类 GuardSpiderEntity
java.lang.Object
net.minecraft.entity.Entity
net.minecraft.entity.LivingEntity
net.minecraft.entity.mob.MobEntity
net.minecraft.entity.mob.PathAwareEntity
net.minecraft.entity.mob.HostileEntity
net.minecraft.entity.mob.SpiderEntity
pers.saikel0rado1iu.spontaneousreplace.cobwebbed.entity.mob.VariantsSpiderEntity
pers.saikel0rado1iu.spontaneousreplace.cobwebbed.entity.mob.GuardSpiderEntity
- 所有已实现的接口:
net.minecraft.entity.Attackable,net.minecraft.entity.mob.Monster,net.minecraft.entity.Targeter,net.minecraft.scoreboard.ScoreHolder,net.minecraft.server.command.CommandOutput,net.minecraft.util.Nameable,net.minecraft.world.entity.EntityLike
蜘蛛卫兵实体
蜘蛛卫兵的基础实体属性,逻辑控制- 从以下版本开始:
- 1.0.0
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嵌套类概要
从类继承的嵌套类/接口 pers.saikel0rado1iu.spontaneousreplace.cobwebbed.entity.mob.VariantsSpiderEntity
VariantsSpiderEntity.AttackGoal, VariantsSpiderEntity.SpiderRevengeGoal, VariantsSpiderEntity.TargetGoal<T extends net.minecraft.entity.LivingEntity>从类继承的嵌套类/接口 net.minecraft.entity.mob.SpiderEntity
net.minecraft.entity.mob.SpiderEntity.SpiderData从类继承的嵌套类/接口 net.minecraft.entity.LivingEntity
net.minecraft.entity.LivingEntity.FallSounds从类继承的嵌套类/接口 net.minecraft.entity.Entity
net.minecraft.entity.Entity.MoveEffect, net.minecraft.entity.Entity.PositionUpdater, net.minecraft.entity.Entity.RemovalReason -
字段概要
字段从类继承的字段 pers.saikel0rado1iu.spontaneousreplace.cobwebbed.entity.mob.VariantsSpiderEntity
attackingAnimationState, climbingAnimationState, dyingAnimationState, jumpingAnimationState, jumpStopFlag, SPIDER_EYES_COLOR, swimmingAnimationState, walkingAnimationState从类继承的字段 net.minecraft.entity.mob.PathAwareEntity
DEFAULT_PATHFINDING_FAVOR从类继承的字段 net.minecraft.entity.mob.MobEntity
ambientSoundChance, armorDropChances, BASE_ENCHANTED_ARMOR_CHANCE, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, BASE_SPAWN_EQUIPMENT_CHANCE, DEFAULT_CAN_PICKUP_LOOT_CHANCE, DEFAULT_DROP_CHANCE, experiencePoints, field_35039, field_38932, goalSelector, handDropChances, jumpControl, LEASH_KEY, lookControl, MINIMUM_DROPPED_XP_PER_EQUIPMENT, moveControl, navigation, targetSelector从类继承的字段 net.minecraft.entity.LivingEntity
activeItemStack, attackingPlayer, BABY_SCALE_FACTOR, bodyTrackingIncrements, bodyYaw, brain, dead, DEATH_TICKS, deathTime, defaultMaxHealth, despawnCounter, EQUIPMENT_SLOT_ID, field_30063, field_30067, field_30069, field_30070, field_30072, field_30074, field_30075, field_6215, forwardSpeed, GLOWING_FLAG, GRAVITY, handSwinging, handSwingProgress, handSwingTicks, headTrackingIncrements, headYaw, hurtTime, itemUseTimeLeft, jumping, lastAttackedTicks, lastDamageTaken, lastHandSwingProgress, limbAnimator, LIVING_FLAGS, lookDirection, maxHurtTime, OFF_HAND_ACTIVE_FLAG, playerHitTimer, preferredHand, prevBodyYaw, prevHeadYaw, prevLookDirection, prevStepBobbingAmount, randomLargeSeed, randomSmallSeed, riptideTicks, roll, scoreAmount, serverHeadYaw, serverPitch, serverX, serverY, serverYaw, serverZ, sidewaysSpeed, SLEEPING_DIMENSIONS, stepBobbingAmount, stuckArrowTimer, stuckStingerTimer, upwardSpeed, USING_ITEM_FLAG, USING_RIPTIDE_FLAG从类继承的字段 net.minecraft.entity.Entity
