SulfurCubes+
Fabric mod extending sulfur cube mechanics for Minecraft 26.2 that Mojang will not add.
SulfurCubes+

<p align="center" style="text-align: center;"> <a href="https://github.com/fweigel-dev/SulfurCubesPlus"><img src="https://raw.githubusercontent.com/fweigel-dev/SulfurCubesPlus/refs/heads/main/README/github_icon_bg.png" alt="GitHub" style="margin: 5px 10px;"></a> <a href="https://modrinth.com/project/SulfurCubesPlus"><img src="https://raw.githubusercontent.com/fweigel-dev/SulfurCubesPlus/refs/heads/main/README/modrinth_icon_bg.png" alt="Modrinth" style="margin: 5px 10px;"></a> <a href="https://www.curseforge.com/minecraft/mc-mods/SulfurCubesPlus"><img src="https://raw.githubusercontent.com/fweigel-dev/SulfurCubesPlus/refs/heads/main/README/curseforge_icon_bg.png" alt="Curseforge" style="margin: 5px 10px;"></a> </p>
<div align="center" style="margin: 40px 0;"> <div> <h3 style="margin: 0 0 10px 0; font-size: 20px; font-weight: 700;">Supported Versions:</h3> <img width="165" height="84" alt="Minecraft 1.26.2" src="https://raw.githubusercontent.com/fweigel-dev/SulfurCubesPlus/refs/heads/main/README/26.2.png"/> </div> </div>
Features
TNT Cubes
As of 26.2 snapshot 5, Mojang added TNT support for sulfur cubes it to the game themselves. Good job Mojang! 🎉
The original feature for this mod was inspired by u/TheJoeFly (original post)
<img src="https://raw.githubusercontent.com/fweigel-dev/SulfurCubesPlus/refs/heads/main/README/tnt_inspiration.png" width="360" style="border-radius: 10px"/>
From v0.7.0 onward this mod uses the vanilla implementation. The only additions on top are: the fuse triggers on any direct hit, and the bigger the cube, the bigger the boom. A Sulfur Nuke is now possible. But how would you even get a cube that big?
<img src="https://raw.githubusercontent.com/fweigel-dev/SulfurCubesPlus/refs/heads/main/README/tnt_showcase.gif" width="600"/>
---
Light Cubes
Sulfur cubes that have absorbed a light-emitting block will now emit real light into the world like in Bedrock edition.
Compatible blocks: Glowstone · Sea Lantern · Crying Obsidian · Magma Block · Shroomlight · Jack o'Lantern · Ochre Froglight · Pearlescent Froglight · Verdant Froglight
<div align="left"> <img alt="No light emitted by Sulfur cubes without Sulfur Cubes+" src="https://raw.githubusercontent.com/fweigel-dev/SulfurCubesPlus/refs/heads/main/README/light_showcase_off.png" width="360" style="border-radius: 10px; margin: 6px;"/> <img alt="Light emitted by Sulfur cubes with Sulfur Cubes+" src="https://raw.githubusercontent.com/fweigel-dev/SulfurCubesPlus/refs/heads/main/README/light_showcase_on.png" width="360" style="border-radius: 10px; margin: 6px;"/> </div>
<img src="https://raw.githubusercontent.com/fweigel-dev/SulfurCubesPlus/refs/heads/main/README/light_cubes_showcase.gif" width="600"/>
---
Cactus Cubes
Sulfur cubes can now absorb a cactus. A cactus cube damages any entity that touches it, just like walking into a placed cactus block. When hit, the attacker also takes cactus damage — as if they punched a real cactus. Other sulfur cubes that touch a cactus cube or a cactus block now get pushed away.
<img src="https://raw.githubusercontent.com/fweigel-dev/SulfurCubesPlus/refs/heads/main/README/cactus_cube.png" width="360" style="border-radius: 10px"/>
<img src="https://raw.githubusercontent.com/fweigel-dev/SulfurCubesPlus/refs/heads/main/README/cactus_showcase.gif" width="600"/>
---
Workstation Cubes
Sulfur cubes can now absorb crafting workstations. Right-clicking opens the corresponding UI, for picking up the cube press shift + right-click.
Compatible blocks: Crafting Table · Stonecutter · Grindstone · Smithing Table · Loom · Cartography Table · Anvil
<img src="https://raw.githubusercontent.com/fweigel-dev/SulfurCubesPlus/refs/heads/main/README/workstation_cubes.png" width="360" style="border-radius: 10px"/>
<img src="https://raw.githubusercontent.com/fweigel-dev/SulfurCubesPlus/refs/heads/main/README/workstation_showcase.gif" width="600" />
---
Redstone Cubes
Sulfur cubes can now absorb a Redstone Block. The cube acts as a live redstone signal source, powering adjacent redstone components in all six directions, like a placed Redstone Block.
<img src="https://raw.githubusercontent.com/fweigel-dev/SulfurCubesPlus/refs/heads/main/README/redstone_showcase.gif" width="600"/>
---
Ghast Cubes
Inspired by u/Jakeroni5 (original post)
<img src="https://raw.githubusercontent.com/fweigel-dev/SulfurCubesPlus/refs/heads/main/README/ghast_inspiration.png" width="360" style="border-radius: 10px"/>
</br> Sulfur cubes can now absorb a Dried Ghast. Submerge the cube in water to hydrate it.
<img src="https://raw.githubusercontent.com/fweigel-dev/SulfurCubesPlus/refs/heads/main/README/ghast_cube_feed.gif" width="600"/>
Once fully hydrated, the Dried Ghast comes to life: a baby Ghast Soul Mode spawns and the cube enters Ghast Soul Mode, wrapping around the ghastling as a translucent soul shell. The cube grows with the ghast as it matures into an adult.
<img src="https://raw.githubusercontent.com/fweigel-dev/SulfurCubesPlus/refs/heads/main/README/ghast_cube_hydration.gif" width="600"/>
<img src="https://raw.githubusercontent.com/fweigel-dev/SulfurCubesPlus/refs/heads/main/README/ghast_cube_soul_mode.gif" width="600"/>
Use Shears on the cube to free the ghast at any time. This way you can obtain a tier 4 sized sulfur cube. A cube that has already completed a soul cycle cannot re-hydrate.
<img src="https://raw.githubusercontent.com/fweigel-dev/SulfurCubesPlus/refs/heads/main/README/ghast_cube_shear.gif" width="600"/>
---
Support for more blocks coming in the future