类 StoneballEntity
java.lang.Object
net.minecraft.entity.Entity
net.minecraft.entity.projectile.ProjectileEntity
net.minecraft.entity.projectile.thrown.ThrownEntity
net.minecraft.entity.projectile.thrown.ThrownItemEntity
pers.saikel0rado1iu.spontaneousreplace.entity.projectile.StoneballEntity
- 所有已实现的接口:
net.fabricmc.fabric.api.attachment.v1.AttachmentTarget,net.minecraft.entity.data.DataTracked,net.minecraft.entity.FlyingItemEntity,net.minecraft.entity.Ownable,net.minecraft.scoreboard.ScoreHolder,net.minecraft.server.command.CommandOutput,net.minecraft.util.Nameable,net.minecraft.world.entity.EntityLike
public class StoneballEntity
extends net.minecraft.entity.projectile.thrown.ThrownItemEntity
石弹实体
石弹实体- 从以下版本开始:
- 1.0.0
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.entity.Entity
net.minecraft.entity.Entity.MoveEffect, net.minecraft.entity.Entity.PositionUpdater, net.minecraft.entity.Entity.RemovalReason -
字段概要
字段从类继承的字段 net.minecraft.entity.Entity
age, collidedSoftly, dataTracker, DEFAULT_FRICTION, DEFAULT_MIN_FREEZE_DAMAGE_TICKS, DEFAULT_PORTAL_COOLDOWN, distanceTraveled, FALL_FLYING_FLAG_INDEX, fallDistance, field_44870, field_44871, field_44872, field_49073, field_49791, firstUpdate, FLAGS, fluidHeight, FREEZING_DAMAGE_INTERVAL, GLOWING_FLAG_INDEX, groundCollision, horizontalCollision, horizontalSpeed, ID_KEY, ignoreCameraFrustum, inNetherPortal, inPowderSnow, intersectionChecked, lastNetherPortalPosition, lastRenderX, lastRenderY, lastRenderZ, MAX_COMMAND_TAGS, MAX_RIDING_COOLDOWN, MIN_RISING_BUBBLE_COLUMN_SPEED, movementMultiplier, netherPortalTime, noClip, ON_FIRE_FLAG_INDEX, PASSENGERS_KEY, POSE, prevHorizontalSpeed, prevPitch, prevX, prevY, prevYaw, prevZ, random, ridingCooldown, speed, submergedInWater, supportingBlockPos, timeUntilRegen, touchingWater, uuid, UUID_KEY, uuidString, velocityDirty, velocityModified, verticalCollision, wasInPowderSnow, wasOnFire从接口继承的字段 net.fabricmc.fabric.api.attachment.v1.AttachmentTarget
NBT_ATTACHMENT_KEY从接口继承的字段 net.minecraft.server.command.CommandOutput
DUMMY从接口继承的字段 net.minecraft.scoreboard.ScoreHolder
WILDCARD, WILDCARD_NAME -
构造器概要
构造器构造器说明StoneballEntity(net.minecraft.entity.EntityType<? extends StoneballEntity> entityType, net.minecraft.world.World world) StoneballEntity(net.minecraft.world.World world, double x, double y, double z) StoneballEntity(net.minecraft.world.World world, net.minecraft.entity.LivingEntity owner) -
方法概要
修饰符和类型方法说明protected net.minecraft.item.Item获取默认物品voidhandleStatus(byte status) 句柄状态protected voidonCollision(net.minecraft.util.hit.HitResult hitResult) 在碰撞时protected voidonEntityHit(net.minecraft.util.hit.EntityHitResult entityHitResult) 在击中实体时的操作voidsetPunchLevel(int level, net.minecraft.util.math.Vec3d speed) 设置"冲击"等级从类继承的方法 net.minecraft.entity.projectile.thrown.ThrownItemEntity
getStack, initDataTracker, readCustomDataFromNbt, setItem, writeCustomDataToNbt从类继承的方法 net.minecraft.entity.projectile.thrown.ThrownEntity
getGravity, shouldRender, tick从类继承的方法 net.minecraft.entity.projectile.ProjectileEntity
calculateVelocity, canBreakBlocks, canHit, canHit, canModifyAt, copyFrom, createSpawnPacket, deflect, getEffectCause, getOwner, getTargetingMargin, hitOrDeflect, isOwner, onBlockHit, onDeflected, onSpawnPacket, setOwner, setVelocity, setVelocity, setVelocityClient, updateRotation, updateRotation从类继承的方法 net.minecraft.entity.Entity
addAirTravelEffects, addCommandTag, addFlapEffects, addPassenger, addVelocity, addVelocity, adjustMovementForCollisions, adjustMovementForPiston, adjustMovementForSneaking, animateDamage, applyDamageEffects, applyGravity, applyMirror, applyRotation, attemptTickInVoid, baseTick, bypassesLandingEffects, bypassesSteppingEffects, calculateBoundingBox, calculateDimensions, calculateNextStepSoundDistance, canAddPassenger, canAvoidTraps, canBeHitByProjectile, canBeSpectated, canExplosionDestroyBlock, canFreeze, canMoveVoluntarily, canSprintAsVehicle, canStartRiding, canUsePortals, changeLookDirection, checkBlockCollision, checkDespawn, collidesWith, collidesWithStateAtPos, copyPositionAndRotation, couldAcceptPassenger, damage, detach, discard, dismountVehicle, distanceTo, doesNotCollide, doesRenderOnFire, dropItem, dropItem, dropStack, dropStack, emitGameEvent, emitGameEvent, entityDataRequiresOperator, equals, extinguish, extinguishWithSound, fall, getAir, getAttachments, getBlockPos, getBlockStateAtPos, getBlockX, getBlockY, getBlockZ, getBodyY, getBodyYaw, getBoundingBox, getBrightnessAtEyes, getBurningDuration, getCameraPosVec, getChunkPos, getClientCameraPosVec, getCommandSource, getCommandTags, getControllingPassenger, getControllingVehicle, getCustomName, getDamageSources, getDataTracker, getDefaultName, getDefaultPortalCooldown, getDimensions, getDisplayName, getEffectiveExplosionResistance, getEntityWorld, getEyeHeight, getEyePos, getEyeY, getFacing, getFinalGravity, getFireTicks, getFirstPassenger, getFlag, getFluidHeight, getFreezingScale, getFrozenTicks, getHandPosOffset, getHeadYaw, getHeight, getHighSpeedSplashSound, getHorizontalFacing, getHoverEvent, getId, getJumpVelocityMultiplier, getLandingBlockState, getLandingPos, getLeashOffset, getLeashOffset, getLeashPos, getLerpedPos, getLerpTargetPitch, getLerpTargetX, getLerpTargetY, getLerpTargetYaw, getLerpTargetZ, getMaxAir, getMaxNetherPortalTime, getMinFreezeDamageTicks, getMoveEffect, getMovementDirection, getName, getNameForScoreboard, getOppositeRotationVector, getOppositeRotationVector, getParticleX, getParticleZ, getPassengerAttachmentPos, getPassengerAttachmentPos, getPassengerDismountOffset, getPassengerList, getPassengerNearestTo, getPassengerRidingPos, getPassengersDeep, getPermissionLevel, getPickBlockStack, getPistonBehavior, getPitch, getPitch, getPlayerPassengers, getPortalCooldown, getPortalRect, getPos, getPose, getPosWithYOffset, getProjectileDeflection, getRandomBodyY, getRegistryManager, getRemovalReason, getRenderDistanceMultiplier, getRootVehicle, getRotationClient, getRotationVec, getRotationVecClient, getRotationVector, getRotationVector, getSafeFallDistance, getSavedEntityId, getScoreboardTeam, getServer, getSoundCategory, getSplashSound, getStackReference, getStandingEyeHeight, getStepHeight, getSteppingBlockState, getSteppingPos, getStepSoundPos, getSwimHeight, getSwimSound, getSyncedPos, getTeamColorValue, getTeleportTarget, getTrackedPosition, getType, getUuid, getUuidAsString, getVehicle, getVehicleAttachmentPos, getVelocity, getVelocityAffectingPos, getVelocityMultiplier, getVisibilityBoundingBox, getWidth, getWorld, getX, getY, getYaw, getYaw, getZ, handleAttack, handleFallDamage, hasCollidedSoftly, hasControllingPassenger, hasCustomName, hashCode, hasNoGravity, hasPassenger, hasPassenger, hasPassengerDeep, hasPassengers, hasPermissionLevel, hasPlayerRider, hasPortalCooldown, hasVehicle, interact, interactAt, isAlive, isAttackable, isCollidable, isConnectedThroughVehicle, isCrawling, isCustomNameVisible, isDescending, isFireImmune, isFlappingWings, isFrozen, isGlowing, isGlowingLocal, isImmuneToExplosion, isInFluid, isInLava, isInPose, isInRange, isInRange, isInsideWall, isInsideWaterOrBubbleColumn, isInSneakingPose, isInSwimmingPose, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableTo, isLiving, isLogicalSideForUpdatingMovement, isOnFire, isOnGround, isOnRail, isPartOf, isPlayer, isPushable, isPushedByFluids, isRegionUnloaded, isRemoved, isSilent, isSneaking, isSneaky, isSpectator, isSprinting, isSubmergedIn, isSubmergedInWater, isSupportedBy, isSwimming, isTeammate, isTeamPlayer, isTouchingWater, isTouchingWaterOrRain, isWet, kill, lerpPosAndRotation, limitFallDistance, lookAt, move, moveToWorld, occludeVibrationSignals, offsetX, offsetZ, onBlockCollision, onBubbleColumnCollision, onBubbleColumnSurfaceCollision, onDamaged, onDataTrackerUpdate, onExplodedBy, onKilledOther, onLanding, onPassengerLookAround, onPlayerCollision, onRemoved, onStartedTrackingBy, onStoppedTrackingBy, onStruckByLightning, onSwimmingStart, onTrackedDataSet, playCombinationStepSounds, playExtinguishSound, playSecondaryStepSound, playSound, playSoundIfNotSilent, playStepSound, playSwimSound, playSwimSound, populateCrashReport, positionInPortal, pushAwayFrom, pushOutOfBlocks, raycast, readNbt, refreshPosition, refreshPositionAfterTeleport, refreshPositionAfterTeleport, refreshPositionAndAngles, refreshPositionAndAngles, reinitDimensions, remove, removeAllPassengers, removeCommandTag, removeFromDimension, removePassenger, requestTeleport, requestTeleportAndDismount, requestTeleportOffset, resetPortalCooldown, resetPosition, saveNbt, saveSelfNbt, scheduleVelocityUpdate, sendMessage, setAir, setBodyYaw, setBoundingBox, setChangeListener, setCustomName, setCustomNameVisible, setFireTicks, setFlag, setFrozenTicks, setGlowing, setHeadYaw, setId, setInNetherPortal, setInPowderSnow, setInvisible, setInvulnerable, setNoGravity, setOnFire, setOnFireFor, setOnFireForTicks, setOnFireFromLava, setOnGround, setOnGround, setPitch, setPortalCooldown, setPos, setPose, setPosition, setPosition, setRemoved, setRenderDistanceMultiplier, setRotation, setSilent, setSneaking, setSprinting, setSwimming, setUuid, setVelocity, setVelocity, setWorld, setYaw, shouldBroadcastConsoleToOps, shouldControlVehicles, shouldDismountUnderwater, shouldEscapePowderSnow, shouldReceiveFeedback, shouldRender, shouldRenderName, shouldSave, shouldSetPositionOnLoad, shouldSpawnSprintingParticles, shouldTrackOutput, slowMovement, spawnSprintingParticles, squaredDistanceTo, squaredDistanceTo, squaredDistanceTo, startRiding, startRiding, stopRiding, streamPassengersAndSelf, streamSelfAndPassengers, teleport, teleport, tickInVoid, tickPortal, tickPortalCooldown, tickRiding, toNbtList, toNbtList, toString, tryCheckBlockCollision, unsetRemoved, updateEventHandler, updateKilledAdvancementCriterion, updateMovementInFluid, updatePassengerForDismount, updatePassengerPosition, updatePassengerPosition, updatePosition, updatePositionAndAngles, updateSupportingBlockPos, updateSwimming, updateTrackedHeadRotation, updateTrackedPosition, updateTrackedPositionAndAngles, updateVelocity, updateWaterState, writeNbt从接口继承的方法 net.fabricmc.fabric.api.attachment.v1.AttachmentTarget
getAttached, getAttachedOrCreate, getAttachedOrCreate, getAttachedOrElse, getAttachedOrGet, getAttachedOrSet, getAttachedOrThrow, hasAttached, modifyAttached, removeAttached, setAttached从接口继承的方法 net.minecraft.server.command.CommandOutput
cannotBeSilenced从接口继承的方法 net.minecraft.scoreboard.ScoreHolder
getStyledDisplayName
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字段详细资料
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punchLevel
protected int punchLevel -
velocity
protected net.minecraft.util.math.Vec3d velocity
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构造器详细资料
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StoneballEntity
public StoneballEntity(net.minecraft.entity.EntityType<? extends StoneballEntity> entityType, net.minecraft.world.World world) -
StoneballEntity
public StoneballEntity(net.minecraft.world.World world, net.minecraft.entity.LivingEntity owner) -
StoneballEntity
public StoneballEntity(net.minecraft.world.World world, double x, double y, double z)
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方法详细资料
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getDefaultItem
protected net.minecraft.item.Item getDefaultItem()获取默认物品- 指定者:
getDefaultItem在类中net.minecraft.entity.projectile.thrown.ThrownItemEntity
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handleStatus
public void handleStatus(byte status) 句柄状态- 覆盖:
handleStatus在类中net.minecraft.entity.Entity
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onEntityHit
protected void onEntityHit(net.minecraft.util.hit.EntityHitResult entityHitResult) 在击中实体时的操作- 覆盖:
onEntityHit在类中net.minecraft.entity.projectile.ProjectileEntity
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onCollision
protected void onCollision(net.minecraft.util.hit.HitResult hitResult) 在碰撞时- 覆盖:
onCollision在类中net.minecraft.entity.projectile.ProjectileEntity
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setPunchLevel
public void setPunchLevel(int level, net.minecraft.util.math.Vec3d speed) 设置"冲击"等级
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