Server-Side Waystones
Polymer-based server sided Waystone mod, with Geyser and vanilla client support.
Server-Side Waystones
Server-Side Waystones (sswaystones)
Polymer-based server sided Waystone mod, with Geyser and vanilla client support. (inspired by the now-archived Wraith Waystones Polymer Port)

Features
- Server-side Waystone blocks that allow you to teleport long distances and across dimensions. - Feature-full GUIs for both Bedrock and Java players, using forms and chest GUIs respectively. - Waystones can have up to 32 character long names and can be set to "global" to allow for anybody on the server to use them. - The mod works on both servers and singleplayer worlds, and all storage data is held in the world itself.
Recipes
*Recipe for the Waystone*

(Stone Bricks and Stone Brick Wall can be replaced with several other brick variants to get their respective waystone)
*Recipe for the Portable Waystone*

Configuration
The file is saved in `config/sswaystones.json`, and can be edited either manually or by commands. - `/sswaystones config set [key] [value]` (sets a configuration option) - `/sswaystones config get [key]` (gets the value of a configuration option) - `/sswaystones config help` (lists all configuration options) - `/sswaystones config reload` (loads configuration from disk) - `/sswaystones config save` (saves configuration to disk)
Permissions
- `sswaystones.manager`: Allows the player to edit and steal *all* waystones. (requires op by default) - `sswaystones.create.place`: Allows the player to create waystones. (enabled by default) - `sswaystones.create.global`: Allows the player to create global waystones. (enabled by default) - `sswaystones.create.team`: Allows the player to create team-available waystones. (enabled by default) - `sswaystones.create.server`: Allows the player to create and break "server-owned" waystones. (requires op by default)