java.lang.Object
net.minecraft.entity.Entity
net.minecraft.entity.projectile.ProjectileEntity
net.minecraft.entity.projectile.thrown.ThrownEntity
net.minecraft.entity.projectile.thrown.ThrownItemEntity
pers.saikel0rado1iu.spontaneousreplace.entity.projectile.StoneballEntity
所有已实现的接口:
net.fabricmc.fabric.api.attachment.v1.AttachmentTarget, net.minecraft.entity.FlyingItemEntity, net.minecraft.entity.Ownable, net.minecraft.scoreboard.ScoreHolder, net.minecraft.server.command.CommandOutput, net.minecraft.util.Nameable, net.minecraft.world.entity.EntityLike

public class StoneballEntity extends net.minecraft.entity.projectile.thrown.ThrownItemEntity

石弹实体

石弹实体
从以下版本开始:
1.0.0
  • 嵌套类概要

    从类继承的嵌套类/接口 net.minecraft.entity.Entity

    net.minecraft.entity.Entity.MoveEffect, net.minecraft.entity.Entity.PositionUpdater, net.minecraft.entity.Entity.RemovalReason
  • 字段概要

    字段
    修饰符和类型
    字段
    说明
    protected int
     
    protected net.minecraft.util.math.Vec3d
     

    从类继承的字段 net.minecraft.entity.Entity

    age, collidedSoftly, dataTracker, DEFAULT_FRICTION, DEFAULT_MIN_FREEZE_DAMAGE_TICKS, DEFAULT_PORTAL_COOLDOWN, distanceTraveled, FALL_FLYING_FLAG_INDEX, fallDistance, field_29991, field_44870, field_44871, field_44872, firstUpdate, FLAGS, fluidHeight, FREEZING_DAMAGE_INTERVAL, GLOWING_FLAG_INDEX, groundCollision, horizontalCollision, horizontalSpeed, ID_KEY, ignoreCameraFrustum, inNetherPortal, inPowderSnow, intersectionChecked, lastNetherPortalPosition, lastRenderX, lastRenderY, lastRenderZ, MAX_COMMAND_TAGS, MAX_RIDING_COOLDOWN, MIN_RISING_BUBBLE_COLUMN_SPEED, movementMultiplier, netherPortalTime, noClip, ON_FIRE_FLAG_INDEX, PASSENGERS_KEY, POSE, prevHorizontalSpeed, prevPitch, prevX, prevY, prevYaw, prevZ, random, ridingCooldown, speed, submergedInWater, supportingBlockPos, timeUntilRegen, touchingWater, uuid, UUID_KEY, uuidString, velocityDirty, velocityModified, verticalCollision, wasInPowderSnow, wasOnFire

    从接口继承的字段 net.fabricmc.fabric.api.attachment.v1.AttachmentTarget

    NBT_ATTACHMENT_KEY

    从接口继承的字段 net.minecraft.server.command.CommandOutput

    DUMMY

    从接口继承的字段 net.minecraft.scoreboard.ScoreHolder

    WILDCARD, WILDCARD_NAME
  • 构造器概要

    构造器
    构造器
    说明
    StoneballEntity(net.minecraft.entity.EntityType<? extends StoneballEntity> entityType, net.minecraft.world.World world)
     
    StoneballEntity(net.minecraft.world.World world, double x, double y, double z)
     
    StoneballEntity(net.minecraft.world.World world, net.minecraft.entity.LivingEntity owner)
     
  • 方法概要

    修饰符和类型
    方法
    说明
    protected net.minecraft.item.Item
    获取默认物品
    void
    handleStatus(byte status)
    句柄状态
    protected void
    onCollision(net.minecraft.util.hit.HitResult hitResult)
    在碰撞时
    protected void
    onEntityHit(net.minecraft.util.hit.EntityHitResult entityHitResult)
    在击中实体时的操作
    void
    setPunchLevel(int level, net.minecraft.util.math.Vec3d speed)
    设置"冲击"等级

    从类继承的方法 net.minecraft.entity.projectile.thrown.ThrownItemEntity

    getItem, getStack, initDataTracker, readCustomDataFromNbt, setItem, writeCustomDataToNbt

    从类继承的方法 net.minecraft.entity.projectile.thrown.ThrownEntity

    getGravity, shouldRender, tick

    从类继承的方法 net.minecraft.entity.projectile.ProjectileEntity

    canBreakBlocks, canHit, canModifyAt, copyFrom, createSpawnPacket, getEffectCause, getOwner, isOwner, onBlockHit, onSpawnPacket, setOwner, setVelocity, setVelocity, setVelocityClient, updateRotation, updateRotation

