java.lang.Object
net.minecraft.entity.Entity
net.minecraft.entity.LivingEntity
net.minecraft.entity.mob.MobEntity
net.minecraft.entity.mob.PathAwareEntity
net.minecraft.entity.mob.HostileEntity
net.minecraft.entity.mob.SpiderEntity
pers.saikel0rado1iu.spontaneousreplace.cobwebbed.entity.mob.VariantsSpiderEntity
pers.saikel0rado1iu.spontaneousreplace.cobwebbed.entity.mob.SpiderLarvaEntity
所有已实现的接口:
net.fabricmc.fabric.api.attachment.v1.AttachmentTarget, net.minecraft.entity.Attackable, net.minecraft.entity.data.DataTracked, net.minecraft.entity.EquipmentHolder, net.minecraft.entity.Leashable, net.minecraft.entity.mob.Monster, net.minecraft.entity.Targeter, net.minecraft.scoreboard.ScoreHolder, net.minecraft.server.command.CommandOutput, net.minecraft.util.Nameable, net.minecraft.world.entity.EntityLike

public class SpiderLarvaEntity extends VariantsSpiderEntity

幼蛛实体

幼蛛的基础实体属性,逻辑控制
从以下版本开始:
1.0.0
  • 嵌套类概要

    嵌套类
    修饰符和类型
    说明
    protected static class 
    战斗目标
    protected static class 
    撤退目标

    从类继承的嵌套类/接口 pers.saikel0rado1iu.spontaneousreplace.cobwebbed.entity.mob.VariantsSpiderEntity

    VariantsSpiderEntity.AttackGoal, VariantsSpiderEntity.SpiderRevengeGoal, VariantsSpiderEntity.TargetGoal<T extends net.minecraft.entity.LivingEntity>

    从类继承的嵌套类/接口 net.minecraft.entity.mob.SpiderEntity

    net.minecraft.entity.mob.SpiderEntity.SpiderData

    从类继承的嵌套类/接口 net.minecraft.entity.LivingEntity

    net.minecraft.entity.LivingEntity.FallSounds

    从类继承的嵌套类/接口 net.minecraft.entity.Entity

    net.minecraft.entity.Entity.MoveEffect, net.minecraft.entity.Entity.PositionUpdater, net.minecraft.entity.Entity.RemovalReason

    从接口继承的嵌套类/接口 net.minecraft.entity.Leashable

    net.minecraft.entity.Leashable.LeashData
  • 字段概要

    字段
    修饰符和类型
    字段
    说明
    static final float
     
    static final String
     
    static final float
     

    从类继承的字段 net.minecraft.entity.mob.PathAwareEntity

    DEFAULT_PATHFINDING_FAVOR

    从类继承的字段 net.minecraft.entity.mob.MobEntity

    ambientSoundChance, armorDropChances, BASE_ENCHANTED_ARMOR_CHANCE, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, BASE_SPAWN_EQUIPMENT_CHANCE, bodyArmorDropChance, DEFAULT_CAN_PICKUP_LOOT_CHANCE, DEFAULT_DROP_CHANCE, experiencePoints, field_35039, field_38932, field_52220, goalSelector, handDropChances, jumpControl, lookControl, MINIMUM_DROPPED_XP_PER_EQUIPMENT, moveControl, navigation, RANDOM_SPAWN_BONUS_MODIFIER_ID, targetSelector

    从类继承的字段 net.minecraft.entity.LivingEntity

    activeItemStack, attackingPlayer, ATTRIBUTES_NBT_KEY, BABY_SCALE_FACTOR, bodyTrackingIncrements, bodyYaw, brain, dead, DEATH_TICKS, deathTime, defaultMaxHealth, despawnCounter, EQUIPMENT_SLOT_ID, fallFlyingTicks, field_30063, field_30069, field_30070, field_30072, field_30074, field_30075, field_44874, field_47756, field_48827, field_6215, forwardSpeed, GLOWING_FLAG, GRAVITY, handSwinging, handSwingProgress, handSwingTicks, headTrackingIncrements, headYaw, hurtTime, itemUseTimeLeft, jumping, lastAttackedTicks, lastDamageTaken, lastHandSwingProgress, limbAnimator, LIVING_FLAGS, lookDirection, maxHurtTime, OFF_HAND_ACTIVE_FLAG, playerHitTimer, preferredHand, prevBodyYaw, prevHeadYaw, prevLookDirection, prevScale, prevStepBobbingAmount, randomLargeSeed, randomSmallSeed, riptideAttackDamage, riptideStack, riptideTicks, scoreAmount, serverHeadYaw, serverPitch, serverX, serverY, serverYaw, serverZ, sidewaysSpeed, SLEEPING_DIMENSIONS, stepBobbingAmount, stuckArrowTimer, stuckStingerTimer, upwardSpeed, USING_ITEM_FLAG, USING_RIPTIDE_FLAG