age, collidedSoftly, dataTracker, DEFAULT_FRICTION, DEFAULT_MIN_FREEZE_DAMAGE_TICKS, DEFAULT_PORTAL_COOLDOWN, distanceTraveled, FALL_FLYING_FLAG_INDEX, fallDistance, field_29991, field_44870, field_44871, field_44872, firstUpdate, FLAGS, fluidHeight, FREEZING_DAMAGE_INTERVAL, GLOWING_FLAG_INDEX, groundCollision, horizontalCollision, horizontalSpeed, ID_KEY, ignoreCameraFrustum, inNetherPortal, inPowderSnow, intersectionChecked, lastNetherPortalPosition, lastRenderX, lastRenderY, lastRenderZ, MAX_COMMAND_TAGS, MAX_RIDING_COOLDOWN, MIN_RISING_BUBBLE_COLUMN_SPEED, movementMultiplier, netherPortalTime, noClip, ON_FIRE_FLAG_INDEX, PASSENGERS_KEY, POSE, prevHorizontalSpeed, prevPitch, prevX, prevY, prevYaw, prevZ, random, ridingCooldown, speed, submergedInWater, supportingBlockPos, timeUntilRegen, touchingWater, uuid, UUID_KEY, uuidString, velocityDirty, velocityModified, verticalCollision, wasInPowderSnow, wasOnFire从接口继承的字段 net.minecraft.server.command.CommandOutput
DUMMY从接口继承的字段 net.minecraft.entity.mob.Monster
NORMAL_MONSTER_XP, SMALL_MONSTER_XP, STRONG_MONSTER_XP, STRONGER_MONSTER_XP, WITHER_XP, ZERO_XP从接口继承的字段 net.minecraft.scoreboard.ScoreHolder
WILDCARD, WILDCARD_NAME -
构造器概要
构造器构造器说明GuardSpiderEntity(net.minecraft.entity.EntityType<? extends net.minecraft.entity.mob.SpiderEntity> entityType, net.minecraft.world.World world) 构建实体 -
方法概要
修饰符和类型方法说明static net.minecraft.entity.attribute.DefaultAttributeContainer.Builder设置实体数值protected void重新分配目标逻辑从类继承的方法 pers.saikel0rado1iu.spontaneousreplace.cobwebbed.entity.mob.VariantsSpiderEntity
canSpawn, canSpawn, handleFallDamage, handleStatus, initialize, setDefaultAttackGoals, setDefaultTargetGoals, setExpPoint, setExpPoint, shouldJump, shouldSwim, shouldWalk, tick, tryAttack从类继承的方法 net.minecraft.entity.mob.SpiderEntity
canHaveStatusEffect, createNavigation, getActiveEyeHeight, getAmbientSound, getDeathSound, getGroup, getHurtSound, getPassengerAttachmentPos, getUnscaledRidingOffset, initDataTracker, isClimbing, isClimbingWall, playStepSound, setClimbingWall, slowMovement从类继承的方法 net.minecraft.entity.mob.HostileEntity
canSpawnIgnoreLightLevel, canSpawnInDark, createHostileAttributes, getFallSounds, getPathfindingFavor, getProjectileType, getSoundCategory, getSplashSound, getSwimSound, isAngryAt, isDisallowedInPeaceful, isSpawnDark, shouldDropLoot, shouldDropXp, tickMovement, updateDespawnCounter从类继承的方法 net.minecraft.entity.mob.PathAwareEntity
getFollowLeashSpeed, getPathfindingFavor, isNavigating, isPanicking, shouldFollowLeash, updateForLeashLength, updateLeash从类继承的方法 net.minecraft.entity.mob.MobEntity
