类 WeavingWebSpiderEntity

java.lang.Object
net.minecraft.entity.Entity
net.minecraft.entity.LivingEntity
net.minecraft.entity.mob.MobEntity
net.minecraft.entity.mob.PathAwareEntity
net.minecraft.entity.mob.HostileEntity
net.minecraft.entity.mob.SpiderEntity
pers.saikel0rado1iu.spontaneousreplace.cobwebbed.entity.mob.VariantsSpiderEntity
pers.saikel0rado1iu.spontaneousreplace.cobwebbed.entity.mob.WeavingWebSpiderEntity
所有已实现的接口:
net.minecraft.entity.Attackable, net.minecraft.entity.mob.Monster, net.minecraft.entity.Targeter, net.minecraft.scoreboard.ScoreHolder, net.minecraft.server.command.CommandOutput, net.minecraft.util.Nameable, net.minecraft.world.entity.EntityLike

public class WeavingWebSpiderEntity extends VariantsSpiderEntity

织网蜘蛛实体

织网蜘蛛的基础实体属性,逻辑控制
从以下版本开始:
1.0.0
  • 嵌套类概要

    从类继承的嵌套类/接口 pers.saikel0rado1iu.spontaneousreplace.cobwebbed.entity.mob.VariantsSpiderEntity

    VariantsSpiderEntity.AttackGoal, VariantsSpiderEntity.SpiderRevengeGoal, VariantsSpiderEntity.TargetGoal<T extends net.minecraft.entity.LivingEntity>

    从类继承的嵌套类/接口 net.minecraft.entity.mob.SpiderEntity

    net.minecraft.entity.mob.SpiderEntity.SpiderData

    从类继承的嵌套类/接口 net.minecraft.entity.LivingEntity

    net.minecraft.entity.LivingEntity.FallSounds

    从类继承的嵌套类/接口 net.minecraft.entity.Entity

    net.minecraft.entity.Entity.MoveEffect, net.minecraft.entity.Entity.PositionUpdater, net.minecraft.entity.Entity.RemovalReason
  • 字段概要

    字段
    修饰符和类型
    字段
    说明
    protected boolean
     
    static final String
     
    static final float
     
    static final int
     
    static final int
     
    static final int
     
    protected int
     
    protected int
     
    protected int
     
    final net.minecraft.entity.AnimationState
     

    从类继承的字段 net.minecraft.entity.mob.PathAwareEntity

    DEFAULT_PATHFINDING_FAVOR

    从类继承的字段 net.minecraft.entity.mob.MobEntity

    ambientSoundChance, armorDropChances, BASE_ENCHANTED_ARMOR_CHANCE, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, BASE_SPAWN_EQUIPMENT_CHANCE, DEFAULT_CAN_PICKUP_LOOT_CHANCE, DEFAULT_DROP_CHANCE, experiencePoints, field_35039, field_38932, goalSelector, handDropChances, jumpControl, LEASH_KEY, lookControl, MINIMUM_DROPPED_XP_PER_EQUIPMENT, moveControl, navigation, targetSelector

    从类继承的字段 net.minecraft.entity.LivingEntity

    activeItemStack, attackingPlayer, BABY_SCALE_FACTOR, bodyTrackingIncrements, bodyYaw, brain, dead, DEATH_TICKS, deathTime, defaultMaxHealth, despawnCounter, EQUIPMENT_SLOT_ID, field_30063, field_30067, field_30069, field_30070, field_30072, field_30074, field_30075, field_6215, forwardSpeed, GLOWING_FLAG, GRAVITY, handSwinging, handSwingProgress, handSwingTicks, headTrackingIncrements, headYaw, hurtTime, itemUseTimeLeft, jumping, lastAttackedTicks, lastDamageTaken, lastHandSwingProgress, limbAnimator, LIVING_FLAGS, lookDirection, maxHurtTime, OFF_HAND_ACTIVE_FLAG, playerHitTimer, preferredHand, prevBodyYaw, prevHeadYaw, prevLookDirection, prevStepBobbingAmount, randomLargeSeed, randomSmallSeed, riptideTicks, roll, scoreAmount, serverHeadYaw, serverPitch, serverX, serverY, serverYaw, serverZ, sidewaysSpeed, SLEEPING_DIMENSIONS, stepBobbingAmount, stuckArrowTimer, stuckStingerTimer, upwardSpeed, USING_ITEM_FLAG, USING_RIPTIDE_FLAG