    从类继承的字段 net.minecraft.entity.Entity

    age, collidedSoftly, dataTracker, DEFAULT_FRICTION, DEFAULT_MIN_FREEZE_DAMAGE_TICKS, DEFAULT_PORTAL_COOLDOWN, distanceTraveled, FALL_FLYING_FLAG_INDEX, fallDistance, field_44870, field_44871, field_44872, field_49073, field_49791, firstUpdate, FLAGS, fluidHeight, FREEZING_DAMAGE_INTERVAL, GLOWING_FLAG_INDEX, groundCollision, horizontalCollision, horizontalSpeed, ID_KEY, ignoreCameraFrustum, inPowderSnow, intersectionChecked, lastRenderX, lastRenderY, lastRenderZ, MAX_COMMAND_TAGS, MAX_RIDING_COOLDOWN, MIN_RISING_BUBBLE_COLUMN_SPEED, movementMultiplier, noClip, ON_FIRE_FLAG_INDEX, PASSENGERS_KEY, portalManager, POSE, prevHorizontalSpeed, prevPitch, prevX, prevY, prevYaw, prevZ, random, ridingCooldown, speed, submergedInWater, supportingBlockPos, timeUntilRegen, touchingWater, uuid, UUID_KEY, uuidString, velocityDirty, velocityModified, verticalCollision, wasInPowderSnow, wasOnFire

    从接口继承的字段 net.fabricmc.fabric.api.attachment.v1.AttachmentTarget

    NBT_ATTACHMENT_KEY

    从接口继承的字段 net.minecraft.server.command.CommandOutput

    DUMMY

    从接口继承的字段 net.minecraft.entity.Leashable

    LEASH_NBT_KEY, MAX_LEASH_LENGTH, SHORT_LEASH_LENGTH

    从接口继承的字段 net.minecraft.entity.mob.Monster

    NORMAL_MONSTER_XP, SMALL_MONSTER_XP, STRONG_MONSTER_XP, STRONGER_MONSTER_XP, WITHER_XP, ZERO_XP

    从接口继承的字段 net.minecraft.scoreboard.ScoreHolder

    WILDCARD, WILDCARD_NAME
  • 构造器概要

    构造器
    构造器
    说明
    SpiderLarvaEntity(net.minecraft.entity.EntityType<? extends net.minecraft.entity.mob.SpiderEntity> entityType, net.minecraft.world.World world)
     
  • 方法概要

    修饰符和类型
    方法
    说明
    static net.minecraft.entity.attribute.DefaultAttributeContainer.Builder
    设置实体数值
    double
    修正眼睛高度
    protected void
    重新分配目标逻辑

    从类继承的方法 net.minecraft.entity.mob.SpiderEntity

    canHaveStatusEffect, createNavigation, getAmbientSound, getDeathSound, getHurtSound, getVehicleAttachmentPos, initDataTracker, isClimbing, isClimbingWall, playStepSound, setClimbingWall, slowMovement

    从类继承的方法 net.minecraft.entity.mob.HostileEntity

    canSpawnIgnoreLightLevel, canSpawnInDark, createHostileAttributes, getFallSounds, getPathfindingFavor, getProjectileType, getSoundCategory, getSplashSound, getSwimSound, isAngryAt, isDisallowedInPeaceful, isSpawnDark, shouldDropLoot, shouldDropXp, tickMovement, updateDespawnCounter

    从类继承的方法 net.minecraft.entity.mob.PathAwareEntity

    beforeLeashTick, getFollowLeashSpeed, getPathfindingFavor, isNavigating, isPanicking, onShortLeashTick, shouldFollowLeash

    从类继承的方法 net.minecraft.entity.mob.MobEntity

    baseTick, canBeLeashed, canEquip, canGather, canImmediatelyDespawn, canMobSpawn, canMoveVoluntarily, cannotDespawn, canPickupItem, canPickUpLoot, canTarget, canUseRangedWeapon, canUseSlot, checkDespawn, clampHeadYaw, clearGoals, clearGoalsAndTasks, clearPositionTarget, convertTo, createBodyControl, createMobAttributes, detachLeash, detachLeash, dropAllEquipment, dropEquipment, dropEquipment, dropLoot, enchantEquipment, enchantMainHandItem, equipBodyArmor, equipLootStack, equipStack, getAllArmorItems, getArmorItems, getAttackBox, getBodyArmor, getControllingPassenger, getDropChance, getEquipmentForSlot, getEquippedStack, getHandItems, getItemPickUpRangeExpander, getJumpControl, getLeashData, getLimitPerChunk, getLookControl, getLootTable, getLootTableId, getLootTableSeed, getMainArm, getMaxHeadRotation, getMaxLookPitchChange, getMaxLookYawChange, getMinAmbientSoundDelay, getMoveControl, getNavigation, getPathfindingPenalty, getPickBlockStack, getPositionTarget, getPositionTargetRange, getSafeFallDistance, getTarget, getTargetInBrain, getVisibilityCache, getXpToDrop, hasPositionTarget, initEquipment, interact, interactMob, isAffectedByDaylight, isAiDisabled, isAttacking, isHorseArmor, isInAttackRange, isInWalkTargetRange, isInWalkTargetRange, isLeftHanded, isPersistent, isWearingBodyArmor, lookAtEntity, loot, mobTick, movesIndependently, onEatingGrass, onFinishPathfinding, onPlayerSpawnedChild, onStartPathfinding, playAmbientSound, playAttackSound, playHurtSound, playSpawnEffects, prefersNewDamageableItem, prefersNewEquipment, readCustomDataFromNbt, removeFromDimension, sendAiDebugData, setAiDisabled, setAttacking, setBaby, setCanPickUpLoot, setEquipmentDropChance, setEquipmentFromTable, setEquipmentFromTable, setForwardSpeed, setLeashData, setLeftHanded, setMovementSpeed, setPathfindingPenalty, setPersistent, setPositionTarget, setSidewaysSpeed, setTarget, setUpwardSpeed, spawnsTooManyForEachTry, startRiding, stopMovement, swimUpward, tickNewAi, tryEquip, turnHead, updateDropChances, updateEnchantments, updateGoalControls, writeCustomDataToNbt

