类 SpiderLarvaEntity.FightGoal
java.lang.Object
net.minecraft.entity.ai.goal.Goal
net.minecraft.entity.ai.goal.MeleeAttackGoal
pers.saikel0rado1iu.spontaneousreplace.cobwebbed.entity.mob.VariantsSpiderEntity.AttackGoal
pers.saikel0rado1iu.spontaneousreplace.cobwebbed.entity.mob.SpiderLarvaEntity.FightGoal
- 封闭类:
- SpiderLarvaEntity
战斗目标
当实体与目标距离小于近战攻击范围时被激怒尝试攻击目标,攻击目标后如果与目标距离小于近战取消范围则取消攻击-
嵌套类概要
从类继承的嵌套类/接口 net.minecraft.entity.ai.goal.Goal
net.minecraft.entity.ai.goal.Goal.Control -
字段概要
从类继承的字段 net.minecraft.entity.ai.goal.MeleeAttackGoal
mob -
构造器概要
构造器 -
方法概要
从类继承的方法 net.minecraft.entity.ai.goal.MeleeAttackGoal
attack, canAttack, getCooldown, getMaxCooldown, isCooledDown, resetCooldown, shouldRunEveryTick, start, stop, tick从类继承的方法 net.minecraft.entity.ai.goal.Goal
canStop, getControls, getTickCount, setControls, toGoalTicks, toString
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构造器详细资料
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FightGoal
public FightGoal(net.minecraft.entity.mob.SpiderEntity spider)
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方法详细资料
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canStart
public boolean canStart() -
shouldContinue
public boolean shouldContinue()
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