类 GossamerCarpetBlock

java.lang.Object
net.minecraft.block.AbstractBlock
net.minecraft.block.Block
net.minecraft.block.CarpetBlock
pers.saikel0rado1iu.spontaneousreplace.cobwebbed.block.GossamerCarpetBlock
所有已实现的接口:
net.fabricmc.fabric.api.block.v1.FabricBlock, net.minecraft.item.ItemConvertible, net.minecraft.resource.featuretoggle.ToggleableFeature

public class GossamerCarpetBlock extends net.minecraft.block.CarpetBlock

覆地蛛丝方块

覆地蛛丝方块,一种苔藓类方块,踩在此方块上的非蜘蛛类实体会减速
从以下版本开始:
1.0.0
  • 嵌套类概要

    从类继承的嵌套类/接口 net.minecraft.block.Block

    net.minecraft.block.Block.NeighborGroup

    从类继承的嵌套类/接口 net.minecraft.block.AbstractBlock

    net.minecraft.block.AbstractBlock.AbstractBlockState, net.minecraft.block.AbstractBlock.ContextPredicate, net.minecraft.block.AbstractBlock.Offsetter, net.minecraft.block.AbstractBlock.OffsetType, net.minecraft.block.AbstractBlock.Settings, net.minecraft.block.AbstractBlock.TypedContextPredicate<A>
  • 字段概要

    字段
    修饰符和类型
    字段
    说明
    static final float
     

    从类继承的字段 net.minecraft.block.CarpetBlock

    CODEC, SHAPE

    从类继承的字段 net.minecraft.block.Block

    field_31023, field_31024, field_31025, field_31035, FORCE_STATE, MOVED, NO_REDRAW, NOTIFY_ALL, NOTIFY_ALL_AND_REDRAW, NOTIFY_LISTENERS, NOTIFY_NEIGHBORS, REDRAW_ON_MAIN_THREAD, SKIP_DROPS, STATE_IDS, stateManager

    从类继承的字段 net.minecraft.block.AbstractBlock

    collidable, DIRECTIONS, dynamicBounds, jumpVelocityMultiplier, lootTableKey, randomTicks, requiredFeatures, resistance, settings, slipperiness, soundGroup, velocityMultiplier

    从接口继承的字段 net.minecraft.resource.featuretoggle.ToggleableFeature

    FEATURE_ENABLED_REGISTRY_KEYS
  • 构造器概要

    构造器
    构造器
    说明
    GossamerCarpetBlock(net.minecraft.block.AbstractBlock.Settings settings)
     
  • 方法概要

    修饰符和类型
    方法
    说明
    void
    onEntityCollision(net.minecraft.block.BlockState state, net.minecraft.world.World world, net.minecraft.util.math.BlockPos pos, net.minecraft.entity.Entity entity)
    在方块上减速 25%

    从类继承的方法 net.minecraft.block.CarpetBlock

    canPlaceAt, getCodec, getOutlineShape, getStateForNeighborUpdate

    从类继承的方法 net.minecraft.block.Block

    afterBreak, appendProperties, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropExperienceWhenMined, dropStack, dropStack, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getPlacementState, getRawIdFromState, getRegistryEntry, getShapesForStates, getSlipperiness, getStateFromRawId, getStateManager, getStateWithProperties, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasTopRim, isFaceFullSquare, isShapeFullCube, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onPlaced, onSteppedOn, postProcessState, precipitationTick, pushEntitiesUpBeforeBlockChange, randomDisplayTick, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, spawnBreakParticles, toString

    从类继承的方法 net.minecraft.block.AbstractBlock

    calcBlockBreakingDelta, canBucketPlace, canPathfindThrough, canReplace, createCodec, createScreenHandlerFactory, createSettingsCodec, emitsRedstonePower, getAmbientOcclusionLightLevel, getCameraCollisionShape, getCollisionShape, getComparatorOutput, getCullingShape, getDefaultMapColor, getDroppedStacks, getFluidState, getHardness, getLootTableKey, getMaxHorizontalModelOffset, getOpacity, getRaycastShape, getRenderingSeed, getRenderType, getRequiredFeatures, getSettings, getSidesShape, getSoundGroup, getStrongRedstonePower, getVerticalModelOffsetMultiplier, getWeakRedstonePower, hasComparatorOutput, hasRandomTicks, hasSidedTransparency, isCullingShapeFullCube, isShapeFullCube, isSideInvisible, isTransparent, mirror, neighborUpdate, onBlockAdded, onBlockBreakStart, onExploded, onProjectileHit, onStacksDropped, onStateReplaced, onSyncedBlockEvent, onUse, onUseWithItem, prepare, randomTick, rotate, scheduledTick

    从类继承的方法 java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait

    从接口继承的方法 net.fabricmc.fabric.api.block.v1.FabricBlock

    getAppearance

    从接口继承的方法 net.minecraft.resource.featuretoggle.ToggleableFeature

    isEnabled
  • 字段详细资料

    • DECELERATION

      public static final float DECELERATION
      另请参阅:
  • 构造器详细资料

    • GossamerCarpetBlock

      public GossamerCarpetBlock(net.minecraft.block.AbstractBlock.Settings settings)
  • 方法详细资料

    • onEntityCollision

      public void onEntityCollision(net.minecraft.block.BlockState state, net.minecraft.world.World world, net.minecraft.util.math.BlockPos pos, net.minecraft.entity.Entity entity)
      在方块上减速 25%
      覆盖:
      onEntityCollision 在类中 net.minecraft.block.AbstractBlock