    从类继承的字段 net.minecraft.entity.Entity

    age, collidedSoftly, dataTracker, DEFAULT_FRICTION, DEFAULT_MIN_FREEZE_DAMAGE_TICKS, DEFAULT_PORTAL_COOLDOWN, distanceTraveled, FALL_FLYING_FLAG_INDEX, fallDistance, field_29991, field_44870, field_44871, field_44872, firstUpdate, FLAGS, fluidHeight, FREEZING_DAMAGE_INTERVAL, GLOWING_FLAG_INDEX, groundCollision, horizontalCollision, horizontalSpeed, ID_KEY, ignoreCameraFrustum, inNetherPortal, inPowderSnow, intersectionChecked, lastNetherPortalPosition, lastRenderX, lastRenderY, lastRenderZ, MAX_COMMAND_TAGS, MAX_RIDING_COOLDOWN, MIN_RISING_BUBBLE_COLUMN_SPEED, movementMultiplier, netherPortalTime, noClip, ON_FIRE_FLAG_INDEX, PASSENGERS_KEY, POSE, prevHorizontalSpeed, prevPitch, prevX, prevY, prevYaw, prevZ, random, ridingCooldown, speed, submergedInWater, supportingBlockPos, timeUntilRegen, touchingWater, uuid, UUID_KEY, uuidString, velocityDirty, velocityModified, verticalCollision, wasInPowderSnow, wasOnFire

    从接口继承的字段 net.minecraft.server.command.CommandOutput

    DUMMY

    从接口继承的字段 net.minecraft.entity.mob.Monster

    NORMAL_MONSTER_XP, SMALL_MONSTER_XP, STRONG_MONSTER_XP, STRONGER_MONSTER_XP, WITHER_XP, ZERO_XP

    从接口继承的字段 net.minecraft.scoreboard.ScoreHolder

    WILDCARD, WILDCARD_NAME
  • 构造器概要

    构造器
    构造器
    说明
    WeavingWebSpiderEntity(net.minecraft.entity.EntityType<? extends net.minecraft.entity.mob.SpiderEntity> entityType, net.minecraft.world.World world)
     
  • 方法概要

    修饰符和类型
    方法
    说明
    protected net.minecraft.entity.ai.pathing.EntityNavigation
    createNavigation(net.minecraft.world.World world)
    创建实体导航,如果没有覆盖此方法,该实体的移动则会出现问题
    static net.minecraft.entity.attribute.DefaultAttributeContainer.Builder
    设置实体数据
    void
    handleStatus(byte status)
    设置筑网动画
    protected void
    重新分配目标逻辑
    void
    readNbt(net.minecraft.nbt.NbtCompound nbt)
    读取剩余蛛网数量
    void
    设置生物动画
    int
    获取织网动画时间属性
    net.minecraft.nbt.NbtCompound
    writeNbt(net.minecraft.nbt.NbtCompound nbt)
    写入剩余蛛网数量

    从类继承的方法 net.minecraft.entity.mob.SpiderEntity

    canHaveStatusEffect, getActiveEyeHeight, getAmbientSound, getDeathSound, getGroup, getHurtSound, getPassengerAttachmentPos, getUnscaledRidingOffset, initDataTracker, isClimbing, isClimbingWall, playStepSound, setClimbingWall, slowMovement

    从类继承的方法 net.minecraft.entity.mob.HostileEntity

    canSpawnIgnoreLightLevel, canSpawnInDark, createHostileAttributes, getFallSounds, getPathfindingFavor, getProjectileType, getSoundCategory, getSplashSound, getSwimSound, isAngryAt, isDisallowedInPeaceful, isSpawnDark, shouldDropLoot, shouldDropXp, tickMovement, updateDespawnCounter

    从类继承的方法 net.minecraft.entity.mob.PathAwareEntity

    getFollowLeashSpeed, getPathfindingFavor, isNavigating, isPanicking, shouldFollowLeash, updateForLeashLength, updateLeash

