java.lang.Object
net.minecraft.entity.Entity
net.minecraft.entity.projectile.ProjectileEntity
pers.saikel0rado1iu.spontaneousreplace.cobwebbed.entity.mob.ToxinEntity
所有已实现的接口:
net.minecraft.entity.Ownable, net.minecraft.scoreboard.ScoreHolder, net.minecraft.server.command.CommandOutput, net.minecraft.util.Nameable, net.minecraft.world.entity.EntityLike

public class ToxinEntity extends net.minecraft.entity.projectile.ProjectileEntity

毒素实体

喷吐毒蛛的喷吐毒素实体
从以下版本开始:
1.0.0
  • 嵌套类概要

    从类继承的嵌套类/接口 net.minecraft.entity.Entity

    net.minecraft.entity.Entity.MoveEffect, net.minecraft.entity.Entity.PositionUpdater, net.minecraft.entity.Entity.RemovalReason
  • 字段概要

    从类继承的字段 net.minecraft.entity.Entity

    age, collidedSoftly, dataTracker, DEFAULT_FRICTION, DEFAULT_MIN_FREEZE_DAMAGE_TICKS, DEFAULT_PORTAL_COOLDOWN, distanceTraveled, FALL_FLYING_FLAG_INDEX, fallDistance, field_29991, field_44870, field_44871, field_44872, firstUpdate, FLAGS, fluidHeight, FREEZING_DAMAGE_INTERVAL, GLOWING_FLAG_INDEX, groundCollision, horizontalCollision, horizontalSpeed, ID_KEY, ignoreCameraFrustum, inNetherPortal, inPowderSnow, intersectionChecked, lastNetherPortalPosition, lastRenderX, lastRenderY, lastRenderZ, MAX_COMMAND_TAGS, MAX_RIDING_COOLDOWN, MIN_RISING_BUBBLE_COLUMN_SPEED, movementMultiplier, netherPortalTime, noClip, ON_FIRE_FLAG_INDEX, PASSENGERS_KEY, POSE, prevHorizontalSpeed, prevPitch, prevX, prevY, prevYaw, prevZ, random, ridingCooldown, speed, submergedInWater, supportingBlockPos, timeUntilRegen, touchingWater, uuid, UUID_KEY, uuidString, velocityDirty, velocityModified, verticalCollision, wasInPowderSnow, wasOnFire

    从接口继承的字段 net.minecraft.server.command.CommandOutput

    DUMMY

    从接口继承的字段 net.minecraft.scoreboard.ScoreHolder

    WILDCARD, WILDCARD_NAME
  • 构造器概要

    构造器
    构造器
    说明
    ToxinEntity(net.minecraft.entity.EntityType<? extends net.minecraft.entity.projectile.ProjectileEntity> entityType, net.minecraft.world.World world)
    构建毒素实体
    ToxinEntity(net.minecraft.world.World world, net.minecraft.entity.mob.MobEntity owner)
    构建毒素实体
  • 方法概要

    修饰符和类型
    方法
    说明
    protected void
     
    protected void
    onBlockHit(net.minecraft.util.hit.BlockHitResult blockHitResult)
    如果命中方块
    protected void
    onEntityHit(net.minecraft.util.hit.EntityHitResult entityHitResult)
    如果命中实体
    void
    onSpawnPacket(net.minecraft.network.packet.s2c.play.EntitySpawnS2CPacket packet)
    如果命中生成包
    void
    每刻计算

    从类继承的方法 net.minecraft.entity.projectile.ProjectileEntity

    canBreakBlocks, canHit, canModifyAt, copyFrom, createSpawnPacket, getEffectCause, getOwner, isOwner, onCollision, readCustomDataFromNbt, setOwner, setVelocity, setVelocity, setVelocityClient, updateRotation, updateRotation, writeCustomDataToNbt

