S.O.M

[STORY OF MINECRAFT] Makes things more vibrant&lore-accurate.

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S.O.M

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> # Trailer



> # Description > ### ᛜ

_"Makes Things more Vibrant, lore-accurate, and Artistically Consistent"._

_(The purpose of this pack is to make the game more asteticaly consistent and have the vibe of if minecraft updated but kept the same cartoonishly vibrent style it had in -ALPHA-)._

This Resourcepack makes the grass and foliage colormap more vibrant to better match the very vibrant water and resemble the ALPHA & BETA Minecraft colors.

A lot of the item textures are more artistically consistent with Minecraft's art style, more square, and the textures match what they're supposed to represent better.

Some 3D items are now 2D sprites to be more consistent with the items that are already 2D.

All the food has animations when eaten, only works on 1.21.4+.

The UIs are reworked to all be unique a couple of them won't work without /OptiGUI Mod.

The effect icons are changed.

Many of the mob textures are changed either to be more lore accurate, consistent, or simply to look _"better in my opinion, of course"._ Some have emissive textures that didn't before w/ETF&EMF Mods.

Furnace, Torch, XP Bottle, Eye of Ender, and Crying Obsidian are animated.

Cactuses "Cacti" have Arms, Dripstone, Mushrooms, & the Mace are 3D.

Leaf blocks are Dungeons style bushy.

There's some special clouds you might see every once in awhile.

All the blocks that canonically should glow are now emmisive w/Continuity Mod.

The Ominous blocks, items, and effects are retextured with white eyes to resemble HIM.

All the weapons, tools, and armor have unique textures & shapes from each other instead of all being the same just with different colors.

- _If you don't like certain features get the Respackopts Mod [https://modrinth.com/mod/respackopts] I made some things togglable. If theres any other things you think I should make togglable tell me on Github [https://github.com/STEVE-IDK/Issues/issues] and chances are there's an alt texture for something you don't like in the alternate stuff folder in the assets folder of the pack._


Gallery

> # Gallery What the pack actually looks like, Shot with the Story Mode Clouds RP and Some Mods.

Forest

Birch Forest

Taiga

Dark Forest

Savana

Snowy Slopes

Desert

Plains

Dripstone Caves

Pale Garden

Deep Dark

Moon

Sun

Nether Wastes

Crimson Forest

Warped Forest

Bastion

Creeper Explosion

Mineshaft

Place

Ancient City

FarLands

Nether Portal

End Portal


> # Vanilla tweaks: %%MD0%% https://vanillatweaks.net/ for inspiring some of the textures and models.

%%MD0%% https://www.planetminecraft.com/member/chillyuse/ for heavly inspiring the netherrack block family textures.

%%MD0%% https://www.planetminecraft.com/member/saplistic for inspiring the torch Animations.

%%MD0%% https://ewanhowell.com/ for a lot of very useful tools that helped me very much in the making of this resourcepack, and just in general.

%%MD0%% https://modrinth.com/user/KargoDiaz for inspiring the bright glowing stars.


> # Compatible Mods





Full List

> # Full List Of Compatible Mods












https://modrinth.com/mod/sword-blocking-mechanics



~~Missing Spawn Eggs~~



https://modrinth.com/mod/trade-cycling



https://modrinth.com/mod/itemswapper









https://modrinth.com/mod/xaeros-world-map


https://modrinth.com/mod/xaeros-minimap







https://modrinth.com/mod/language-reload




%%MD0%% Compatible, meaning this resourcepack has files within it that have my own textures and models that override and change things featured in these Mods to make them more Compatible and consistent with the style of this resourcepack, such as,

[Examples]

Friends&Foes| The Rascal Mob, The Wildfire Mob

Subtle Effects| The Water&Lava Splash Effects

Falling Leaves| Made the Spruce Leaf have its own texture "Just make sure the confier setting is above 0"

Cherished Worlds| Made the Star an unlit and lit Redstone torch

So things won't be inconsistent or out of place if you have these Mods installed and this resourcepack applied. You do [NOT] need any of these Mods for this resourcepack to work, but they are great Mods that I use often myself, that's why this resourcepack is compatible with them.


Recommended RPs

> # Recommended RPs

Resourcepacks I use along side this one.







Compatibility Add-ons

> # Compatibility Add-ons






Recommended Mods

> # Recommended Mods

Mods that kinda should just be in the game "IMO"


Dungeons and Taverns

Dungeons N Taverns

https://modrinth.com/mod/dungeons-and-taverns

DNT Stronghold

https://modrinth.com/mod/dungeons-and-taverns-stronghold-overhaul

DNT Ancient City

https://modrinth.com/mod/dungeons-and-taverns-ancient-city-overhaul

DNT Desert Temple

https://modrinth.com/mod/dungeons-and-taverns-desert-temple-overhaul

DNT Jungle Temple

https://modrinth.com/mod/dungeons-and-taverns-jungle-temple-overhaul

DNT Ocean Monument

https://modrinth.com/mod/dungeons-and-taverns-ocean-monument-overhaul

DNT Nether Fortress

https://modrinth.com/mod/dungeons-and-taverns-nether-fortress-overhaul

~~DNT End Castle~~

https://modrinth.com/mod/dungeons-and-taverns-end-castle-standalone

DNT Pillager Outpost

https://modrinth.com/mod/dungeons-and-taverns-pillager-outpost-overhaul

DNT Woodland Mansion

https://modrinth.com/mod/dungeons-and-taverns-woodland-mansion-replacement

DNT Swamp Hut

https://modrinth.com/mod/dungeons-and-taverns-swamp-hut-overhaul

DNT Mineshaft

https://modrinth.com/mod/dungeons-and-taverns-mineshaft-overhaul













https://modrinth.com/datapack/blazeandcaves-advancements-pack


Satisfying Mods

> # Satisfying Mods Mods that overall make the experience of the game nicer in general.




























Useful Mods

> # Useful Mods Mods with useful features.









https://modrinth.com/mod/xaeros-world-map






Fun Mods

> # Fun Mods Mods that are simply just fun.





Essential Mods

> # Essential Mods Mods that are Essential for me at least I've never played without them










> # Dependencies > _Pretty much all of the resourcepack works perfectly fine without them but a couple features like the emissive textures, sky colors, and a couple of the UI's won't work properly without these mods_.








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