    从类继承的方法 net.minecraft.entity.LivingEntity

    addPowderSnowSlowIfNeeded, addStatusEffect, addStatusEffect, animateDamage, applyArmorToDamage, applyDamage, applyFluidMovingSpeed, applyMovementEffects, applyMovementInput, areItemsDifferent, attackLivingEntity, blockedByShield, canBreatheInWater, canFreeze, canHit, canSee, canTakeDamage, canTarget, canUsePortals, canWalkOnFluid, clampScale, clearActiveItem, clearPotionSwirls, clearSleepingPosition, clearStatusEffects, computeFallDamage, consumeItem, containsOnlyAmbientEffects, createBrainProfile, createLivingAttributes, damage, damageArmor, damageEquipment, damageHelmet, damageShield, deserializeBrain, disableExperienceDropping, disablesShield, drop, dropInventory, dropXp, eatFood, endCombat, enterCombat, fall, getAbsorptionAmount, getActiveHand, getActiveItem, getActiveStatusEffects, getArmor, getArmorVisibility, getAttackDistanceScalingFactor, getAttacker, getAttacking, getAttributeBaseValue, getAttributeInstance, getAttributes, getAttributeValue, getBaseDimensions, getBaseMovementSpeedMultiplier, getBodyYaw, getBoundingBox, getBrain, getClimbingPos, getControlledMovementInput, getDamageTiltYaw, getDamageTracker, getDespawnCounter, getDimensions, getDrinkSound, getEatSound, getEquippedItems, getFallFlyingTicks, getGravity, getHandSwingProgress, getHeadYaw, getHealth, getHitbox, getItemUseTime, getItemUseTimeLeft, getJumpBoostVelocityModifier, getJumpVelocity, getJumpVelocity, getKnockbackAgainst, getLastAttackedTime, getLastAttacker, getLastAttackTime, getLeaningPitch, getLerpTargetPitch, getLerpTargetX, getLerpTargetY, getLerpTargetYaw, getLerpTargetZ, getLocationBasedEnchantmentEffects, getMainHandStack, getMaxAbsorption, getMaxHealth, getMaxRelativeHeadRotation, getMovementSpeed, getNextAirOnLand, getNextAirUnderwater, getOffGroundSpeed, getOffHandStack, getPassengerRidingPos, getPoses, getPreferredEquipmentSlot, getPrimeAdversary, getRecentDamageSource, getSaddledSpeed, getSafeFallDistance, getScale, getScaleFactor, getSleepingDirection, getSleepingPosition, getSlotForHand, getSoundPitch, getSoundVolume, getStackInHand, getStackReference, getStatusEffect, getStatusEffects, getStepHeight, getStingerCount, getStuckArrowCount, getVelocityMultiplier, getVisibilityBoundingBox, getWeaponStack, getXpToDrop, getYaw, hasInvertedHealingAndHarm, hasLandedInFluid, hasNoDrag, hasStackEquipped, hasStatusEffect, heal, hurtByWater, isAffectedBySplashPotions, isAlive, isArmorSlot, isBaby, isBlocking, isDead, isExperienceDroppingDisabled, isFallFlying, isGlowing, isHolding, isHolding, isHoldingOntoLadder, isImmobile, isInCreativeMode, isInsideWall, isInSwimmingPose, isInvulnerableTo, isMobOrPlayer, isPartOfGame, isPushable, isSleeping, isTarget, isUsingItem, isUsingRiptide, jump, kill, knockback, knockDownwards, lerpHeadYaw, lerpYaw, lookAt, markEffectsDirty, modifyAppliedDamage, onAttacking, onDamaged, onDeath, onEquipStack, onKilledBy, onRemoval, onSpawnPacket, onStatusEffectApplied, onStatusEffectRemoved, onStatusEffectUpgraded, onTrackedDataSet, playBlockFallSound, playSound, positionInPortal, positionInPortal, processEquippedStack, pushAway, pushAwayFrom, remove, removePowderSnowSlow, removeStatusEffect, removeStatusEffectInternal, sendEffectToControllingPlayer, sendEquipmentBreakStatus, sendPickup, setAbsorptionAmount, setAbsorptionAmountUnclamped, setAttacker, setAttacking, setBodyYaw, setCurrentHand, setDespawnCounter, setHeadYaw, setHealth, setJumping, setLivingFlag, setNearbySongPlaying, setNoDrag, setOnFireForTicks, setSleepingPosition, setSprinting, setStackInHand, setStatusEffect, setStingerCount, setStuckArrowCount, shouldAlwaysDropXp, shouldRenderName, shouldSwimInFluids, sleep, spawnConsumptionEffects, stopRiding, stopUsingItem, swingHand, swingHand, takeKnockback, takeShieldHit, teleport, tickControlled, tickCramming, tickHandSwing, tickInVoid, tickItemStackUsage, tickRiding, tickRiptide, tickStatusEffects, tiltScreen, travel, triggerItemPickedUpByEntityCriteria, tryEatFood, updateLimbs, updateLimbs, updatePostDeath, updatePotionVisibility, updateTrackedHeadRotation, updateTrackedPositionAndAngles, wakeUp, wouldNotSuffocateInPose