attachLeash, baseTick, canBeLeashedBy, canEquip, canGather, canImmediatelyDespawn, canMobSpawn, canMoveVoluntarily, cannotDespawn, canPickupItem, canPickUpLoot, canTarget, canUseRangedWeapon, checkDespawn, clearGoals, clearGoalsAndTasks, clearPositionTarget, convertTo, createBodyControl, createMobAttributes, detachLeash, dropEquipment, dropLoot, enchantEquipment, enchantMainHandItem, equipLootStack, equipStack, getArmorItems, getAttackBox, getControllingPassenger, getDropChance, getEquipmentForSlot, getEquippedStack, getHandItems, getHoldingEntity, getItemPickUpRangeExpander, getJumpControl, getLimitPerChunk, getLookControl, getLootTable, getLootTableId, getLootTableSeed, getMainArm, getMaxHeadRotation, getMaxLookPitchChange, getMaxLookYawChange, getMinAmbientSoundDelay, getMoveControl, getNavigation, getPathfindingPenalty, getPickBlockStack, getPositionTarget, getPositionTargetRange, getSafeFallDistance, getTarget, getVisibilityCache, getXpToDrop, hasPositionTarget, initEquipment, interact, interactMob, isAffectedByDaylight, isAiDisabled, isAttacking, isInAttackRange, isInWalkTargetRange, isInWalkTargetRange, isLeashed, isLeftHanded, isPersistent, lookAtEntity, loot, mobTick, movesIndependently, onEatingGrass, onFinishPathfinding, onPlayerSpawnedChild, onStartPathfinding, playAmbientSound, playHurtSound, playSpawnEffects, prefersNewDamageableItem, prefersNewEquipment, readCustomDataFromNbt, removeFromDimension, sendAiDebugData, setAiDisabled, setAttacking, setBaby, setCanPickUpLoot, setEquipmentDropChance, setForwardSpeed, setHoldingEntityId, setLeftHanded, setMovementSpeed, setPathfindingPenalty, setPersistent, setPositionTarget, setSidewaysSpeed, setTarget, setUpwardSpeed, spawnsTooManyForEachTry, startRiding, swimUpward, tickNewAi, tryEquip, turnHead, updateDropChances, updateEnchantments, updateGoalControls, writeCustomDataToNbt从类继承的方法 net.minecraft.entity.LivingEntity
addPowderSnowSlowIfNeeded, addSoulSpeedBoostIfNeeded, addStatusEffect, addStatusEffect, animateDamage, applyArmorToDamage, applyDamage, applyFluidMovingSpeed, applyMovementEffects, applyMovementInput, areItemsDifferent, attackLivingEntity, blockedByShield, canBreatheInWater, canFreeze, canHit, canSee, canTakeDamage, canTarget, canUsePortals, canWalkOnFluid, clearActiveItem, clearPotionSwirls, clearSleepingPosition, clearStatusEffects, computeFallDamage, consumeItem, containsOnlyAmbientEffects, createBrainProfile, createLivingAttributes, damage, damageArmor, damageHelmet, damageShield, deserializeBrain, disableExperienceDropping, disablesShield, displaySoulSpeedEffects, drop, dropInventory, dropXp, eatFood, endCombat, enterCombat, fall, getAbsorptionAmount, getActiveHand, getActiveItem, getActiveStatusEffects, getArmor, getArmorVisibility, getAttackDistanceScalingFactor, getAttacker, getAttacking, getAttributeBaseValue, getAttributeBaseValue, getAttributeInstance, getAttributes, getAttributeValue, getAttributeValue, getBaseMovementSpeedMultiplier, getBodyYaw, getBoundingBox, getBrain, getClimbingPos, getControlledMovementInput, getDamageTiltYaw, getDamageTracker, getDespawnCounter, getDimensions, getDrinkSound, getEatSound, getEyeHeight, getHandSwingProgress, getHeadYaw, getHealth, getHitbox, getItemUseTime, getItemUseTimeLeft, getJumpBoostVelocityModifier, getJumpVelocity, getLastAttackedTime, getLastAttacker, getLastAttackTime, getLeaningPitch, getLerpTargetPitch, getLerpTargetX, getLerpTargetY, getLerpTargetYaw, getLerpTargetZ, getMainHandStack, getMaxAbsorption, getMaxHealth, getMaxRelativeHeadRotation, getMovementSpeed, getNextAirOnLand, getNextAirUnderwater, getOffGroundSpeed, getOffHandStack, getPassengerRidingPos, getPoses, getPreferredEquipmentSlot, getPrimeAdversary, getRandom, getRecentDamageSource, getRidingOffset, getRoll, getSaddledSpeed, getScaleFactor, getSleepingDirection, getSleepingPosition, getSoundPitch, getSoundVolume, getStackInHand, getStackReference, getStatusEffect, getStatusEffects, getStepHeight, getStingerCount, getStuckArrowCount, getVelocityMultiplier, getVisibilityBoundingBox, getYaw, hasNoDrag, hasStackEquipped, hasStatusEffect, heal, hurtByWater, isAffectedBySplashPotions, isAlive, isArmorSlot, isBaby, isBlocking, isDead, isExperienceDroppingDisabled, isFallFlying, isGlowing, isHolding, isHolding, isHoldingOntoLadder, isImmobile, isInsideWall, isInSwimmingPose, isMobOrPlayer, isOnSoulSpeedBlock, isPartOfGame, isPushable, isSleeping, isTarget, isUndead, isUsingItem, isUsingRiptide, jump, kill, knockback, knockDownwards, lookAt, markEffectsDirty, method_52539, modifyAppliedDamage, onAttacking, onDamaged, onDeath, onEquipStack, onKilledBy, onSpawnPacket, onStatusEffectApplied, onStatusEffectRemoved, onStatusEffectUpgraded, onTrackedDataSet, playBlockFallSound, positionInPortal, positionInPortal, processEquippedStack, pushAway, pushAwayFrom, remove, removePowderSnowSlow, removeSoulSpeedBoost, removeStatusEffect, removeStatusEffectInternal, sendEffectToControllingPlayer, sendEquipmentBreakStatus, sendPickup, sendToolBreakStatus, setAbsorptionAmount, setAbsorptionAmountUnclamped, setAttacker, setAttacking, setBodyYaw, setCurrentHand, setDespawnCounter, setHeadYaw, setHealth, setJumping, setLivingFlag, setNearbySongPlaying, setNoDrag, setSleepingPosition, setSprinting, setStackInHand, setStatusEffect, setStingerCount, setStuckArrowCount, shouldAlwaysDropXp, shouldDisplaySoulSpeedEffects, shouldRemoveSoulSpeedBoost, shouldRenderName, shouldSwimInFluids, sleep, spawnConsumptionEffects, stopRiding, stopUsingItem, swingHand, swingHand, takeKnockback, takeShieldHit, teleport, tickControlled, tickCramming, tickHandSwing, tickInVoid, tickItemStackUsage, tickRiding, tickRiptide, tickStatusEffects, tiltScreen, travel, triggerItemPickedUpByEntityCriteria, updateLimbs, updateLimbs, updatePostDeath, updatePotionVisibility, updateTrackedHeadRotation, updateTrackedPositionAndAngles, wakeUp, wouldNotSuffocateInPose从类继承的方法 net.minecraft.entity.Entity
addAirTravelEffects, addCommandTag, addFlapEffects, addPassenger, addVelocity, addVelocity, adjustMovementForCollisions, adjustMovementForPiston, adjustMovementForSneaking, applyDamageEffects, applyMirror, applyRotation, attemptTickInVoid, bypassesLandingEffects, bypassesSteppingEffects, calculateBoundingBox, calculateDimensions, calculateNextStepSoundDistance, canAddPassenger, canAvoidTraps, canBeHitByProjectile, canBeSpectated, canExplosionDestroyBlock, canModifyAt, canSprintAsVehicle, canStartRiding, changeLookDirection, checkBlockCollision, collidesWith, collidesWithStateAtPos, copyFrom, copyPositionAndRotation, couldAcceptPassenger, createSpawnPacket, detach, discard, dismountVehicle, distanceTo, doesNotCollide, doesRenderOnFire, dropItem, dropItem, dropStack, dropStack, emitGameEvent, emitGameEvent, entityDataRequiresOperator, equals, extinguish, extinguishWithSound, getAir, getBlockPos, getBlockStateAtPos, getBlockX, getBlockY, getBlockZ, getBodyY, getBoundingBox, getBrightnessAtEyes, getBurningDuration, getCameraPosVec, getChunkPos, getClientCameraPosVec, getCommandSource, getCommandTags, getControllingVehicle, getCustomName, getDamageSources, getDataTracker, getDefaultName, getDefaultPortalCooldown, getDisplayName, getEffectiveExplosionResistance, getEntityWorld, getEyeHeight, getEyePos, getEyeY, getFireTicks, getFirstPassenger, getFlag, getFluidHeight, getFreezingScale, getFrozenTicks, getHandPosOffset, getHeight, getHighSpeedSplashSound, getHorizontalFacing, getHoverEvent, getId, getItemsEquipped, getJumpVelocityMultiplier, getLandingBlockState, getLandingPos, getLeashOffset, getLeashOffset, getLeashPos, getLerpedPos, getMaxAir, getMaxNetherPortalTime, getMinFreezeDamageTicks, getMoveEffect, getMovementDirection, getName, getNameForScoreboard, getNameLabelHeight, getOppositeRotationVector, getOppositeRotationVector, getParticleX, getParticleZ, getPassengerDismountOffset, getPassengerList, getPassengersDeep, getPermissionLevel, getPistonBehavior, getPitch, getPitch, getPlayerPassengers, getPortalCooldown, getPortalRect, getPos, getPose, getPosWithYOffset, getRandomBodyY, getRemovalReason, getRenderDistanceMultiplier, getRootVehicle, getRotationClient, getRotationVec, getRotationVecClient, getRotationVector, getRotationVector, getSavedEntityId, getScoreboardTeam, getServer, getStandingEyeHeight, getSteppingBlockState, getSteppingPos, getStepSoundPos, getSwimHeight, getSyncedPos, getTargetingMargin, getTeamColorValue, getTeleportTarget, getTrackedPosition, getType, getUuid, getUuidAsString, getVehicle, getVelocity, getVelocityAffectingPos, getWidth, getWorld, getX, getY, getYaw, getZ, handleAttack, hasCollidedSoftly, hasControllingPassenger, hasCustomName, hashCode, hasNoGravity, hasPassenger, hasPassenger, hasPassengerDeep, hasPassengers, hasPermissionLevel, hasPlayerRider, hasPortalCooldown, hasVehicle, interactAt, isAttackable, isCollidable, isConnectedThroughVehicle, isCrawling, isCustomNameVisible, isDescending, isFireImmune, isFlappingWings, isFrozen, isGlowingLocal, isImmuneToExplosion, isInFluid, isInLava, isInPose, isInRange, isInRange, isInsideWaterOrBubbleColumn, isInSneakingPose, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableTo, isLiving, isLogicalSideForUpdatingMovement, isOnFire, isOnGround, isOnRail, isPartOf, isPlayer, isPushedByFluids, isRegionUnloaded, isRemoved, isSilent, isSneaking, isSneaky, isSpectator, isSprinting, isSubmergedIn, isSubmergedInWater, isSupportedBy, isSwimming, isTeammate, isTeamPlayer, isTouchingWater, isTouchingWaterOrRain, isWet, lerpPosAndRotation, limitFallDistance, move, moveToWorld, occludeVibrationSignals, offsetX, offsetZ, onBlockCollision, onBubbleColumnCollision, onBubbleColumnSurfaceCollision, onDataTrackerUpdate, onKilledOther, onLanding, onPassengerLookAround, onPlayerCollision, onRemoved, onStartedTrackingBy, onStoppedTrackingBy, onStruckByLightning, onSwimmingStart, playCombinationStepSounds, playExtinguishSound, playSecondaryStepSound, playSound, playSoundIfNotSilent, playSwimSound, playSwimSound, populateCrashReport, pushOutOfBlocks, raycast, readNbt, refreshPosition, refreshPositionAfterTeleport, refreshPositionAfterTeleport, refreshPositionAndAngles, refreshPositionAndAngles, reinitDimensions, removeAllPassengers, removeCommandTag, removePassenger, requestTeleport, requestTeleportAndDismount, requestTeleportOffset, resetPortalCooldown, resetPosition, saveNbt, saveSelfNbt, scheduleVelocityUpdate, sendMessage, setAir, setBoundingBox, setChangeListener, setCustomName, setCustomNameVisible, setFireTicks, setFlag, setFrozenTicks, setGlowing, setId, setInNetherPortal, setInPowderSnow, setInvisible, setInvulnerable, setNoGravity, setOnFire, setOnFireFor, setOnFireFromLava, setOnGround, setOnGround, setPitch, setPortalCooldown, setPos, setPose, setPosition, setPosition, setRemoved, setRenderDistanceMultiplier, setRotation, setSilent, setSneaking, setStepHeight, setSwimming, setUuid, setVelocity, setVelocity, setVelocityClient, setWorld, setYaw, shouldBroadcastConsoleToOps, shouldControlVehicles, shouldDismountUnderwater, shouldEscapePowderSnow, shouldReceiveFeedback, shouldRender, shouldRender, shouldSave, shouldSetPositionOnLoad, shouldSpawnSprintingParticles, shouldTrackOutput, spawnSprintingParticles, squaredDistanceTo, squaredDistanceTo, squaredDistanceTo, startRiding, streamPassengersAndSelf, streamSelfAndPassengers, teleport, teleport, tickPortal, tickPortalCooldown, toNbtList, toNbtList, toString, tryCheckBlockCollision, unsetRemoved, updateEventHandler, updateKilledAdvancementCriterion, updateMovementInFluid, updatePassengerForDismount, updatePassengerPosition, updatePassengerPosition, updatePosition, updatePositionAndAngles, updateSupportingBlockPos, updateSwimming, updateTrackedPosition, updateVelocity, updateWaterState, writeNbt从接口继承的方法 net.minecraft.server.command.CommandOutput
cannotBeSilenced从接口继承的方法 net.minecraft.scoreboard.ScoreHolder
getStyledDisplayName
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字段详细资料
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ID
- 另请参阅:
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构造器详细资料
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GuardSpiderEntity
public GuardSpiderEntity(net.minecraft.entity.EntityType<? extends net.minecraft.entity.mob.SpiderEntity> entityType, net.minecraft.world.World world) 构建实体
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方法详细资料
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createSpiderAttributes
public static net.minecraft.entity.attribute.DefaultAttributeContainer.Builder createSpiderAttributes()设置实体数值 -
initGoals
protected void initGoals()重新分配目标逻辑- 覆盖:
initGoals在类中VariantsSpiderEntity
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