类 SteelArrowItem

java.lang.Object
net.minecraft.item.Item
net.minecraft.item.ArrowItem
pers.saikel0rado1iu.spontaneousreplace.item.SteelArrowItem
所有已实现的接口:
net.fabricmc.fabric.api.item.v1.FabricItem, net.minecraft.item.ItemConvertible, net.minecraft.resource.featuretoggle.ToggleableFeature

public class SteelArrowItem extends net.minecraft.item.ArrowItem

钢箭物品

一种超大威力以及超高精度的箭矢
从以下版本开始:
1.0.0
  • 嵌套类概要

    从类继承的嵌套类/接口 net.minecraft.item.Item

    net.minecraft.item.Item.Settings
  • 字段概要

    从类继承的字段 net.minecraft.item.Item

    ATTACK_DAMAGE_MODIFIER_ID, ATTACK_SPEED_MODIFIER_ID, BLOCK_ITEMS, DEFAULT_MAX_COUNT, DEFAULT_MAX_USE_TIME, ITEM_BAR_STEPS

    从接口继承的字段 net.minecraft.resource.featuretoggle.ToggleableFeature

    FEATURE_ENABLED_REGISTRY_KEYS
  • 构造器概要

    构造器
    构造器
    说明
    SteelArrowItem(net.minecraft.item.Item.Settings settings)
     
  • 方法概要

    修饰符和类型
    方法
    说明
    net.minecraft.entity.projectile.PersistentProjectileEntity
    createArrow(net.minecraft.world.World world, net.minecraft.item.ItemStack stack, net.minecraft.entity.LivingEntity shooter)
     

    从类继承的方法 net.minecraft.item.Item

    appendTooltip, asItem, byRawId, canBeNested, canMine, canRepair, damage, finishUsing, fromBlock, getAttributeModifiers, getDefaultStack, getDrinkSound, getEatSound, getEnchantability, getFoodComponent, getItemBarColor, getItemBarStep, getMaxCount, getMaxDamage, getMaxUseTime, getMiningSpeedMultiplier, getName, getName, getOrCreateTranslationKey, getRarity, getRawId, getRecipeRemainder, getRegistryEntry, getRequiredFeatures, getTooltipData, getTranslationKey, getTranslationKey, getUseAction, hasGlint, hasRecipeRemainder, inventoryTick, isDamageable, isEnchantable, isFireproof, isFood, isItemBarVisible, isNbtSynced, isNetworkSynced, isSuitableFor, isUsedOnRelease, onClicked, onCraft, onCraftByPlayer, onItemEntityDestroyed, onStackClicked, onStoppedUsing, postHit, postMine, postProcessNbt, raycast, toString, usageTick, use, useOnBlock, useOnEntity

    从类继承的方法 java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait

    从接口继承的方法 net.fabricmc.fabric.api.item.v1.FabricItem

    allowContinuingBlockBreaking, allowNbtUpdateAnimation, canBeEnchantedWith, getAttributeModifiers, getFoodComponent, getIntrinsicEnchantments, getRecipeRemainder, isSuitableFor

    从接口继承的方法 net.minecraft.resource.featuretoggle.ToggleableFeature

    isEnabled
  • 构造器详细资料

    • SteelArrowItem

      public SteelArrowItem(net.minecraft.item.Item.Settings settings)
  • 方法详细资料

    • createArrow

      public net.minecraft.entity.projectile.PersistentProjectileEntity createArrow(net.minecraft.world.World world, net.minecraft.item.ItemStack stack, net.minecraft.entity.LivingEntity shooter)
      覆盖:
      createArrow 在类中 net.minecraft.item.ArrowItem