Class StarPlayer
java.lang.Object
me.gamercoder215.starcosmetics.api.player.StarPlayer
Represents a player used by StarCosmetics to manage their configuration.
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidaddSelection(@NotNull SoundEventSelection s) Adds an event selection to this player.voidaddSelections(@NotNull Iterable<SoundEventSelection> it) Adds an iterable of SoundEventSelections to this player.voidaddSelections(@NotNull SoundEventSelection... selections) Adds an array of SoundEventSelections to this player.voidRemoves all event selections from this player.voidPerforms the specified emote.@NotNull FileConfigurationFetches the Main FileConfiguration of this StarPlayer.@NotNull FileFetches the File thatgetConfig()is stored in.@NotNull FileFetches the Folder this player's configuration files are stored in.@NotNull StringGets the message that will be displayed on the player's armor stand above their head.@NotNull StringgetName()Fetches the player's name.@NotNull OfflinePlayerFetches the OfflinePlayer used to construct this StarPlayer.@Nullable CosmeticLocation<?>getSelectedCosmetic(@Nullable Class<? extends Cosmetic> clazz) Fetches the selected cosmetic.@Nullable CosmeticLocation<?>getSelectedTrail(@NotNull TrailType type) Fetches the selected trail cosmetic.intFetches the limit of sound event selections this player can have.<T> TgetSetting(@NotNull PlayerSetting<T> s) Fetches the setting's value.<T> TgetSetting(@NotNull PlayerSetting<T> setting, T def) Fetches the setting's value.@NotNull List<SoundEventSelection>Fetches a list of entries that this player has for sound events.@Nullable PetFetches the Pet this player has active.@NotNull UUIDFetches the player's UUID.booleanhasCompleted(@NotNull Completion c) Whether or not the player has completed the specified completion.booleanhasSelectedCosmetic(@Nullable Class<? extends Cosmetic> clazz) Whether this StarPlayer has a selected cosmetic for this class.booleanGets if the current player is emoting.booleanisOnline()Utility method to check whether a player is online.voidremoveSelection(@NotNull Class<? extends Event> clazz) Removes an event selection from this player.voidremoveSelection(@NotNull SoundEventSelection selection) Removes an event selection from this player.voidremoveSelection(@NotNull Sound s) Removes an event selection from this player.voidsave()Saves all of this StarPlayer's configuration.voidsendNotification(@Nullable String message) Sends a Notification to this StarPlayer.voidsetCompleted(@NotNull Completion c) Sets the completion of the specified completion to true.voidsetCompleted(@NotNull Completion c, boolean b) Sets the completion of the specified completion to the specified value.voidsetHologramMessage(@Nullable String message) Sets the message that will be displayed on the player's armor stand above their head.voidsetSelectedCosmetic(@NotNull Class<? extends Cosmetic> clazz, @Nullable CosmeticLocation<?> loc) Sets the selected cosmetic.voidsetSelectedTrail(@NotNull TrailType type, @Nullable CosmeticLocation<?> cosmetic) Sets the selected Trail Cosmetic for the specified Trail Type.voidsetSelectionLimit(int limit) Sets the limit of sound event selections this player can have.<T> TsetSetting(@NotNull PlayerSetting<T> setting, T value) Sets the specified setting to the specified value.voidtick()Ticks this StarPlayer, running any necessary tasks (i.e.
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Constructor Details
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StarPlayer
Constructs a new StarPlayer.- Parameters:
player- OfflinePlayer to use
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Method Details
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getPlayer
Fetches the OfflinePlayer used to construct this StarPlayer.- Returns:
- OfflinePlayer used
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getName
Fetches the player's name.- Returns:
- Player Name
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isOnline
public boolean isOnline()Utility method to check whether a player is online.- Returns:
- true if the player is online, false otherwise
- See Also:
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getUniqueId
Fetches the player's UUID.- Returns:
- Player UUID
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getFolder
Fetches the Folder this player's configuration files are stored in.- Returns:
- Player's Data Folder
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getConfig
Fetches the Main FileConfiguration of this StarPlayer.- Returns:
- Main FileConfiguration Instance
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getConfigFile
Fetches the File thatgetConfig()is stored in.- Returns:
- Main Configuration File
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hasCompleted
Whether or not the player has completed the specified completion.- Parameters:
c- The completion to check.- Returns:
- true if completed, false otherwise
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setCompleted
Sets the completion of the specified completion to the specified value.- Parameters:
c- The completion to set.b- The value to set the completion to.