    从类继承的方法 net.minecraft.entity.mob.MobEntity

    attachLeash, baseTick, canBeLeashedBy, canEquip, canGather, canImmediatelyDespawn, canMobSpawn, canMoveVoluntarily, cannotDespawn, canPickupItem, canPickUpLoot, canTarget, canUseRangedWeapon, checkDespawn, clearGoals, clearGoalsAndTasks, clearPositionTarget, convertTo, createBodyControl, createMobAttributes, detachLeash, dropEquipment, dropLoot, enchantEquipment, enchantMainHandItem, equipLootStack, equipStack, getArmorItems, getAttackBox, getControllingPassenger, getDropChance, getEquipmentForSlot, getEquippedStack, getHandItems, getHoldingEntity, getItemPickUpRangeExpander, getJumpControl, getLimitPerChunk, getLookControl, getLootTable, getLootTableId, getLootTableSeed, getMainArm, getMaxHeadRotation, getMaxLookPitchChange, getMaxLookYawChange, getMinAmbientSoundDelay, getMoveControl, getNavigation, getPathfindingPenalty, getPickBlockStack, getPositionTarget, getPositionTargetRange, getSafeFallDistance, getTarget, getVisibilityCache, getXpToDrop, hasPositionTarget, initEquipment, interact, interactMob, isAffectedByDaylight, isAiDisabled, isAttacking, isInAttackRange, isInWalkTargetRange, isInWalkTargetRange, isLeashed, isLeftHanded, isPersistent, lookAtEntity, loot, mobTick, movesIndependently, onEatingGrass, onFinishPathfinding, onPlayerSpawnedChild, onStartPathfinding, playAmbientSound, playHurtSound, playSpawnEffects, prefersNewDamageableItem, prefersNewEquipment, readCustomDataFromNbt, removeFromDimension, sendAiDebugData, setAiDisabled, setAttacking, setBaby, setCanPickUpLoot, setEquipmentDropChance, setForwardSpeed, setHoldingEntityId, setLeftHanded, setMovementSpeed, setPathfindingPenalty, setPersistent, setPositionTarget, setSidewaysSpeed, setTarget, setUpwardSpeed, spawnsTooManyForEachTry, startRiding, swimUpward, tickNewAi, tryEquip, turnHead, updateDropChances, updateEnchantments, updateGoalControls, writeCustomDataToNbt

