类 CobwebbyOakFoliagePlacer
java.lang.Object
net.minecraft.world.gen.foliage.FoliagePlacer
net.minecraft.world.gen.foliage.DarkOakFoliagePlacer
pers.saikel0rado1iu.spontaneousreplace.cobwebbed.world.gen.foliage.CobwebbyOakFoliagePlacer
public class CobwebbyOakFoliagePlacer
extends net.minecraft.world.gen.foliage.DarkOakFoliagePlacer
丝化橡木树叶放置器
丝化橡木树叶放置器,用于生成带着覆丝树叶的橡木树叶- 从以下版本开始:
- 1.0.0
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.gen.foliage.FoliagePlacer
net.minecraft.world.gen.foliage.FoliagePlacer.BlockPlacer, net.minecraft.world.gen.foliage.FoliagePlacer.TreeNode -
字段概要
字段从类继承的字段 net.minecraft.world.gen.foliage.FoliagePlacer
offset, radius, TYPE_CODEC -
构造器概要
构造器构造器说明CobwebbyOakFoliagePlacer(net.minecraft.util.math.intprovider.IntProvider radius, net.minecraft.util.math.intprovider.IntProvider offset) -
方法概要
修饰符和类型方法说明protected voidgenerate(net.minecraft.world.TestableWorld world, net.minecraft.world.gen.foliage.FoliagePlacer.BlockPlacer placer, net.minecraft.util.math.random.Random random, net.minecraft.world.gen.feature.TreeFeatureConfig config, int trunkHeight, net.minecraft.world.gen.foliage.FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset) 这是用于生成树叶的主要方法。protected voidgenerateSquare(net.minecraft.world.TestableWorld world, net.minecraft.world.gen.foliage.FoliagePlacer.BlockPlacer placer, net.minecraft.util.math.random.Random random, net.minecraft.world.gen.feature.TreeFeatureConfig config, net.minecraft.util.math.BlockPos centerPos, int radius, int y, boolean giantTrunk) protected net.minecraft.world.gen.foliage.FoliagePlacerType<?>getType()从类继承的方法 net.minecraft.world.gen.foliage.DarkOakFoliagePlacer
getRandomHeight, isInvalidForLeaves, isPositionInvalid从类继承的方法 net.minecraft.world.gen.foliage.FoliagePlacer
fillFoliagePlacerFields, generate, generateSquareWithHangingLeaves, getRandomRadius, placeFoliageBlock
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字段详细资料
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CODEC
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构造器详细资料
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CobwebbyOakFoliagePlacer
public CobwebbyOakFoliagePlacer(net.minecraft.util.math.intprovider.IntProvider radius, net.minecraft.util.math.intprovider.IntProvider offset)
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方法详细资料
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getType
protected net.minecraft.world.gen.foliage.FoliagePlacerType<?> getType()- 覆盖:
getType在类中net.minecraft.world.gen.foliage.DarkOakFoliagePlacer
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generate
protected void generate(net.minecraft.world.TestableWorld world, net.minecraft.world.gen.foliage.FoliagePlacer.BlockPlacer placer, net.minecraft.util.math.random.Random random, net.minecraft.world.gen.feature.TreeFeatureConfig config, int trunkHeight, net.minecraft.world.gen.foliage.FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset) 这是用于生成树叶的主要方法。- 覆盖:
generate在类中net.minecraft.world.gen.foliage.DarkOakFoliagePlacer
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generateSquare
protected void generateSquare(net.minecraft.world.TestableWorld world, net.minecraft.world.gen.foliage.FoliagePlacer.BlockPlacer placer, net.minecraft.util.math.random.Random random, net.minecraft.world.gen.feature.TreeFeatureConfig config, net.minecraft.util.math.BlockPos centerPos, int radius, int y, boolean giantTrunk) - 覆盖:
generateSquare在类中net.minecraft.world.gen.foliage.FoliagePlacer
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