    从类继承的方法 net.minecraft.entity.Entity

    addAirTravelEffects, addCommandTag, addFlapEffects, addPassenger, addPortalChunkTicketAt, addVelocity, addVelocity, addVelocityInternal, adjustMovementForCollisions, adjustMovementForPiston, adjustMovementForSneaking, applyGravity, applyMirror, applyRotation, attemptTickInVoid, bypassesLandingEffects, bypassesSteppingEffects, calculateBoundingBox, calculateDimensions, calculateNextStepSoundDistance, canAddPassenger, canAvoidTraps, canBeHitByProjectile, canBeSpectated, canExplosionDestroyBlock, canModifyAt, canSprintAsVehicle, canStartRiding, canTeleportBetween, changeLookDirection, checkBlockCollision, collidesWith, collidesWithStateAtPos, copyFrom, copyPositionAndRotation, couldAcceptPassenger, createSpawnPacket, detach, discard, dismountVehicle, distanceTo, doesNotCollide, doesRenderOnFire, dropItem, dropItem, dropStack, dropStack, emitGameEvent, emitGameEvent, entityDataRequiresOperator, equals, extinguish, extinguishWithSound, getAir, getAttachments, getBlockPos, getBlockStateAtPos, getBlockX, getBlockY, getBlockZ, getBodyY, getBoundingBox, getBrightnessAtEyes, getBurningDuration, getCameraPosVec, getChunkPos, getClientCameraPosVec, getCommandSource, getCommandTags, getControllingVehicle, getCustomName, getDamageSources, getDataTracker, getDefaultName, getDefaultPortalCooldown, getDisplayName, getEffectiveExplosionResistance, getEntityWorld, getEyeHeight, getEyePos, getFacing, getFinalGravity, getFireTicks, getFirstPassenger, getFlag, getFluidHeight, getFreezingScale, getFrozenTicks, getHandPosOffset, getHeight, getHighSpeedSplashSound, getHorizontalFacing, getHoverEvent, getId, getJumpVelocityMultiplier, getLandingBlockState, getLandingPos, getLeashOffset, getLeashOffset, getLeashPos, getLerpedPos, getMaxAir, getMinFreezeDamageTicks, getMoveEffect, getMovement, getMovementDirection, getName, getNameForScoreboard, getOppositeRotationVector, getOppositeRotationVector, getParticleX, getParticleZ, getPassengerAttachmentPos, getPassengerAttachmentPos, getPassengerDismountOffset, getPassengerList, getPassengersDeep, getPermissionLevel, getPistonBehavior, getPitch, getPitch, getPlayerPassengers, getPortalCooldown, getPos, getPose, getPosWithYOffset, getProjectileDeflection, getRandom, getRandomBodyY, getRegistryManager, getRemovalReason, getRenderDistanceMultiplier, getRootVehicle, getRotationClient, getRotationVec, getRotationVecClient, getRotationVector, getRotationVector, getSavedEntityId, getScoreboardTeam, getServer, getStandingEyeHeight, getSteppingBlockState, getSteppingPos, getStepSoundPos, getSwimHeight, getSyncedPos, getTargetingMargin, getTeamColorValue, getTrackedPosition, getType, getUuid, getUuidAsString, getVehicle, getVelocity, getVelocityAffectingPos, getWidth, getWorld, getWorldSpawnPos, getX, getY, getYaw, getZ, handleAttack, hasCollidedSoftly, hasControllingPassenger, hasCustomName, hashCode, hasNoGravity, hasPassenger, hasPassenger, hasPassengerDeep, hasPassengers, hasPermissionLevel, hasPlayerRider, hasPortalCooldown, hasVehicle, interactAt, isAttackable, isCollidable, isConnectedThroughVehicle, isCrawling, isCustomNameVisible, isDescending, isFireImmune, isFlappingWings, isFrozen, isGlowingLocal, isImmuneToExplosion, isInFluid, isInLava, isInPose, isInRange, isInRange, isInsideWaterOrBubbleColumn, isInSneakingPose, isInvisible, isInvisibleTo, isInvulnerable, isLiving, isLogicalSideForUpdatingMovement, isOnFire, isOnGround, isOnRail, isPartOf, isPlayer, isPushedByFluids, isRegionUnloaded, isRemoved, isSilent, isSneaking, isSneaky, isSpectator, isSprinting, isSubmergedIn, isSubmergedInWater, isSupportedBy, isSwimming, isTeammate, isTeamPlayer, isTouchingWater, isTouchingWaterOrRain, isWet, lerpPosAndRotation, limitFallDistance, move, occludeVibrationSignals, offsetX, offsetZ, onBlockCollision, onBubbleColumnCollision, onBubbleColumnSurfaceCollision, onDataTrackerUpdate, onExplodedBy, onKilledOther, onLanding, onPassengerLookAround, onPlayerCollision, onRemoved, onStartedTrackingBy, onStoppedTrackingBy, onStruckByLightning, onSwimmingStart, playCombinationStepSounds, playExtinguishSound, playSecondaryStepSound, playSound, playSoundIfNotSilent, playSwimSound, playSwimSound, populateCrashReport, pushOutOfBlocks, raycast, readNbt, recalculateDimensions, refreshPosition, refreshPositionAfterTeleport, refreshPositionAfterTeleport, refreshPositionAndAngles, refreshPositionAndAngles, refreshPositionAndAngles, reinitDimensions, removeAllPassengers, removeCommandTag, removePassenger, requestTeleport, requestTeleportAndDismount, requestTeleportOffset, resetPortalCooldown, resetPosition, saveNbt, saveSelfNbt, scheduleVelocityUpdate, sendMessage, setAir, setAngles, setBoundingBox, setChangeListener, setCustomName, setCustomNameVisible, setFireTicks, setFlag, setFrozenTicks, setGlowing, setId, setInPowderSnow, setInvisible, setInvulnerable, setNoGravity, setOnFire, setOnFireFor, setOnFireFromLava, setOnGround, setOnGround, setPitch, setPortalCooldown, setPos, setPose, setPosition, setPosition, setRemoved, setRenderDistanceMultiplier, setRotation, setSilent, setSneaking, setSwimming, setUuid, setVelocity, setVelocity, setVelocityClient, setWorld, setYaw, shouldBroadcastConsoleToOps, shouldControlVehicles, shouldDismountUnderwater, shouldEscapePowderSnow, shouldReceiveFeedback, shouldRender, shouldRender, shouldSave, shouldSetPositionOnLoad, shouldSpawnSprintingParticles, shouldTrackOutput, spawnSprintingParticles, squaredDistanceTo, squaredDistanceTo, squaredDistanceTo, startRiding, streamPassengersAndSelf, streamSelfAndPassengers, teleport, teleportTo, tickPortalCooldown, tickPortalTeleportation, toNbtList, toNbtList, toString, tryCheckBlockCollision, tryUsePortal, unsetRemoved, updateEventHandler, updateKilledAdvancementCriterion, updateMovementInFluid, updatePassengerForDismount, updatePassengerPosition, updatePassengerPosition, updatePosition, updatePositionAndAngles, updateSupportingBlockPos, updateSwimming, updateTrackedPosition, updateVelocity, updateWaterState, writeNbt