    从类继承的方法 net.minecraft.entity.LivingEntity

    addPowderSnowSlowIfNeeded, addSoulSpeedBoostIfNeeded, addStatusEffect, addStatusEffect, animateDamage, applyArmorToDamage, applyDamage, applyFluidMovingSpeed, applyMovementEffects, applyMovementInput, areItemsDifferent, attackLivingEntity, blockedByShield, canBreatheInWater, canFreeze, canHit, canSee, canTakeDamage, canTarget, canUsePortals, canWalkOnFluid, clearActiveItem, clearPotionSwirls, clearSleepingPosition, clearStatusEffects, computeFallDamage, consumeItem, containsOnlyAmbientEffects, createBrainProfile, createLivingAttributes, damage, damageArmor, damageHelmet, damageShield, deserializeBrain, disableExperienceDropping, disablesShield, displaySoulSpeedEffects, drop, dropInventory, dropXp, eatFood, endCombat, enterCombat, fall, getAbsorptionAmount, getActiveHand, getActiveItem, getActiveStatusEffects, getArmor, getArmorVisibility, getAttackDistanceScalingFactor, getAttacker, getAttacking, getAttributeBaseValue, getAttributeBaseValue, getAttributeInstance, getAttributes, getAttributeValue, getAttributeValue, getBaseMovementSpeedMultiplier, getBodyYaw, getBoundingBox, getBrain, getClimbingPos, getControlledMovementInput, getDamageTiltYaw, getDamageTracker, getDespawnCounter, getDimensions, getDrinkSound, getEatSound, getEyeHeight, getHandSwingProgress, getHeadYaw, getHealth, getHitbox, getItemUseTime, getItemUseTimeLeft, getJumpBoostVelocityModifier, getJumpVelocity, getLastAttackedTime, getLastAttacker, getLastAttackTime, getLeaningPitch, getLerpTargetPitch, getLerpTargetX, getLerpTargetY, getLerpTargetYaw, getLerpTargetZ, getMainHandStack, getMaxAbsorption, getMaxHealth, getMaxRelativeHeadRotation, getMovementSpeed, getNextAirOnLand, getNextAirUnderwater, getOffGroundSpeed, getOffHandStack, getPassengerRidingPos, getPoses, getPreferredEquipmentSlot, getPrimeAdversary, getRandom, getRecentDamageSource, getRidingOffset, getRoll, getSaddledSpeed, getScaleFactor, getSleepingDirection, getSleepingPosition, getSoundPitch, getSoundVolume, getStackInHand, getStackReference, getStatusEffect, getStatusEffects, getStepHeight, getStingerCount, getStuckArrowCount, getVelocityMultiplier, getVisibilityBoundingBox, getYaw, hasNoDrag, hasStackEquipped, hasStatusEffect, heal, hurtByWater, isAffectedBySplashPotions, isAlive, isArmorSlot, isBaby, isBlocking, isDead, isExperienceDroppingDisabled, isFallFlying, isGlowing, isHolding, isHolding, isHoldingOntoLadder, isImmobile, isInsideWall, isInSwimmingPose, isMobOrPlayer, isOnSoulSpeedBlock, isPartOfGame, isPushable, isSleeping, isTarget, isUndead, isUsingItem, isUsingRiptide, jump, kill, knockback, knockDownwards, lookAt, markEffectsDirty, method_52539, modifyAppliedDamage, onAttacking, onDamaged, onDeath, onEquipStack, onKilledBy, onSpawnPacket, onStatusEffectApplied, onStatusEffectRemoved, onStatusEffectUpgraded, onTrackedDataSet, playBlockFallSound, positionInPortal, positionInPortal, processEquippedStack, pushAway, pushAwayFrom, remove, removePowderSnowSlow, removeSoulSpeedBoost, removeStatusEffect, removeStatusEffectInternal, sendEffectToControllingPlayer, sendEquipmentBreakStatus, sendPickup, sendToolBreakStatus, setAbsorptionAmount, setAbsorptionAmountUnclamped, setAttacker, setAttacking, setBodyYaw, setCurrentHand, setDespawnCounter, setHeadYaw, setHealth, setJumping, setLivingFlag, setNearbySongPlaying, setNoDrag, setSleepingPosition, setSprinting, setStackInHand, setStatusEffect, setStingerCount, setStuckArrowCount, shouldAlwaysDropXp, shouldDisplaySoulSpeedEffects, shouldRemoveSoulSpeedBoost, shouldRenderName, shouldSwimInFluids, sleep, spawnConsumptionEffects, stopRiding, stopUsingItem, swingHand, swingHand, takeKnockback, takeShieldHit, teleport, tickControlled, tickCramming, tickHandSwing, tickInVoid, tickItemStackUsage, tickRiding, tickRiptide, tickStatusEffects, tiltScreen, travel, triggerItemPickedUpByEntityCriteria, updateLimbs, updateLimbs, updatePostDeath, updatePotionVisibility, updateTrackedHeadRotation, updateTrackedPositionAndAngles, wakeUp, wouldNotSuffocateInPose