    从类继承的方法 net.minecraft.entity.Entity

    addAirTravelEffects, addCommandTag, addFlapEffects, addPassenger, addVelocity, addVelocity, adjustMovementForCollisions, adjustMovementForPiston, adjustMovementForSneaking, animateDamage, applyDamageEffects, applyMirror, applyRotation, attemptTickInVoid, baseTick, bypassesLandingEffects, bypassesSteppingEffects, calculateBoundingBox, calculateDimensions, calculateNextStepSoundDistance, canAddPassenger, canAvoidTraps, canBeHitByProjectile, canBeSpectated, canExplosionDestroyBlock, canFreeze, canHit, canMoveVoluntarily, canSprintAsVehicle, canStartRiding, canUsePortals, changeLookDirection, checkBlockCollision, checkDespawn, collidesWith, collidesWithStateAtPos, copyPositionAndRotation, couldAcceptPassenger, damage, detach, discard, dismountVehicle, distanceTo, doesNotCollide, doesRenderOnFire, dropItem, dropItem, dropStack, dropStack, emitGameEvent, emitGameEvent, entityDataRequiresOperator, equals, equipStack, extinguish, extinguishWithSound, fall, getAir, getArmorItems, getBlockPos, getBlockStateAtPos, getBlockX, getBlockY, getBlockZ, getBodyY, getBodyYaw, getBoundingBox, getBrightnessAtEyes, getBurningDuration, getCameraPosVec, getChunkPos, getClientCameraPosVec, getCommandSource, getCommandTags, getControllingPassenger, getControllingVehicle, getCustomName, getDamageSources, getDataTracker, getDefaultName, getDefaultPortalCooldown, getDimensions, getDisplayName, getEffectiveExplosionResistance, getEntityWorld, getEyeHeight, getEyeHeight, getEyePos, getEyeY, getFireTicks, getFirstPassenger, getFlag, getFluidHeight, getFreezingScale, getFrozenTicks, getHandItems, getHandPosOffset, getHeadYaw, getHeight, getHighSpeedSplashSound, getHorizontalFacing, getHoverEvent, getId, getItemsEquipped, getJumpVelocityMultiplier, getLandingBlockState, getLandingPos, getLeashOffset, getLeashOffset, getLeashPos, getLerpedPos, getLerpTargetPitch, getLerpTargetX, getLerpTargetY, getLerpTargetYaw, getLerpTargetZ, getMaxAir, getMaxNetherPortalTime, getMinFreezeDamageTicks, getMoveEffect, getMovementDirection, getName, getNameForScoreboard, getNameLabelHeight, getOppositeRotationVector, getOppositeRotationVector, getParticleX, getParticleZ, getPassengerAttachmentPos, getPassengerDismountOffset, getPassengerList, getPassengerRidingPos, getPassengersDeep, getPermissionLevel, getPickBlockStack, getPistonBehavior, getPitch, getPitch, getPlayerPassengers, getPortalCooldown, getPortalRect, getPos, getPose, getPosWithYOffset, getRandomBodyY, getRemovalReason, getRenderDistanceMultiplier, getRidingOffset, getRootVehicle, getRotationClient, getRotationVec, getRotationVecClient, getRotationVector, getRotationVector, getSafeFallDistance, getSavedEntityId, getScoreboardTeam, getServer, getSoundCategory, getSplashSound, getStackReference, getStandingEyeHeight, getStepHeight, getSteppingBlockState, getSteppingPos, getStepSoundPos, getSwimHeight, getSwimSound, getSyncedPos, getTargetingMargin, getTeamColorValue, getTeleportTarget, getTrackedPosition, getType, getUnscaledRidingOffset, getUuid, getUuidAsString, getVehicle, getVelocity, getVelocityAffectingPos, getVelocityMultiplier, getVisibilityBoundingBox, getWidth, getWorld, getX, getY, getYaw, getYaw, getZ, handleAttack, handleFallDamage, handleStatus, hasCollidedSoftly, hasControllingPassenger, hasCustomName, hashCode, hasNoGravity, hasPassenger, hasPassenger, hasPassengerDeep, hasPassengers, hasPermissionLevel, hasPlayerRider, hasPortalCooldown, hasVehicle, interact, interactAt, isAlive, isAttackable, isCollidable, isConnectedThroughVehicle, isCrawling, isCustomNameVisible, isDescending, isFireImmune, isFlappingWings, isFrozen, isGlowing, isGlowingLocal, isImmuneToExplosion, isInFluid, isInLava, isInPose, isInRange, isInRange, isInsideWall, isInsideWaterOrBubbleColumn, isInSneakingPose, isInSwimmingPose, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableTo, isLiving, isLogicalSideForUpdatingMovement, isOnFire, isOnGround, isOnRail, isPartOf, isPlayer, isPushable, isPushedByFluids, isRegionUnloaded, isRemoved, isSilent, isSneaking, isSneaky, isSpectator, isSprinting, isSubmergedIn, isSubmergedInWater, isSupportedBy, isSwimming, isTeammate, isTeamPlayer, isTouchingWater, isTouchingWaterOrRain, isWet, kill, lerpPosAndRotation, limitFallDistance, lookAt, move, moveToWorld, occludeVibrationSignals, offsetX, offsetZ, onBlockCollision, onBubbleColumnCollision, onBubbleColumnSurfaceCollision, onDamaged, onDataTrackerUpdate, onKilledOther, onLanding, onPassengerLookAround, onPlayerCollision, onRemoved, onStartedTrackingBy, onStoppedTrackingBy, onStruckByLightning, onSwimmingStart, onTrackedDataSet, playCombinationStepSounds, playExtinguishSound, playSecondaryStepSound, playSound, playSoundIfNotSilent, playStepSound, playSwimSound, playSwimSound, populateCrashReport, positionInPortal, pushAwayFrom, pushOutOfBlocks, raycast, readNbt, refreshPosition, refreshPositionAfterTeleport, refreshPositionAfterTeleport, refreshPositionAndAngles, refreshPositionAndAngles, reinitDimensions, remove, removeAllPassengers, removeCommandTag, removeFromDimension, removePassenger, requestTeleport, requestTeleportAndDismount, requestTeleportOffset, resetPortalCooldown, resetPosition, saveNbt, saveSelfNbt, scheduleVelocityUpdate, sendMessage, setAir, setBodyYaw, setBoundingBox, setChangeListener, setCustomName, setCustomNameVisible, setFireTicks, setFlag, setFrozenTicks, setGlowing, setHeadYaw, setId, setInNetherPortal, setInPowderSnow, setInvisible, setInvulnerable, setNoGravity, setOnFire, setOnFireFor, setOnFireFromLava, setOnGround, setOnGround, setPitch, setPortalCooldown, setPos, setPose, setPosition, setPosition, setRemoved, setRenderDistanceMultiplier, setRotation, setSilent, setSneaking, setSprinting, setStepHeight, setSwimming, setUuid, setVelocity, setVelocity, setWorld, setYaw, shouldBroadcastConsoleToOps, shouldControlVehicles, shouldDismountUnderwater, shouldEscapePowderSnow, shouldReceiveFeedback, shouldRender, shouldRender, shouldRenderName, shouldSave, shouldSetPositionOnLoad, shouldSpawnSprintingParticles, shouldTrackOutput, slowMovement, spawnSprintingParticles, squaredDistanceTo, squaredDistanceTo, squaredDistanceTo, startRiding, startRiding, stopRiding, streamPassengersAndSelf, streamSelfAndPassengers, teleport, teleport, tickInVoid, tickPortal, tickPortalCooldown, tickRiding, toNbtList, toNbtList, toString, tryCheckBlockCollision, unsetRemoved, updateEventHandler, updateKilledAdvancementCriterion, updateMovementInFluid, updatePassengerForDismount, updatePassengerPosition, updatePassengerPosition, updatePosition, updatePositionAndAngles, updateSupportingBlockPos, updateSwimming, updateTrackedHeadRotation, updateTrackedPosition, updateTrackedPositionAndAngles, updateVelocity, updateWaterState, writeNbt

