类 GossameryLeavesBlock
java.lang.Object
net.minecraft.block.AbstractBlock
net.minecraft.block.Block
net.minecraft.block.LeavesBlock
pers.saikel0rado1iu.spontaneousreplace.cobwebbed.block.GossameryLeavesBlock
- 所有已实现的接口:
net.fabricmc.fabric.api.block.v1.FabricBlock,net.minecraft.block.FluidDrainable,net.minecraft.block.FluidFillable,net.minecraft.block.Waterloggable,net.minecraft.item.ItemConvertible,net.minecraft.resource.featuretoggle.ToggleableFeature
public class GossameryLeavesBlock
extends net.minecraft.block.LeavesBlock
覆丝树叶方块
覆丝树叶方块,一种树叶类方块,接触在此方块上的非蜘蛛类实体会减速- 从以下版本开始:
- 1.0.0
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.block.Block
net.minecraft.block.Block.NeighborGroup从类继承的嵌套类/接口 net.minecraft.block.AbstractBlock
net.minecraft.block.AbstractBlock.AbstractBlockState, net.minecraft.block.AbstractBlock.ContextPredicate, net.minecraft.block.AbstractBlock.Offsetter, net.minecraft.block.AbstractBlock.OffsetType, net.minecraft.block.AbstractBlock.Settings, net.minecraft.block.AbstractBlock.TypedContextPredicate<A> -
字段概要
字段从类继承的字段 net.minecraft.block.LeavesBlock
CODEC, DISTANCE, MAX_DISTANCE, PERSISTENT, WATERLOGGED从类继承的字段 net.minecraft.block.Block
field_31023, field_31024, field_31025, field_31035, FORCE_STATE, MOVED, NO_REDRAW, NOTIFY_ALL, NOTIFY_ALL_AND_REDRAW, NOTIFY_LISTENERS, NOTIFY_NEIGHBORS, REDRAW_ON_MAIN_THREAD, SKIP_DROPS, STATE_IDS, stateManager从类继承的字段 net.minecraft.block.AbstractBlock
collidable, DIRECTIONS, dynamicBounds, jumpVelocityMultiplier, lootTableKey, randomTicks, requiredFeatures, resistance, settings, slipperiness, soundGroup, velocityMultiplier从接口继承的字段 net.minecraft.resource.featuretoggle.ToggleableFeature
FEATURE_ENABLED_REGISTRY_KEYS -
构造器概要
构造器 -
方法概要
修饰符和类型方法说明net.minecraft.util.shape.VoxelShapegetCollisionShape(net.minecraft.block.BlockState state, net.minecraft.world.BlockView world, net.minecraft.util.math.BlockPos pos, net.minecraft.block.ShapeContext context) voidonEntityCollision(net.minecraft.block.BlockState state, net.minecraft.world.World world, net.minecraft.util.math.BlockPos pos, net.minecraft.entity.Entity entity) 与方块接触减速 25%从类继承的方法 net.minecraft.block.LeavesBlock
appendProperties, getCodec, getFluidState, getOpacity, getOptionalDistanceFromLog, getPlacementState, getSidesShape, getStateForNeighborUpdate, hasRandomTicks, randomDisplayTick, randomTick, scheduledTick, shouldDecay从类继承的方法 net.minecraft.block.Block
afterBreak, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropExperienceWhenMined, dropStack, dropStack, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getRawIdFromState, getRegistryEntry, getShapesForStates, getSlipperiness, getStateFromRawId, getStateManager, getStateWithProperties, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasTopRim, isFaceFullSquare, isShapeFullCube, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onPlaced, onSteppedOn, postProcessState, precipitationTick, pushEntitiesUpBeforeBlockChange, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, spawnBreakParticles, toString从类继承的方法 net.minecraft.block.AbstractBlock
calcBlockBreakingDelta, canBucketPlace, canPathfindThrough, canPlaceAt, canReplace, createCodec, createScreenHandlerFactory, createSettingsCodec, emitsRedstonePower, getAmbientOcclusionLightLevel, getCameraCollisionShape, getComparatorOutput, getCullingShape, getDefaultMapColor, getDroppedStacks, getHardness, getLootTableKey, getMaxHorizontalModelOffset, getOutlineShape, getRaycastShape, getRenderingSeed, getRenderType, getRequiredFeatures, getSettings, getSoundGroup, getStrongRedstonePower, getVerticalModelOffsetMultiplier, getWeakRedstonePower, hasComparatorOutput, hasSidedTransparency, isCullingShapeFullCube, isShapeFullCube, isSideInvisible, isTransparent, mirror, neighborUpdate, onBlockAdded, onBlockBreakStart, onExploded, onProjectileHit, onStacksDropped, onStateReplaced, onSyncedBlockEvent, onUse, onUseWithItem, prepare, rotate从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait从接口继承的方法 net.fabricmc.fabric.api.block.v1.FabricBlock
getAppearance从接口继承的方法 net.minecraft.resource.featuretoggle.ToggleableFeature
isEnabled从接口继承的方法 net.minecraft.block.Waterloggable
canFillWithFluid, getBucketFillSound, tryDrainFluid, tryFillWithFluid
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字段详细资料
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DECELERATION
public static final float DECELERATION- 另请参阅:
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SHAPE
public static final net.minecraft.util.shape.VoxelShape SHAPE
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构造器详细资料
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GossameryLeavesBlock
public GossameryLeavesBlock(net.minecraft.block.AbstractBlock.Settings settings)
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方法详细资料
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getCollisionShape
public net.minecraft.util.shape.VoxelShape getCollisionShape(net.minecraft.block.BlockState state, net.minecraft.world.BlockView world, net.minecraft.util.math.BlockPos pos, net.minecraft.block.ShapeContext context) - 覆盖:
getCollisionShape在类中net.minecraft.block.AbstractBlock
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onEntityCollision
public void onEntityCollision(net.minecraft.block.BlockState state, net.minecraft.world.World world, net.minecraft.util.math.BlockPos pos, net.minecraft.entity.Entity entity) 与方块接触减速 25%- 覆盖:
onEntityCollision在类中net.minecraft.block.AbstractBlock
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