Subaquatic
Adds lots of ocean related things to 1.12.2! Including real ocean biomes, bug fixes, new mechanics, and more!
Subaquatic
A mod that adds lots of ocean-related content, and fixes some bugs!
Dependencies: Dependencies: (required) and %%MD1%% (required on client)
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Bug Fixes (as of this mod's latest version): - Bug Fixes (as of this mod's latest version): (Sprinting/falling on thin/small blocks uses the block below for the particles) - %%MD1%% (Walking on thin/small blocks produces sounds from the blocks below them) - %%MD2%% (Incorrect position of particles when using bone meal on grass block) - %%MD3%% (Water particles are not biome-affected) - %%MD4%% (Grass and mycelium don't decay underwater)
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Big Features (as of this mod's latest version): - All ocean biomes from Update Aquatic! - Bubble columns (works in ANY Material.WATER fluid!) - Chest boats, ender chest boats, ender chest minecarts, crafting table boats, crafting table minecarts, and furnace boats! - "Fish", cod, salmon, pufferfish, tropical fish entities! - Glow lichen - Hanging roots & rooted dirt (generates instead of dirt under all properly coded trees) - Kelp, seagrass, sea pickles, and coral generation! - Mud and mud bricks - New villager type: Marine Biologist (see source code for trades) - Froglights (currently only obtainable through marine biologist trades) - Realistic fishing (fishing reels in actual fish entities instead of fish items! note that this mod also adds an enchantment that counteracts this) - Serves a library mod for other mods to add their own custom ocean biomes! - Smooth blocks (smooth stone, smooth sandstone, smooth red sandstone, smooth quartz, and smooth lapis lazuli)
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Small Features (as of this mod's latest version): - Baby zombies burn in daylight - Beacon activation, deactivation, and ambient sounds - Bubble pop particle and sound - Bubble particles last longer - Bubble particles appear when chests are opened underwater, and appear during underwater explosions - C418 underwater ambient sounds and music - Cauldrons apply water physics to entities - Configurable biome blend radius size - Configurable biome water surface and fog colors - Faceless pumpkins from 1.13 (can be carved using shears) - Fish buckets (works with any Material.WATER bucket) - Gradual air replenishing mechanic from 1.13 - Items and xp orbs float on water - Levers emit redstone dust particles while powered - Pumpkins can be placed without a block below - Toggleable enchantment glints for potions, xp bottles, and dragon's breath - Translucent water bottles - Translucent xp orbs - Water particles (splashes, bubbles, etc) apply water biome colors, and respect modded fluid colors - Vanilla's mushroom blocks, stems, and hyphae are craftable and silk touch-able - Vanilla water buckets now use the forge bucket renderer to be consistent with modded buckets
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Planned Features (in order of priority): - More of the wild update's mangrove swamp content (frogs, tadpoles, etc) - Dolphins - Drowned - Tridents - Turtles - Shipwrecks - Buried treasure - Conduits - Phantoms - Banner map icons
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Using this mod alongside Aqua Acrobatics is highly recommended for the best experience!
If you're a modpack developer wanting to add this mod to a CurseForge exclusive modpack, use File Director.
AssetMover can cause missing textures in certain cases. If you experience this, install CensoredASM to fix it!
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This mod was originally made for the 1.12.2 Ocean Modjam hosted by the 1.12.2 Modding Coalition
##### This mod will not be ported