Supply

Automatically supplies (refills) items in your hand as you use them.

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Supply

📌 about

Supply is a highly configurable client-side utility designed to keep your workflow uninterrupted. Whether you are building, farming, or fighting, this mod automatically supplies your hand the moment you run out.

🛠️ features

- in-game configuration: Tracks what was in your hand before it ran out, allowing the mod to make smart decisions about what to supply next. - in-game configuration: Fully supports supplying items to both the Main Hand and Offhand. - in-game configuration: If the item is in the hotbar, it changes your selection; if it's in the inventory, it moves it to your hand. - in-game configuration: Detects when you throw a weapon with the Loyalty enchantment and waits for it to return, rather than instantly filling the slot with a different item. - in-game configuration: Optionally prevents auto-supplying when throwing items like Eggs or Snowballs (tagged under `supply:throwables`) to stop accidental spam, while still allowing it if you drop the stack manually. - in-game configuration: If you consume your last food item, the mod will only search for more food if you are still hungry. - in-game configuration: Always searches for an identical match first, strictly checking for matching Enchantments, Durability, and Data Components. - in-game configuration: Plays a subtle sound when a supply is successful, so you know you're locked and loaded. - in-game configuration: Optionally supplies any available block item when your current stack runs out, allowing you to keep placing blocks without interruption. - in-game configuration: Every behavior can be toggled via the config screen to fit your specific playstyle.

##### Found a bug? Please open an issue on GitHub.

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