhovered = spacetech/textures/gui/button_hover.png
  backgroundnormal = spacetech/textures/gui/button_normal.png
}

customization {
  identifier = %id=button_compatibility_id:mc_pausescreen_return_to_game_button%
  loopbackgroundanimations = true
  restartbackgroundanimations = true
  action = setbuttontexture
  backgroundhovered = spacetech/textures/gui/button_hover.png
  backgroundnormal = spacetech/textures/gui/button_normal.png
}

customization {
  identifier = %id=button_compatibility_id:mc_pausescreen_disconnect_button%
  loopbackgroundanimations = true
  restartbackgroundanimations = true
  action = setbuttontexture
  backgroundhovered = spacetech/textures/gui/button_danger_hover.png
  backgroundnormal = spacetech/textures/gui/button_danger_normal.png
}

customization {
  identifier = %id=button_compatibility_id:mc_pausescreen_report_bugs_button%
  loopbackgroundanimations = true
  restartbackgroundanimations = true
  action = setbuttontexture
  backgroundhovered = spacetech/textures/gui/button_hover.png
  backgroundnormal = spacetech/textures/gui/button_normal.png
}

customization {
  identifier = %id=button_compatibility_id:mc_pausescreen_options_button%
  loopbackgroundanimations = true
  restartbackgroundanimations = true
  action = setbuttontexture
  backgroundhovered = spacetech/textures/gui/button_hover.png
  backgroundnormal = spacetech/textures/gui/button_normal.png
}

customization {
  identifier = %id=button_compatibility_id:mc_pausescreen_stats_button%
  loopbackgroundanimations = true
  restartbackgroundanimations = true
  action = setbuttontexture
  backgroundhovered = spacetech/textures/gui/button_hover.png
  backgroundnormal = spacetech/textures/gui/button_normal.png
}