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sendNotification
Sends a Notification to this StarPlayer.- Parameters:
message- Message to Send
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setCompleted
Sets the completion of the specified completion to true.- Parameters:
c- The completion to set.
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getSetting
Fetches the setting's value.- Type Parameters:
T- The type of the setting.- Parameters:
s- The setting to check.- Returns:
- Setting Value, or default value if not found
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getSetting
Fetches the setting's value.- Type Parameters:
T- The type of the setting.- Parameters:
setting- The setting to check.def- The default value to return if the setting is not set.- Returns:
- Setting Value, or default value if not found
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setSetting
Sets the specified setting to the specified value.- Type Parameters:
T- Setting Type- Parameters:
setting- The setting to set.value- The value to set the setting to.- Returns:
- value set
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getSelectedCosmetic
@Nullable public @Nullable CosmeticLocation<?> getSelectedCosmetic(@Nullable @Nullable Class<? extends Cosmetic> clazz) Fetches the selected cosmetic.- Parameters:
clazz- The class of the cosmetic to fetch.- Returns:
- Selected Cosmetic for this Cosmetic Class
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tick
public void tick()Ticks this StarPlayer, running any necessary tasks (i.e. particle shapes) every tick. Ran asynchronously and is thread safe. -
hasSelectedCosmetic
Whether this StarPlayer has a selected cosmetic for this class.- Parameters:
clazz- The class of the cosmetic to set.- Returns:
- true if selected, false otherwise
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getSelectedTrail
Fetches the selected trail cosmetic.- Parameters:
type-TrailTypeto use- Returns:
- Selected Cosmetic for this Trail Type
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setSelectedTrail
public void setSelectedTrail(@NotNull @NotNull TrailType type, @Nullable @Nullable CosmeticLocation<?> cosmetic) Sets the selected Trail Cosmetic for the specified Trail Type.- Parameters:
type- Trail Type to usecosmetic- The cosmetic to set.
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setSelectedCosmetic
public void setSelectedCosmetic(@NotNull @NotNull Class<? extends Cosmetic> clazz, @Nullable @Nullable CosmeticLocation<?> loc) Sets the selected cosmetic.- Parameters:
clazz- The class of the cosmetic to set.loc- The location to set the cosmetic to.
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getSoundSelections
Fetches a list of entries that this player has for sound events.- Returns:
- List of Sound Event Entries
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addSelection
Adds an event selection to this player.- Parameters:
s- Selection to Add- Throws:
IllegalArgumentException- if added selections exceed limit or does not match owner
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addSelections
public void addSelections(@NotNull @NotNull Iterable<SoundEventSelection> it) throws IllegalArgumentException Adds an iterable of SoundEventSelections to this player.- Parameters:
it- Iterable of SoundEventSelections to add- Throws:
IllegalArgumentException- if added selections exceed limit or does not match owner
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addSelections
public void addSelections(@NotNull @NotNull SoundEventSelection... selections) throws IllegalArgumentException Adds an array of SoundEventSelections to this player.- Parameters:
selections- Array of SoundEventSelections to add- Throws:
IllegalArgumentException- if added selections exceed limit or does not match owner
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removeSelection
Removes an event selection from this player.- Parameters:
selection- Selection to Remove
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removeSelection
Removes an event selection from this player.- Parameters:
clazz- Class of the selection's event to remove
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removeSelection
Removes an event selection from this player.- Parameters:
s- Sound to remove
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clearEventSelections
public void clearEventSelections()Removes all event selections from this player. -
getSelectionLimit
public int getSelectionLimit()Fetches the limit of sound event selections this player can have.- Returns:
SoundEventSelectionLimit
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setSelectionLimit
Sets the limit of sound event selections this player can have.- Parameters:
limit- Limit to set- Throws:
IllegalArgumentException- if limit is less than 0 or bigger than 35
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getSpawnedPet
Fetches the Pet this player has active.- Returns:
- Pet Spawned, or null if not spawned
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getHologramMessage
Gets the message that will be displayed on the player's armor stand above their head.- Returns:
- Message to Display, or an empty string if not set
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setHologramMessage
Sets the message that will be displayed on the player's armor stand above their head. If the inputted message is null, the message will be set to an empty string.- Parameters:
message- Message to set
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emote
Performs the specified emote.- Parameters:
emote- Emote to perform
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isEmoting
public boolean isEmoting()Gets if the current player is emoting.- Returns:
- true if emoting, false otherwise
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save
public void save()Saves all of this StarPlayer's configuration.
Methods that edit the configuration automatically save the configuration, so an additional call is not necessary.
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