类 SpiderLarvaEntity.FightGoal

java.lang.Object
net.minecraft.entity.ai.goal.Goal
net.minecraft.entity.ai.goal.MeleeAttackGoal
pers.saikel0rado1iu.spontaneousreplace.cobwebbed.entity.mob.VariantsSpiderEntity.AttackGoal
pers.saikel0rado1iu.spontaneousreplace.cobwebbed.entity.mob.SpiderLarvaEntity.FightGoal
封闭类:
SpiderLarvaEntity

protected static class SpiderLarvaEntity.FightGoal extends VariantsSpiderEntity.AttackGoal

战斗目标

当实体与目标距离小于近战攻击范围时被激怒尝试攻击目标,攻击目标后如果与目标距离小于近战取消范围则取消攻击
  • 嵌套类概要

    从类继承的嵌套类/接口 net.minecraft.entity.ai.goal.Goal

    net.minecraft.entity.ai.goal.Goal.Control
  • 字段概要

    从类继承的字段 net.minecraft.entity.ai.goal.MeleeAttackGoal

    mob
  • 构造器概要

    构造器
    构造器
    说明
    FightGoal(net.minecraft.entity.mob.SpiderEntity spider)
     
  • 方法概要

    修饰符和类型
    方法
    说明
    boolean
     
    boolean
     

    从类继承的方法 net.minecraft.entity.ai.goal.MeleeAttackGoal

    attack, canAttack, getCooldown, getMaxCooldown, isCooledDown, resetCooldown, shouldRunEveryTick, start, stop, tick

    从类继承的方法 net.minecraft.entity.ai.goal.Goal

    canStop, getControls, getTickCount, setControls, toGoalTicks, toString

    从类继承的方法 java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait