[NI] = Not Implemented | [NF] = Not Finished
Things labeled with these may or may not be included in dev build

[NF] = Not Finished

Changes made since last dev build/full release:

Fixed zombie nitwit sleeves being straight
Fixed bottom of cat feet being miscolored
Centered beef and spider eyes
Spider eyes given longer optic nerve
Tripwire hook's wood bits given unique texture
Sheep remodeled with snout and ears, texture given tail and other more minor changes (wip)
All seeds given new textures with borders
Chain model extends slightly out of block so it won't cut off at parts of the chain
Gave hopper bottom texture, side hopper texture now looks much better
Bookshelf top and bottom now has unique texture
Added pigman easter egg (spawns when pigs are struck by lightning)
Vine model extends slightly out of block so it doesn't have a hard cut at block edge
Tweaked chainmail leggings (check on it in game)
Removed top bit on pant legs for all leggings to make more sense
Added more hue shifting to yellow candles
Made composter side tile better vertically
Edited top of crimson, warped and jungle door's front/back texture
Tweaked bedrock to fix very minor grid-like tiling issues
Warped trapdoor's model changed to match detail level of bamboo, cherry and jungle trapdoors
Fixed cow ears and horns being unaligned with each other
Made cow head slightly wider
light blue dye posterized
Added better items for double tall plants
Fixed chest minecart being slightly too far forward showing extra latch on back
Changed block icon item models (waxed copper, infested stone) to cut down on textures used
Fixed villager hat brim being in wrong place
Fixed wither arms being offcenter
Tweaked textures of enchanted and lectern books and fixed z-fighting issues with cem models
Fixed end crystal bedrock base being outdated, top and bottom has bedrock in a ring around the central bedrock
Added numerous pumpkin face variants (wip)
Trimmed bottom corners off of entity fire textures
Added double sandstone (+red) slab block
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Fixed lilac, peony, tall grass and large fern lacking item models
Fixed bamboo sign item and particle not being updated
Fixed z-fighting with lanterns and chains
Fixed brown cow nostrils
changed pigman easter egg to piglin model and name tag easter egg (check)
added colored sheep skins
updated waxed copper stairs and slabs items
Made wolf snout slightly wider
due to lack of custom colors mod in modern versions, yellow sheep color has been reverted to vanilla color to match wool color
end sky changed to solid purple
Changed shading of bamboo fences, fence gates, doors and trapdoors
vine texture changed to 16x32
changed the way shears are held
made swords, pickaxes and shovel's shading make sense when held in 3rd person
finished peony, tall grass and large fern items

Known Issues/Not Done:
vines need a new item texture since block texture is now 32x
not tested on 1.20.2 or optifine yet
fence gate textures are for 1.20.2, does not work on 1.20.1
ebe chests insides are broken

Notes:
melon variants pushed off