    从类继承的方法 net.minecraft.entity.Entity

    addAirTravelEffects, addCommandTag, addFlapEffects, addPassenger, addVelocity, addVelocity, adjustMovementForCollisions, adjustMovementForPiston, adjustMovementForSneaking, animateDamage, applyDamageEffects, applyMirror, applyRotation, attemptTickInVoid, baseTick, bypassesLandingEffects, bypassesSteppingEffects, calculateBoundingBox, calculateDimensions, calculateNextStepSoundDistance, canAddPassenger, canAvoidTraps, canBeHitByProjectile, canBeSpectated, canExplosionDestroyBlock, canFreeze, canHit, canMoveVoluntarily, canSprintAsVehicle, canStartRiding, canUsePortals, changeLookDirection, checkBlockCollision, checkDespawn, collidesWith, collidesWithStateAtPos, copyPositionAndRotation, couldAcceptPassenger, damage, detach, discard, dismountVehicle, distanceTo, doesNotCollide, doesRenderOnFire, dropItem, dropItem, dropStack, dropStack, emitGameEvent, emitGameEvent, entityDataRequiresOperator, equals, equipStack, extinguish, extinguishWithSound, fall, getAir, getArmorItems, getBlockPos, getBlockStateAtPos, getBlockX, getBlockY, getBlockZ, getBodyY, getBodyYaw, getBoundingBox, getBrightnessAtEyes, getBurningDuration, getCameraPosVec, getChunkPos, getClientCameraPosVec, getCommandSource, getCommandTags, getControllingPassenger, getControllingVehicle, getCustomName, getDamageSources, getDataTracker, getDefaultName, getDefaultPortalCooldown, getDimensions, getDisplayName, getEffectiveExplosionResistance, getEntityWorld, getEyeHeight, getEyeHeight, getEyePos, getEyeY, getFireTicks, getFirstPassenger, getFlag, getFluidHeight, getFreezingScale, getFrozenTicks, getHandItems, getHandPosOffset, getHeadYaw, getHeight, getHighSpeedSplashSound, getHorizontalFacing, getHoverEvent, getId, getItemsEquipped, getJumpVelocityMultiplier, getLandingBlockState, getLandingPos, getLeashOffset, getLeashOffset, getLeashPos, getLerpedPos, getLerpTargetPitch, getLerpTargetX, getLerpTargetY, getLerpTargetYaw, getLerpTargetZ, getMaxAir, getMaxNetherPortalTime, getMinFreezeDamageTicks, getMoveEffect, getMovementDirection, getName, getNameForScoreboard, getNameLabelHeight, getOppositeRotationVector, getOppositeRotationVector, getParticleX, getParticleZ, getPassengerAttachmentPos, getPassengerDismountOffset, getPassengerList, getPassengerRidingPos, getPassengersDeep, getPermissionLevel, getPickBlockStack, getPistonBehavior, getPitch, getPitch, getPlayerPassengers, getPortalCooldown, getPortalRect, getPos, getPose, getPosWithYOffset, getRandomBodyY, getRemovalReason, getRenderDistanceMultiplier, getRidingOffset, getRootVehicle, getRotationClient, getRotationVec, getRotationVecClient, getRotationVector, getRotationVector, getSafeFallDistance, getSavedEntityId, getScoreboardTeam, getServer, getSoundCategory, getSplashSound, getStackReference, getStandingEyeHeight, getStepHeight, getSteppingBlockState, getSteppingPos, getStepSoundPos, getSwimHeight, getSwimSound, getSyncedPos, getTargetingMargin, getTeamColorValue, getTeleportTarget, getTrackedPosition, getType, getUnscaledRidingOffset, getUuid, getUuidAsString, getVehicle, getVelocity, getVelocityAffectingPos, getVelocityMultiplier, getVisibilityBoundingBox, getWidth, getWorld, getX, getY, getYaw, getYaw, getZ, handleAttack, handleFallDamage, hasCollidedSoftly, hasControllingPassenger, hasCustomName, hashCode, hasNoGravity, hasPassenger, hasPassenger, hasPassengerDeep, hasPassengers, hasPermissionLevel, hasPlayerRider, hasPortalCooldown, hasVehicle, interact, interactAt, isAlive, isAttackable, isCollidable, isConnectedThroughVehicle, isCrawling, isCustomNameVisible, isDescending, isFireImmune, isFlappingWings, isFrozen, isGlowing, isGlowingLocal, isImmuneToExplosion, isInFluid, isInLava, isInPose, isInRange, isInRange, isInsideWall, isInsideWaterOrBubbleColumn, isInSneakingPose, isInSwimmingPose, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableTo, isLiving, isLogicalSideForUpdatingMovement, isOnFire, isOnGround, isOnRail, isPartOf, isPlayer, isPushable, isPushedByFluids, isRegionUnloaded, isRemoved, isSilent, isSneaking, isSneaky, isSpectator, isSprinting, isSubmergedIn, isSubmergedInWater, isSupportedBy, isSwimming, isTeammate, isTeamPlayer, isTouchingWater, isTouchingWaterOrRain, isWet, kill, lerpPosAndRotation, limitFallDistance, lookAt, move, moveToWorld, occludeVibrationSignals, offsetX, offsetZ, onBlockCollision, onBubbleColumnCollision, onBubbleColumnSurfaceCollision, onDamaged, onDataTrackerUpdate, onKilledOther, onLanding, onPassengerLookAround, onPlayerCollision, onRemoved, onStartedTrackingBy, onStoppedTrackingBy, onStruckByLightning, onSwimmingStart, onTrackedDataSet, playCombinationStepSounds, playExtinguishSound, playSecondaryStepSound, playSound, playSoundIfNotSilent, playStepSound, playSwimSound, playSwimSound, populateCrashReport, positionInPortal, pushAwayFrom, pushOutOfBlocks, raycast, readNbt, refreshPosition, refreshPositionAfterTeleport, refreshPositionAfterTeleport, refreshPositionAndAngles, refreshPositionAndAngles, reinitDimensions, remove, removeAllPassengers, removeCommandTag, removeFromDimension, removePassenger, requestTeleport, requestTeleportAndDismount, requestTeleportOffset, resetPortalCooldown, resetPosition, saveNbt, saveSelfNbt, scheduleVelocityUpdate, sendMessage, setAir, setBodyYaw, setBoundingBox, setChangeListener, setCustomName, setCustomNameVisible, setFireTicks, setFlag, setFrozenTicks, setGlowing, setHeadYaw, setId, setInNetherPortal, setInPowderSnow, setInvisible, setInvulnerable, setNoGravity, setOnFire, setOnFireFor, setOnFireFromLava, setOnGround, setOnGround, setPitch, setPortalCooldown, setPos, setPose, setPosition, setPosition, setRemoved, setRenderDistanceMultiplier, setRotation, setSilent, setSneaking, setSprinting, setStepHeight, setSwimming, setUuid, setVelocity, setVelocity, setWorld, setYaw, shouldBroadcastConsoleToOps, shouldControlVehicles, shouldDismountUnderwater, shouldEscapePowderSnow, shouldReceiveFeedback, shouldRender, shouldRenderName, shouldSave, shouldSetPositionOnLoad, shouldSpawnSprintingParticles, shouldTrackOutput, slowMovement, spawnSprintingParticles, squaredDistanceTo, squaredDistanceTo, squaredDistanceTo, startRiding, startRiding, stopRiding, streamPassengersAndSelf, streamSelfAndPassengers, teleport, teleport, tickInVoid, tickPortal, tickPortalCooldown, tickRiding, toNbtList, toNbtList, toString, tryCheckBlockCollision, unsetRemoved, updateEventHandler, updateKilledAdvancementCriterion, updateMovementInFluid, updatePassengerForDismount, updatePassengerPosition, updatePassengerPosition, updatePosition, updatePositionAndAngles, updateSupportingBlockPos, updateSwimming, updateTrackedHeadRotation, updateTrackedPosition, updateTrackedPositionAndAngles, updateVelocity, updateWaterState, writeNbt