    从类继承的方法 java.lang.Object

    clone, finalize, getClass, notify, notifyAll, wait, wait, wait

    从接口继承的方法 net.fabricmc.fabric.api.attachment.v1.AttachmentTarget

    getAttached, getAttachedOrCreate, getAttachedOrCreate, getAttachedOrElse, getAttachedOrGet, getAttachedOrSet, getAttachedOrThrow, hasAttached, modifyAttached, removeAttached, setAttached

    从接口继承的方法 net.minecraft.server.command.CommandOutput

    cannotBeSilenced

    从接口继承的方法 net.minecraft.entity.EquipmentHolder

    getSlotForStack, setEquipmentFromTable, setEquipmentFromTable, setEquipmentFromTable

    从接口继承的方法 net.minecraft.entity.Leashable

    applyLeashElasticity, attachLeash, canLeashAttachTo, getLeashHolder, isLeashed, mightBeLeashed, readLeashDataFromNbt, setUnresolvedLeashHolderId, writeLeashDataToNbt

    从接口继承的方法 net.minecraft.scoreboard.ScoreHolder

    getStyledDisplayName
  • 字段详细资料

  • 构造器详细资料

    • SpiderLarvaEntity

      public SpiderLarvaEntity(net.minecraft.entity.EntityType<? extends net.minecraft.entity.mob.SpiderEntity> entityType, net.minecraft.world.World world)
  • 方法详细资料

    • createSpiderAttributes

      public static net.minecraft.entity.attribute.DefaultAttributeContainer.Builder createSpiderAttributes()
      设置实体数值
    • getEyeY

      public double getEyeY()
      修正眼睛高度
      覆盖:
      getEyeY 在类中 net.minecraft.entity.Entity
    • initGoals

      protected void initGoals()
      重新分配目标逻辑
      覆盖:
      initGoals 在类中 VariantsSpiderEntity