类 StickyCompactCobwebBlock
java.lang.Object
net.minecraft.block.AbstractBlock
net.minecraft.block.Block
pers.saikel0rado1iu.spontaneousreplace.cobwebbed.block.StickyCompactCobwebBlock
- 所有已实现的接口:
net.fabricmc.fabric.api.block.v1.FabricBlock,net.minecraft.block.FluidDrainable,net.minecraft.block.FluidFillable,net.minecraft.block.Waterloggable,net.minecraft.item.ItemConvertible,net.minecraft.resource.featuretoggle.ToggleableFeature
public class StickyCompactCobwebBlock
extends net.minecraft.block.Block
implements net.minecraft.block.Waterloggable
黏密蛛网方块
黏密蛛网方块,一种更加强力的蛛网方块,但是可以被燃烧- 从以下版本开始:
- 1.0.0
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.block.Block
net.minecraft.block.Block.NeighborGroup从类继承的嵌套类/接口 net.minecraft.block.AbstractBlock
net.minecraft.block.AbstractBlock.AbstractBlockState, net.minecraft.block.AbstractBlock.ContextPredicate, net.minecraft.block.AbstractBlock.Offsetter, net.minecraft.block.AbstractBlock.OffsetType, net.minecraft.block.AbstractBlock.Settings, net.minecraft.block.AbstractBlock.TypedContextPredicate<A extends Object> -
字段概要
字段修饰符和类型字段说明static final intstatic final floatstatic final floatstatic final floatstatic final floatstatic final net.minecraft.block.AbstractBlock.Settingsstatic final intstatic final floatstatic final float从类继承的字段 net.minecraft.block.Block
CODEC, field_31023, field_31024, field_31025, field_31035, FORCE_STATE, MOVED, NO_REDRAW, NOTIFY_ALL, NOTIFY_ALL_AND_REDRAW, NOTIFY_LISTENERS, NOTIFY_NEIGHBORS, REDRAW_ON_MAIN_THREAD, SKIP_DROPS, STATE_IDS, stateManager从类继承的字段 net.minecraft.block.AbstractBlock
collidable, DIRECTIONS, dynamicBounds, jumpVelocityMultiplier, lootTableId, randomTicks, requiredFeatures, resistance, settings, slipperiness, soundGroup, velocityMultiplier从接口继承的字段 net.minecraft.resource.featuretoggle.ToggleableFeature
FEATURE_ENABLED_REGISTRY_KEYS -
构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected voidappendProperties(net.minecraft.state.StateManager.Builder<net.minecraft.block.Block, net.minecraft.block.BlockState> builder) net.minecraft.fluid.FluidStategetFluidState(net.minecraft.block.BlockState state) @Nullable net.minecraft.block.BlockStategetPlacementState(net.minecraft.item.ItemPlacementContext ctx) net.minecraft.block.BlockStategetStateForNeighborUpdate(net.minecraft.block.BlockState state, net.minecraft.util.math.Direction direction, net.minecraft.block.BlockState neighborState, net.minecraft.world.WorldAccess world, net.minecraft.util.math.BlockPos pos, net.minecraft.util.math.BlockPos neighborPos) voidonEntityCollision(net.minecraft.block.BlockState state, net.minecraft.world.World world, net.minecraft.util.math.BlockPos pos, net.minecraft.entity.Entity entity) 如果非蜘蛛实体冲突则减速从类继承的方法 net.minecraft.block.Block
afterBreak, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropExperienceWhenMined, dropStack, dropStack, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getCodec, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getRawIdFromState, getRegistryEntry, getShapesForStates, getSlipperiness, getSoundGroup, getStateFromRawId, getStateManager, getStateWithProperties, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasRandomTicks, hasTopRim, isFaceFullSquare, isShapeFullCube, isTransparent, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onPlaced, onSteppedOn, postProcessState, precipitationTick, pushEntitiesUpBeforeBlockChange, randomDisplayTick, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, spawnBreakParticles, toString从类继承的方法 net.minecraft.block.AbstractBlock
