类 StoneballItem

java.lang.Object
net.minecraft.item.Item
pers.saikel0rado1iu.spontaneousreplace.item.StoneballItem
所有已实现的接口:
net.fabricmc.fabric.api.item.v1.FabricItem, net.minecraft.item.ItemConvertible, net.minecraft.item.ProjectileItem, net.minecraft.resource.featuretoggle.ToggleableFeature

public class StoneballItem extends net.minecraft.item.Item implements net.minecraft.item.ProjectileItem

石弹物品

一种新型的特殊抛掷物品
从以下版本开始:
1.0.0
  • 嵌套类概要

    从类继承的嵌套类/接口 net.minecraft.item.Item

    net.minecraft.item.Item.Settings, net.minecraft.item.Item.TooltipContext

    从接口继承的嵌套类/接口 net.minecraft.item.ProjectileItem

    net.minecraft.item.ProjectileItem.PositionFunction, net.minecraft.item.ProjectileItem.Settings
  • 字段概要

    从类继承的字段 net.minecraft.item.Item

    ATTACK_DAMAGE_MODIFIER_ID, ATTACK_SPEED_MODIFIER_ID, BLOCK_ITEMS, DEFAULT_MAX_COUNT, ITEM_BAR_STEPS, MAX_MAX_COUNT

    从接口继承的字段 net.minecraft.resource.featuretoggle.ToggleableFeature

    FEATURE_ENABLED_REGISTRY_KEYS
  • 构造器概要

    构造器
    构造器
    说明
    StoneballItem(net.minecraft.item.Item.Settings settings)
     
  • 方法概要

    修饰符和类型
    方法
    说明
    net.minecraft.entity.projectile.ProjectileEntity
    createEntity(net.minecraft.world.World world, net.minecraft.util.math.Position pos, net.minecraft.item.ItemStack stack, net.minecraft.util.math.Direction direction)
     
    net.minecraft.util.TypedActionResult<net.minecraft.item.ItemStack>
    use(net.minecraft.world.World world, net.minecraft.entity.player.PlayerEntity user, net.minecraft.util.Hand hand)
     

    从类继承的方法 net.minecraft.item.Item

    appendTooltip, asItem, byRawId, canBeNested, canMine, canRepair, finishUsing, fromBlock, getAttributeModifiers, getBonusAttackDamage, getBreakSound, getComponents, getDefaultStack, getDrinkSound, getEatSound, getEnchantability, getItemBarColor, getItemBarStep, getMaxCount, getMaxUseTime, getMiningSpeed, getName, getName, getOrCreateTranslationKey, getRawId, getRecipeRemainder, getRegistryEntry, getRequiredFeatures, getTooltipData, getTranslationKey, getTranslationKey, getUseAction, hasGlint, hasRecipeRemainder, inventoryTick, isCorrectForDrops, isEnchantable, isItemBarVisible, isNetworkSynced, isUsedOnRelease, onClicked, onCraft, onCraftByPlayer, onItemEntityDestroyed, onStackClicked, onStoppedUsing, postHit, postMine, postProcessComponents, raycast, toString, usageTick, useOnBlock, useOnEntity

    从类继承的方法 java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait

    从接口继承的方法 net.fabricmc.fabric.api.item.v1.FabricItem

    allowComponentsUpdateAnimation, allowContinuingBlockBreaking, canBeEnchantedWith, getAttributeModifiers, getRecipeRemainder

    从接口继承的方法 net.minecraft.item.ProjectileItem

    getProjectileSettings, initializeProjectile

    从接口继承的方法 net.minecraft.resource.featuretoggle.ToggleableFeature

    isEnabled
  • 构造器详细资料

    • StoneballItem

      public StoneballItem(net.minecraft.item.Item.Settings settings)
  • 方法详细资料

    • use

      public net.minecraft.util.TypedActionResult<net.minecraft.item.ItemStack> use(net.minecraft.world.World world, net.minecraft.entity.player.PlayerEntity user, net.minecraft.util.Hand hand)
      覆盖:
      use 在类中 net.minecraft.item.Item
    • createEntity

      public net.minecraft.entity.projectile.ProjectileEntity createEntity(net.minecraft.world.World world, net.minecraft.util.math.Position pos, net.minecraft.item.ItemStack stack, net.minecraft.util.math.Direction direction)
      指定者:
      createEntity 在接口中 net.minecraft.item.ProjectileItem