    从类继承的方法 net.minecraft.entity.Entity

    addAirTravelEffects, addCommandTag, addFlapEffects, addPassenger, addVelocity, addVelocity, adjustMovementForCollisions, adjustMovementForPiston, adjustMovementForSneaking, applyDamageEffects, applyMirror, applyRotation, attemptTickInVoid, bypassesLandingEffects, bypassesSteppingEffects, calculateBoundingBox, calculateDimensions, calculateNextStepSoundDistance, canAddPassenger, canAvoidTraps, canBeHitByProjectile, canBeSpectated, canExplosionDestroyBlock, canModifyAt, canSprintAsVehicle, canStartRiding, changeLookDirection, checkBlockCollision, collidesWith, collidesWithStateAtPos, copyFrom, copyPositionAndRotation, couldAcceptPassenger, createSpawnPacket, detach, discard, dismountVehicle, distanceTo, doesNotCollide, doesRenderOnFire, dropItem, dropItem, dropStack, dropStack, emitGameEvent, emitGameEvent, entityDataRequiresOperator, equals, extinguish, extinguishWithSound, getAir, getBlockPos, getBlockStateAtPos, getBlockX, getBlockY, getBlockZ, getBodyY, getBoundingBox, getBrightnessAtEyes, getBurningDuration, getCameraPosVec, getChunkPos, getClientCameraPosVec, getCommandSource, getCommandTags, getControllingVehicle, getCustomName, getDamageSources, getDataTracker, getDefaultName, getDefaultPortalCooldown, getDisplayName, getEffectiveExplosionResistance, getEntityWorld, getEyeHeight, getEyePos, getEyeY, getFireTicks, getFirstPassenger, getFlag, getFluidHeight, getFreezingScale, getFrozenTicks, getHandPosOffset, getHeight, getHighSpeedSplashSound, getHorizontalFacing, getHoverEvent, getId, getItemsEquipped, getJumpVelocityMultiplier, getLandingBlockState, getLandingPos, getLeashOffset, getLeashOffset, getLeashPos, getLerpedPos, getMaxAir, getMaxNetherPortalTime, getMinFreezeDamageTicks, getMoveEffect, getMovementDirection, getName, getNameForScoreboard, getNameLabelHeight, getOppositeRotationVector, getOppositeRotationVector, getParticleX, getParticleZ, getPassengerDismountOffset, getPassengerList, getPassengersDeep, getPermissionLevel, getPistonBehavior, getPitch, getPitch, getPlayerPassengers, getPortalCooldown, getPortalRect, getPos, getPose, getPosWithYOffset, getRandomBodyY, getRemovalReason, getRenderDistanceMultiplier, getRootVehicle, getRotationClient, getRotationVec, getRotationVecClient, getRotationVector, getRotationVector, getSavedEntityId, getScoreboardTeam, getServer, getStandingEyeHeight, getSteppingBlockState, getSteppingPos, getStepSoundPos, getSwimHeight, getSyncedPos, getTargetingMargin, getTeamColorValue, getTeleportTarget, getTrackedPosition, getType, getUuid, getUuidAsString, getVehicle, getVelocity, getVelocityAffectingPos, getWidth, getWorld, getX, getY, getYaw, getZ, handleAttack, hasCollidedSoftly, hasControllingPassenger, hasCustomName, hashCode, hasNoGravity, hasPassenger, hasPassenger, hasPassengerDeep, hasPassengers, hasPermissionLevel, hasPlayerRider, hasPortalCooldown, hasVehicle, interactAt, isAttackable, isCollidable, isConnectedThroughVehicle, isCrawling, isCustomNameVisible, isDescending, isFireImmune, isFlappingWings, isFrozen, isGlowingLocal, isImmuneToExplosion, isInFluid, isInLava, isInPose, isInRange, isInRange, isInsideWaterOrBubbleColumn, isInSneakingPose, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableTo, isLiving, isLogicalSideForUpdatingMovement, isOnFire, isOnGround, isOnRail, isPartOf, isPlayer, isPushedByFluids, isRegionUnloaded, isRemoved, isSilent, isSneaking, isSneaky, isSpectator, isSprinting, isSubmergedIn, isSubmergedInWater, isSupportedBy, isSwimming, isTeammate, isTeamPlayer, isTouchingWater, isTouchingWaterOrRain, isWet, lerpPosAndRotation, limitFallDistance, move, moveToWorld, occludeVibrationSignals, offsetX, offsetZ, onBlockCollision, onBubbleColumnCollision, onBubbleColumnSurfaceCollision, onDataTrackerUpdate, onKilledOther, onLanding, onPassengerLookAround, onPlayerCollision, onRemoved, onStartedTrackingBy, onStoppedTrackingBy, onStruckByLightning, onSwimmingStart, playCombinationStepSounds, playExtinguishSound, playSecondaryStepSound, playSound, playSoundIfNotSilent, playSwimSound, playSwimSound, populateCrashReport, pushOutOfBlocks, raycast, refreshPosition, refreshPositionAfterTeleport, refreshPositionAfterTeleport, refreshPositionAndAngles, refreshPositionAndAngles, reinitDimensions, removeAllPassengers, removeCommandTag, removePassenger, requestTeleport, requestTeleportAndDismount, requestTeleportOffset, resetPortalCooldown, resetPosition, saveNbt, saveSelfNbt, scheduleVelocityUpdate, sendMessage, setAir, setBoundingBox, setChangeListener, setCustomName, setCustomNameVisible, setFireTicks, setFlag, setFrozenTicks, setGlowing, setId, setInNetherPortal, setInPowderSnow, setInvisible, setInvulnerable, setNoGravity, setOnFire, setOnFireFor, setOnFireFromLava, setOnGround, setOnGround, setPitch, setPortalCooldown, setPos, setPose, setPosition, setPosition, setRemoved, setRenderDistanceMultiplier, setRotation, setSilent, setSneaking, setStepHeight, setSwimming, setUuid, setVelocity, setVelocity, setVelocityClient, setWorld, setYaw, shouldBroadcastConsoleToOps, shouldControlVehicles, shouldDismountUnderwater, shouldEscapePowderSnow, shouldReceiveFeedback, shouldRender, shouldRender, shouldSave, shouldSetPositionOnLoad, shouldSpawnSprintingParticles, shouldTrackOutput, spawnSprintingParticles, squaredDistanceTo, squaredDistanceTo, squaredDistanceTo, startRiding, streamPassengersAndSelf, streamSelfAndPassengers, teleport, teleport, tickPortal, tickPortalCooldown, toNbtList, toNbtList, toString, tryCheckBlockCollision, unsetRemoved, updateEventHandler, updateKilledAdvancementCriterion, updateMovementInFluid, updatePassengerForDismount, updatePassengerPosition, updatePassengerPosition, updatePosition, updatePositionAndAngles, updateSupportingBlockPos, updateSwimming, updateTrackedPosition, updateVelocity, updateWaterState