    从类继承的方法 java.lang.Object

    clone, finalize, getClass, notify, notifyAll, wait, wait, wait

    从接口继承的方法 net.minecraft.server.command.CommandOutput

    cannotBeSilenced

    从接口继承的方法 net.minecraft.scoreboard.ScoreHolder

    getStyledDisplayName
  • 构造器详细资料

    • ToxinEntity

      public ToxinEntity(net.minecraft.entity.EntityType<? extends net.minecraft.entity.projectile.ProjectileEntity> entityType, net.minecraft.world.World world)
      构建毒素实体
    • ToxinEntity

      public ToxinEntity(net.minecraft.world.World world, net.minecraft.entity.mob.MobEntity owner)
      构建毒素实体
  • 方法详细资料

    • initDataTracker

      protected void initDataTracker()
      指定者:
      initDataTracker 在类中 net.minecraft.entity.Entity
    • tick

      public void tick()
      每刻计算
      覆盖:
      tick 在类中 net.minecraft.entity.projectile.ProjectileEntity
    • onEntityHit

      protected void onEntityHit(net.minecraft.util.hit.EntityHitResult entityHitResult)
      如果命中实体
      覆盖:
      onEntityHit 在类中 net.minecraft.entity.projectile.ProjectileEntity
    • onBlockHit

      protected void onBlockHit(net.minecraft.util.hit.BlockHitResult blockHitResult)
      如果命中方块
      覆盖:
      onBlockHit 在类中 net.minecraft.entity.projectile.ProjectileEntity
    • onSpawnPacket

      public void onSpawnPacket(net.minecraft.network.packet.s2c.play.EntitySpawnS2CPacket packet)
      如果命中生成包
      覆盖:
      onSpawnPacket 在类中 net.minecraft.entity.projectile.ProjectileEntity