    从类继承的方法 java.lang.Object

    clone, finalize, getClass, notify, notifyAll, wait, wait, wait

    从接口继承的方法 net.fabricmc.fabric.api.attachment.v1.AttachmentTarget

    getAttached, getAttachedOrCreate, getAttachedOrCreate, getAttachedOrElse, getAttachedOrGet, getAttachedOrSet, getAttachedOrThrow, hasAttached, modifyAttached, removeAttached, setAttached

    从接口继承的方法 net.minecraft.server.command.CommandOutput

    cannotBeSilenced

    从接口继承的方法 net.minecraft.scoreboard.ScoreHolder

    getStyledDisplayName
  • 字段详细资料

    • punchLevel

      protected int punchLevel
    • velocity

      protected net.minecraft.util.math.Vec3d velocity
  • 构造器详细资料

    • StoneballEntity

      public StoneballEntity(net.minecraft.entity.EntityType<? extends StoneballEntity> entityType, net.minecraft.world.World world)
    • StoneballEntity

      public StoneballEntity(net.minecraft.world.World world, net.minecraft.entity.LivingEntity owner)
    • StoneballEntity

      public StoneballEntity(net.minecraft.world.World world, double x, double y, double z)
  • 方法详细资料

    • getDefaultItem

      protected net.minecraft.item.Item getDefaultItem()
      获取默认物品
      指定者:
      getDefaultItem 在类中 net.minecraft.entity.projectile.thrown.ThrownItemEntity
    • handleStatus

      public void handleStatus(byte status)
      句柄状态
      覆盖:
      handleStatus 在类中 net.minecraft.entity.Entity
    • onEntityHit

      protected void onEntityHit(net.minecraft.util.hit.EntityHitResult entityHitResult)
      在击中实体时的操作
      覆盖:
      onEntityHit 在类中 net.minecraft.entity.projectile.ProjectileEntity
    • onCollision

      protected void onCollision(net.minecraft.util.hit.HitResult hitResult)
      在碰撞时
      覆盖:
      onCollision 在类中 net.minecraft.entity.projectile.ProjectileEntity
    • setPunchLevel

      public void setPunchLevel(int level, net.minecraft.util.math.Vec3d speed)
      设置"冲击"等级