    从类继承的方法 java.lang.Object

    clone, finalize, getClass, notify, notifyAll, wait, wait, wait

    从接口继承的方法 net.minecraft.server.command.CommandOutput

    cannotBeSilenced

    从接口继承的方法 net.minecraft.scoreboard.ScoreHolder

    getStyledDisplayName
  • 字段详细资料

    • ID

      public static final String ID
      另请参阅:
    • TARGET_RANGE

      public static final float TARGET_RANGE
      另请参阅:
    • WEAVE_TIME

      public static final int WEAVE_TIME
    • WEAVE_INTERVAL

      public static final int WEAVE_INTERVAL
    • WEAVE_COUNT

      public static final int WEAVE_COUNT
      另请参阅:
    • weavingAnimationState

      public final net.minecraft.entity.AnimationState weavingAnimationState
    • weaveInterval

      protected int weaveInterval
    • weaveWebCount

      protected int weaveWebCount
    • canPlayWeave

      protected boolean canPlayWeave
    • weaveAnimeTime

      protected int weaveAnimeTime
  • 构造器详细资料

    • WeavingWebSpiderEntity

      public WeavingWebSpiderEntity(net.minecraft.entity.EntityType<? extends net.minecraft.entity.mob.SpiderEntity> entityType, net.minecraft.world.World world)
  • 方法详细资料

    • createSpiderAttributes

      public static net.minecraft.entity.attribute.DefaultAttributeContainer.Builder createSpiderAttributes()
      设置实体数据
    • weaveAnimeTime

      public int weaveAnimeTime()
      获取织网动画时间属性
      返回:
      织网动画时间
    • tick

      public void tick()
      设置生物动画
      覆盖:
      tick 在类中 VariantsSpiderEntity
    • initGoals

      protected void initGoals()
      重新分配目标逻辑
      覆盖:
      initGoals 在类中 VariantsSpiderEntity
    • createNavigation

      protected net.minecraft.entity.ai.pathing.EntityNavigation createNavigation(net.minecraft.world.World world)
      创建实体导航,如果没有覆盖此方法,该实体的移动则会出现问题
      覆盖:
      createNavigation 在类中 net.minecraft.entity.mob.SpiderEntity
    • handleStatus

      public void handleStatus(byte status)
      设置筑网动画
      覆盖:
      handleStatus 在类中 VariantsSpiderEntity
      参数:
      status - 状态
    • writeNbt

      public net.minecraft.nbt.NbtCompound writeNbt(net.minecraft.nbt.NbtCompound nbt)
      写入剩余蛛网数量
      覆盖:
      writeNbt 在类中 net.minecraft.entity.Entity
    • readNbt

      public void readNbt(net.minecraft.nbt.NbtCompound nbt)
      读取剩余蛛网数量
      覆盖:
      readNbt 在类中 net.minecraft.entity.Entity