calcBlockBreakingDelta, canBucketPlace, canPathfindThrough, canPlaceAt, canReplace, createCodec, createScreenHandlerFactory, createSettingsCodec, emitsRedstonePower, getAmbientOcclusionLightLevel, getCameraCollisionShape, getCollisionShape, getComparatorOutput, getCullingShape, getDefaultMapColor, getDroppedStacks, getHardness, getLootTableId, getMaxHorizontalModelOffset, getOpacity, getOutlineShape, getRaycastShape, getRenderingSeed, getRenderType, getRequiredFeatures, getSettings, getSidesShape, getStrongRedstonePower, getVerticalModelOffsetMultiplier, getWeakRedstonePower, hasComparatorOutput, hasSidedTransparency, isCullingShapeFullCube, isShapeFullCube, isSideInvisible, mirror, neighborUpdate, onBlockAdded, onBlockBreakStart, onExploded, onProjectileHit, onStacksDropped, onStateReplaced, onSyncedBlockEvent, onUse, prepare, randomTick, rotate, scheduledTick从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait从接口继承的方法 net.fabricmc.fabric.api.block.v1.FabricBlock
getAppearance从接口继承的方法 net.minecraft.resource.featuretoggle.ToggleableFeature
isEnabled从接口继承的方法 net.minecraft.block.Waterloggable
canFillWithFluid, getBucketFillSound, tryDrainFluid, tryFillWithFluid
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字段详细资料
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BURN_CHANCE
public static final int BURN_CHANCE- 另请参阅:
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SPREAD_CHANCE
public static final int SPREAD_CHANCE- 另请参阅:
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STRENGTH_RADIO
public static final float STRENGTH_RADIO- 另请参阅:
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DECELERATION_RADIO
public static final float DECELERATION_RADIO- 另请参阅:
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COBWEB_DROP
public static final float COBWEB_DROP- 另请参阅:
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STRENGTH
public static final float STRENGTH- 另请参阅:
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DECELERATION
public static final float DECELERATION- 另请参阅:
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DROP
public static final float DROP- 另请参阅:
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SETTINGS
public static final net.minecraft.block.AbstractBlock.Settings SETTINGS
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构造器详细资料
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StickyCompactCobwebBlock
public StickyCompactCobwebBlock(net.minecraft.block.AbstractBlock.Settings settings)
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方法详细资料
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appendProperties
protected void appendProperties(net.minecraft.state.StateManager.Builder<net.minecraft.block.Block, net.minecraft.block.BlockState> builder) - 覆盖:
appendProperties在类中net.minecraft.block.Block
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getPlacementState
@Nullable public @Nullable net.minecraft.block.BlockState getPlacementState(net.minecraft.item.ItemPlacementContext ctx) - 覆盖:
getPlacementState在类中net.minecraft.block.Block
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getFluidState
public net.minecraft.fluid.FluidState getFluidState(net.minecraft.block.BlockState state) - 覆盖:
getFluidState在类中net.minecraft.block.AbstractBlock
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getStateForNeighborUpdate
public net.minecraft.block.BlockState getStateForNeighborUpdate(net.minecraft.block.BlockState state, net.minecraft.util.math.Direction direction, net.minecraft.block.BlockState neighborState, net.minecraft.world.WorldAccess world, net.minecraft.util.math.BlockPos pos, net.minecraft.util.math.BlockPos neighborPos) - 覆盖:
getStateForNeighborUpdate在类中net.minecraft.block.AbstractBlock
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onEntityCollision
public void onEntityCollision(net.minecraft.block.BlockState state, net.minecraft.world.World world, net.minecraft.util.math.BlockPos pos, net.minecraft.entity.Entity entity) 如果非蜘蛛实体冲突则减速- 覆盖:
onEntityCollision在类中net.minecraft.block.AbstractBlock
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